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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Mouse not working in lr-mame2003

    Scheduled Pinned Locked Moved Help and Support
    mousemame2003
    54 Posts 8 Posters 9.4k Views
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    • G
      grant2258 Banned
      last edited by

      test your mouse in mame2003 with outrun believe it or not.

      left click will accelerate
      moving the mouse will turn the car

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      • G
        grant2258 Banned
        last edited by

        this isnt working on linux either ill try asking the retroarch ladies and gents

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        • H
          hhromic @grant2258
          last edited by

          @grant2258 after the feedback it looks like indeed it is an RA issue then.

          Great that you will scalate it to the RA guys. As a hint, my best guess of where the problem might be is in this post: https://retropie.org.uk/forum/topic/20004/mouse-as-a-zapper-lr-fceumm-rpi-3-b/29
          I don't have time nowadays to debug it myself unfortunately :( Thanks!

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          • A
            albecacif
            last edited by

            Hi,

            The outrun version that I have only runs on FBalpha.

            Thanks a lot for your help :) I think this is a RA issue since it works fine in a 1.6.x version.

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            • mituM
              mitu Global Moderator
              last edited by

              Maybe it's this issue in the RetroArch's issue tracker ?

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              • G
                grant2258 Banned
                last edited by

                @mitu i have fixed this i have a pull req it
                https://github.com/libretro/RetroArch/pull/7730

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                • H
                  hhromic @grant2258
                  last edited by

                  @grant2258 good stuff! hope it gets merged

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                  • G
                    grant2258 Banned
                    last edited by grant2258

                    well its one line change and is identical to the touchpad condition not sure what the issue is there with merging it i mean.

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                    • G
                      grant2258 Banned
                      last edited by

                      ok ive tidied the code up ill take a look later where the script is to compile retroarch to see if my mini keyboard is working on retropie now.

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                      • G
                        grant2258 Banned
                        last edited by

                        tested and working on the pie both my rii mini keyboard and Logitech.

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                        • H
                          hhromic @grant2258
                          last edited by

                          @grant2258 sounds good! it can be a while before RA releases a new stable version, so when your PR gets approved and merged, maybe we can quickly backport your patch to RetroPie's RA. What do you think @BuZz ?

                          BuZzB 1 Reply Last reply Reply Quote 0
                          • BuZzB
                            BuZz administrators @hhromic
                            last edited by

                            @hhromic I'd prefer to wait for now.

                            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                              grant2258 Banned
                              last edited by

                              ra updates on a daily bases just a matter of when of if they pull the request :). I glad i came across this thread or i would have been oblivious to it not working

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                              • H
                                hhromic @BuZz
                                last edited by hhromic

                                @BuZz sure no prob.

                                @grant2258 I know RA is updated constantly, but RetroPie builds from stable branches, not master, hence end-users won't see these changes until RA releases the next stable version. I hope your patch makes the cut for RA 1.7.6 :)

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                                • G
                                  grant2258 Banned
                                  last edited by

                                  just compile it yourself :D

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                                  • mituM
                                    mitu Global Moderator @grant2258
                                    last edited by

                                    @grant2258 If I understand correctly, the problem appears when you have a mouse/keyboard combo attached ?
                                    I know I tested the mouse support in the topic @hhromic mentioned a few posts before (using the Nestopia core) and it was fine, but I had a standalone mouse connected and a gamepad.

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                                    • G
                                      grant2258 Banned
                                      last edited by grant2258

                                      The problems was if the mouse didn't report in absolute coords it would close the mouse device. I can provide a pi3b+ bin for you too test if you like.

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                                      • H
                                        hhromic
                                        last edited by

                                        @albecacif , if you feel like trying the patch from @grant2258 , please see the post I made in the other topic about this issue: https://retropie.org.uk/forum/post/170731
                                        your feedback is appreciated!

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                                        • A
                                          albecacif
                                          last edited by

                                          Hi,

                                          I tried and the trackball is working now in mame 2003 and plus :D

                                          Thanks a lot for the effort and the dedication. You guys rock!!!

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                                          • H
                                            hhromic @albecacif
                                            last edited by

                                            @albecacif great to hear! thanks for testing and confirming the patch is working for you.

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