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    An input lag investigation

    Scheduled Pinned Locked Moved General Discussion and Gaming
    input lag
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    • BuZzB
      BuZz administrators
      last edited by

      It should reduce lag in theory, but instead of doing that, if your tv upscales from 720p well, you could just use a 720p video mode. It is possible that screens that have a delay due to post processing could be quicker at a lower res also.

      dispmanx also scales with a filter by default, so it might look better with a 720p video mode with the tv doing the scaling vs dispmanx (I prefer it on my tv)

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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      • davejD
        davej @ScOULaris
        last edited by

        @ScOULaris said in An input lag investigation:

        Hm. So I understand how a shader can add more input delay (increasingly in correlation with the complexity of the shader). Would lowering the Retroarch rendering resolution to 720p instead of the default 1080p for SNES have any impact on input delay since it's half of the pixels that need to be processed by the shader?

        Yes, but probably not as much as you'd think. You'll also have poorer image quality to deal with. crt-pi's scan lines work best when scaling up 4x or more. If you are going to use a lower resolution than that I'd suggest using integer scaling - and don't go below 3x.

        Scaling in the display hardware is essentially free but you are probably better off setting your Pi to a 720p screen mode and letting your TV do the upscaling. Try both and see which works best. If the scan lines are hard to see with such as low resolution, try setting MASK_TYPE to 0.

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        • BuZzB
          BuZz administrators
          last edited by BuZz

          Just to detail my tv/kodi setup downstairs:

          /boot/config.txt contains

          hdmi_group=1
          hdmi_mode=4
          

          which is 720 @ 60hz

          /opt/retropie/configs/all/autostart.sh contains

          sudo mount -t cifs -o username=blah,password=blah //mynas/retropie /home/pi/RetroPie
          kodi #auto
          emulationstation #auto
          

          kodi is configured to display and output at 1080p (it can change video mode itself)

          then I exit kodi, and I'm ready to game (in 720p)

          the only other thing I have to do is switch the tv to game mode and back.

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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          • scrappbrappS
            scrappbrapp
            last edited by

            how do you change the display driver to Dispmanx? i assume mine is running stock, i never knew how to change.. Ive also yet to learn about shaders, so I'm not too worried about losing that ability.

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            • BuZzB
              BuZz administrators
              last edited by

              you can do it via the configuration editor (in advanced mode)

              https://github.com/retropie/retropie-setup/wiki/Configuration-Editor

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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              • scrappbrappS
                scrappbrapp
                last edited by

                thank you, i found it.
                Unfortunately, i think I noticed WORSE play on dispmanx.... I can tell that the video quality is worse... but mashing jump in mario world created a worse experience than before with GL. Also trying to do a "speed run" caused me to not have some jumps registered, thus plowing right into enemies...

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                • scrappbrappS
                  scrappbrapp
                  last edited by

                  This post is deleted!
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                  • S
                    silentq
                    last edited by

                    I updated from binary and source and changed over to dismanx, I thought the video smoothing was supposed to be gone? I even tried to turn it off in retroarch.cfg for lr-fceumm by make video_smoothing="false" and its still there? Am I missing something?

                    BuZzB 1 Reply Last reply Reply Quote 0
                    • BuZzB
                      BuZz administrators @silentq
                      last edited by

                      @silentq need to build latest retroarch from source. It only recently got support for switching scaling mode

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      BuZzB 1 Reply Last reply Reply Quote 0
                      • BuZzB
                        BuZz administrators @BuZz
                        last edited by

                        At least as I remember

                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                        • S
                          silentq
                          last edited by silentq

                          Not sure if this is a bug, its not really major but I noticed using the dismanx driver that the retroarch status notifications at the bottom of the screen don't show anymore. Status messages like when you save or load state or a input remapping status don't show. Just thought I would mention it its not major but figured I would add that.

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                          • RionR
                            Rion
                            last edited by

                            Sorry to reply to and old thread but this is the updated link to the same Thread at the libretro forums. I think this one is more up to date.

                            @Brunnis
                            An input lag investigation

                            FBNeo rom filtering
                            Mame2003 Arcade Bezels
                            Fba Arcade Bezels
                            Fba NeoGeo Bezels

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                            • P
                              pattaboy
                              last edited by

                              I have noticed some input lag on psx games. especially when playing my childhood game bust a groove. Where you need timing to play the game. I couldn't even do one dancemove when pressing the button. Has this ever been noticed that the PSX emulator has input lag?

                              RionR 1 Reply Last reply Reply Quote 0
                              • RionR
                                Rion @pattaboy
                                last edited by

                                @pattaboy Every emulator, if it's on Windows, Linux or Mac has some form of input lag.

                                Just read this thread and the one on Libretro to try different things that might help.

                                Just to name a few

                                • Game Mode on you TV

                                • Runcommand set to Performance

                                • Render Resolution

                                FBNeo rom filtering
                                Mame2003 Arcade Bezels
                                Fba Arcade Bezels
                                Fba NeoGeo Bezels

                                1 Reply Last reply Reply Quote 1
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