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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    No autosave when exit emulator

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    hotkeyexitsnes
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    • mituM
      mitu Global Moderator @Maynard
      last edited by

      @Maynard said in No autosave when exit emulator:

      yes, if created the folder and copied the gamepad config file in because of specific gamepad control only for that folder. this was the procedure i've done on retropie older than 4.4 and i've made the same on 4.4. wrong?

      You should use the core remap features in RetroArch if you want per-system key bindings. It would only be a problem for multi-system emulators (libe GB/GBA), but not for SNES/NES.
      Regardless, I advise to use the standard mappings to test - remove your customizations temporarily - and see if you still get the problem you're describing.

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      • M
        Maynard
        last edited by

        It would only be a problem for multi-system emulators (libe GB/GBA)

        That mean when i use two or more emulators for the same system? are gameboy and gameboy advanced not different systems?

        mituM 1 Reply Last reply Reply Quote 0
        • mituM
          mitu Global Moderator @Maynard
          last edited by

          @Maynard No, I meant when using emulators that support multiple systems. For instance GB and GBA both use the same emulator (lr-mgba or lr-gambatte).
          If you want to have bindings for GB and you use the method I mentioned (saving core overrides), then the same bindings would apply for GBA since it's using the same emulator, even if it's a different system.

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          • M
            Maynard
            last edited by Maynard

            Do you mean this https://github.com/RetroPie/RetroPie-Setup/wiki/RetroArch-Configuration#core-input-remapping when you suggest to use the "core remap features"?

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @Maynard
              last edited by

              @Maynard Yes, that's the RetroArch feature I'm talking about.

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              • M
                Maynard
                last edited by

                I played around a little bit with that and worked for the snes emulator.

                But i don't like the RGUI control. for me its better when i can select a menu entry with the button a and jump back with the button b. Can i edit the button control for the games independently from the RGUI control?

                mituM 1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator @Maynard
                  last edited by

                  @Maynard said in No autosave when exit emulator:

                  Can i edit the button control for the games independently from the RGUI control?

                  Yes, read on through the page in the docs. Just as you have an override for a core (emulator), the same override process can be used for each game.

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                  • M
                    Maynard
                    last edited by Maynard

                    But there is no way to remap the buttons for the core and not remap for the RGUI? I have to do this for all games individually?

                    mituM 1 Reply Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator @Maynard
                      last edited by

                      @Maynard I got to confess I don't understand what you're trying to do now.

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                      • M
                        Maynard
                        last edited by

                        OK, an example: snes core.

                        With the default mapping that i set up directly after installing retropie i can control the snes RGUI as i want it. button a is accept/ok, button b is back/cancel. But to control the game i have to remap the controller. after that in RGUI now b is accept/ok and a is back/cancel. what i want is only remap the controller for the core (all games) and not for the RGUI.

                        I know i can remap also for games but its very awkward doing this for all games.

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                        • mituM
                          mitu Global Moderator
                          last edited by

                          There is no 'SNES RGUI', the RGUI is the same for all libretro cores. Please read the page about the RetroArch configuration and how it works. You can configure your RetroPad (virtual RetroArch gamepad) per core as you wish, without influencing how RGUI interprets the buttons used to operate it (A/B/L/R).

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