Okay, I hadn't noticed that setting before, don't know how I missed that. Only problem is I'm dealing with a spinner on one particular machine, so I don't have mouse buttons (left/right click). Switching to this setting disables the joystick and buttons meaning I lose almost all functionality.
Is there a way I can create a remap file that assigns button0 and button1 on my arcade controller as left and right click. Maybe also enable two other buttons (or even the joystick) to act as mouse up/down (y-axis +/-)?
Can you forgive me little rant earlier? Sorry. I've had a good play with it now and I think it's working. And I understand what you mean by pressing the hotkey and F1. Is there a way to have it by pressing F1 alone?
I've Reset Retroarch config and plugged in a Wired Mouse and keyboard and OP Wolf is working now.
I've also changed my RetoArch to Ozone just like my PC. It's much less confusing now. It's going to take some time to get used to this :)
Ah, so you're thinking of capturing the mouse up/down movements and sending them to ES as joystick movements. ES wouldn't know the difference. Not bad. My set-up isn't wired to pull this off, but it's definitely an idea.
I currently use my trackball as a mouse in PIXEL. It'd be nice to scroll through ES with my trackball, but alas support is not included.
May I suggest you unplug any wireless (game) controllers particularly using bluetooth. I had the same issue but the problem was resolved when I'd disconnect my XBOX One controller via bluetooth and used a wired keyboard,wired mouse and a wired controller/
@Bluebotlabs I know what your original post was asking. If you want mouse support right NOW, you can use the pegasus frontend as an alternative. It uses emulationstation's scraped art/gamelist info except for logos/marquees.