Goodbye fbalpha, welcome fbneo
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@sirhenrythe5th does it not say the reason via a verbose log?
in any case, as per FBA, every release is synced to current MAME romset, AFAIK.
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@dankcushions you are right in both cases, the verbose log tells me about missing/wrong roms and the FBNeo-Dev-Team changes to current MAME-Roms as soon as they get available.
I just had a look and it seems that "ddp2.zip" wasn´t changed / redumped within the current MAME 0.226, so i guess it was changed allready in one the previous updates (last time i played it was in August of this year). Barbudreadmon allready pointed me in the right direction with "DoDonPachi III", so i hope he has a hint here once again ;)
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@sirhenrythe5th said in Goodbye fbalpha, welcome fbneo:
Just a question: has "DoDonPachi II: Bee Storm (World v1.02)" been updated?
i don't see a recent change for
ddp2
, please consult your logs to see what's going on -
@sirhenrythe5th does it matter when it was changed? just get the one from current MAME and you're sorted :)
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You were right again, did that and worked :D
Im so used to struggle with annoying problems with my Raspberries, that i dont realize when issues are easy to solve xDThank you @dankcushions !!
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I just installed Stretch on 3B+ fresh, and that comes with FBAlpha. Is that the "best" core of choice these days or should I be looking for FBAlpha2018? Looking for max compatibility and performance as usual.
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@sainirahulk17 said in Goodbye fbalpha, welcome fbneo:
I just installed Stretch on 3B+ fresh, and that comes with FBAlpha. Is that the "best" core of choice these days or should I be looking for FBAlpha2018? Looking for max compatibility and performance as usual.
well, stretch has been superseded by buster for about a year and a half, and fbalpha has been superseded by neo for even longer. for a pi3B+ i don't think there's any real benefit for using older versions of FBA/raspbian.
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@sainirahulk17 said in Goodbye fbalpha, welcome fbneo:
FBAlpha2018
Omfg, should i really delete that personal backup so that people understand that they shouldn't use it ?
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
Omfg, should i really delete that personal backup so that people understand that they shouldn't use it ?
It's spam, copied from https://retropie.org.uk/forum/topic/19741/goodbye-fbalpha-welcome-fbneo/30 (last year). Would have looked really weird if you had removed that backup though :).
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Added support for :
- 2 on 2 Open Ice Challenge
- Judge Dredd proto
- NBA Hangtime
- NBA Jam
- NBA Jam TE
- NBA Maximum HT
- WWF: Wrestlemania
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@barbudreadmon Is there any word on progress for the CV1000 driver?
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@dodonpachi said in Goodbye fbalpha, welcome fbneo:
@barbudreadmon Is there any word on progress for the CV1000 driver?
- we don't accept requests
- we don't give ETA
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Added support for Battletoads.
Also forgot to mention that the following games were added in late december :
- Gladiator
- LSA Squad
- Daikaiju no Gyakushu
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Added support for more arcade hardware using that tms34010 cpu from midway games :
- Cheese Chase
- Stone Ball
- Ultimate Tennis
@roslof you might want to follow this topic for compatibility list updates : FBNeo is probably a better choice than mame2016 for the NBA hangtime games if that one got no sound (are you sure it's not an issue with sound being too low in service menu ?).
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
@roslof you might want to follow this topic for compatibility list updates : FBNeo is probably a better choice than mame2016 for the NBA hangtime games if that one got no sound (are you sure it's not an issue with sound being too low in service menu ?).
Sounds good @barbudreadmon. I'll definitely check it out. A lot of the time, the ROMsets are compatible, but if you update the ROMset to a newer version, I can't really verify, but I can follow, test, and minimally update the notes if you believe things work properly. But for NBA Hangtime, I think I have what I need to check.
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@barbudreadmon a quick test shows everything looks good on Pi4B. You were correct: Test Menu volume issue. Interesting that some of these Midway games default to such a low volume. I noted in the compatibility list how to increase the volume for each game that requires the change.
Noted a couple of times (and might already be a known issue) that when long-pressing start to enter test mode, when returning to a game, sometimes the game speed would get thrown off (too fast) until a restart. Not a major problem, but worth noting.
Love the software!
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@roslof said in Goodbye fbalpha, welcome fbneo:
when long-pressing start to enter test mode, when returning to a game, sometimes the game speed would get thrown off (too fast) until a restart
oh ? does it happen too on fbneo ? (or are you actually talking about fbneo ?)
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@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
oh ? does it happen too on fbneo ? (or are you actually talking about fbneo ?)
Correct. lr-fbneo for ARM/RPi4B.
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@roslof said in Goodbye fbalpha, welcome fbneo:
@barbudreadmon said in Goodbye fbalpha, welcome fbneo:
oh ? does it happen too on fbneo ? (or are you actually talking about fbneo ?)
Correct. lr-fbneo for ARM/RPi4B.
ok, just to confirm because it doesn't seem i'm able to reproduce, this is with
nbahangt
? Is it very noticeable when the issue happen ? Everything is sped up or only music/animation ?edit: you are using latest version built from sources, right ? around 1 week ago, those nba games had some speed issues (it was the other way around though : characters were running too slow)
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@barbudreadmon Decided to finally update fbneo from source last night and sort some games that I was originally using on mame2016. Some bugs with a few games I briefly tested but I don't know if they're reported.
Alien Syndrome
aliensyn.zip
and E-Swateswat.zip
load to a black screen. I can see the fps counter and I can exit the game normally.
Moonwalker's audio is at a higher pitchmwalk.zip
.
Crime Fighterscrimfght.zip
has issues with the volume. Sound effects are way too low and the music volume lowers itself sometimes.
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