RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    [mame2003/-plus] Removing individual per-game bindings via Tab menu

    Scheduled Pinned Locked Moved Ideas and Development
    mame2003mame2003-plustabbindings
    88 Posts 5 Posters 18.9k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • G
      grant2258 Banned
      last edited by

      @Riverstorm said in [mame2003/-plus] Removing individual per-game bindings via Tab menu:

      ill get a chance to look at that code to pot

      the code to disable these cheat ports has been implemented already its up to Make or Arcazde if they wants to hide them when disabled or not and infact let them be in enabled or disabled.

      Just like the 4 way I can provide the code but the decissoin on what to do with it isnt for me to make as im only a contrubuter now. If i want to try something the guys are usually ok with it to be fair.

      If we had more testers I would have implemented it. Only got feedback from yourself and robert so it remained a core opition from my perspective.

      I havent tested the auto dectection code yet will need to do that have had other stuff ive been testing atm. I will get round to it though

      RiverstormR 1 Reply Last reply Reply Quote 0
      • RiverstormR
        Riverstorm @grant2258
        last edited by

        @grant2258 said in [mame2003/-plus] Removing individual per-game bindings via Tab menu:

        the code to disable these cheat ports has been implemented already its up to Make or Arcazde if they wants to hide them when disabled or not and infact let them be in enabled or disabled.

        I'm not quite sure what you mean here when you say "...if they want to hide them when disabled or infact let them be enabled or disabled."

        You mean feedback from me and Clyde? I don't think Robert posted in this thread.

        When I said the code I meant setting the fields to NONE in TAB.

        G 1 Reply Last reply Reply Quote 0
        • G
          grant2258 Banned @Riverstorm
          last edited by grant2258

          @Riverstorm

          the topic of the 4 way was where I was refering to robert in reply to your 4 way joystick comments .

          "...if they want to hide them when disabled or infact let them be enabled or disabled." <- the extra cheat ports and dipsticks

          agreed if mark wants to update the mameui to mame current standards he is more than welcome its not something i would be doing

          1 Reply Last reply Reply Quote 0
          • RiverstormR
            Riverstorm
            last edited by

            Ah, right, with 4-way implementation he hit the nail on the head there for sure. The interface is clean and simple to activate.

            I don't know on the cheat ports. Hiding them might be optimal as not to confuse a person on the extra unused inputs. I had to look at the options for a bit and then pull up a control panel pic before deciding these must be unused and set them to dummy keys. Whatever he decides will be good as Mark has a good head for those type of interface decisions and making them intuitive.

            I know he has his hands full juggling several items and needs time.

            1 Reply Last reply Reply Quote 0
            • G
              grant2258 Banned
              last edited by

              I do agree with you it would make more sense to hide these unset-able inputs since they are disabled by default now anyway.

              Ill do some code changes to do that then Mark can decide to leave it off or make it a core option so there isint any user confusion that way. Some more code needs some little tweaks nothing major though

              ClydeC 1 Reply Last reply Reply Quote 0
              • ClydeC
                Clyde @grant2258
                last edited by

                @grant2258 said in [mame2003/-plus] Removing individual per-game bindings via Tab menu:

                I do agree with you it would make more sense to hide these unset-able inputs since they are disabled by default now anyway.

                I also concur with that. (And I still have to test Assault like I said 5 days ago. It's not lazyness on my part, but a combination of very little free time and forgetfulness when I have it. 😳)

                Off to work now. ……o/

                1 Reply Last reply Reply Quote 0
                • G
                  grant2258 Banned
                  last edited by

                  I just finished work :D. Testing can happen anytime just glad we all back on the same page about making some progress in fixing stuff.

                  1 Reply Last reply Reply Quote 0
                  • G
                    grant2258 Banned
                    last edited by

                    Well ive fixed the cheat parts of the input code so this wont show when you select no to show cheat input ports. The core option has been added again its up to mark if he wants this disabled some games have cheat dip switches as well so that worth keeping in mind.

                    I think that should close this parts of the topic.

                    https://github.com/libretro/mame2003-plus-libretro/pull/488

                    The rest is just cosmetics to me and if mark wants the ui to be like mame current he going to have to do quite a bit of ui re writing so be patient on that one.

                    1 Reply Last reply Reply Quote 0
                    • RiverstormR
                      Riverstorm
                      last edited by

                      @Clyde said in [mame2003/-plus] Removing individual per-game bindings via Tab menu:

                      And I still have to test Assault like I said 5 days ago

                      I'm not sure what platform you're on but Assault works ok on the Pi here.

                      If you forget you have free time does that mean you never have free time. It's kind of like the tree in the forest, it's an enigma. :)

                      1 Reply Last reply Reply Quote 0
                      • markwkiddM
                        markwkidd
                        last edited by

                        I've been trying to keep up with the repository the last week or two but for what it's worth I'm on the road again and mostly away from keyboard for most of the next week. It might be that the Thanksgiving holiday is when I get some quality mame2003-plus time again.

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post

                        Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                        Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.