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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Matching Mame2003-plus and FBAlpha controls

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    mame2003-plusfbalphacontroller map
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    • ClydeC
      Clyde @grant2258
      last edited by

      @grant2258 I watched that video, but it doesn't explain why Classic doesn't have a mapping diagram in https://github.com/grant2258/mame2003-plus-libretro/blob/input_fix/metadata/wipcontrols/.

      Classic might represent a handheld controller, but if you use it with an 8-button layout like the one on your controller.png it still maps to those 8 buttons in a specifiy way like all the other diagrams. So, why not make a png that shows that mapping?

      And why do you mention only SF2 and never the other SF titles?

      By the way, can it be that the addition of a new "Flightstick" layout shifted the other layouts after Classic one place backwards? Because I updated mame2003-plus today and now all my Street Fighter games are set to 8-button instead of 6-button like I remember setting them before. If so, it would be better if future additions won't change existing layout choices.

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      • G
        grant2258 Banned
        last edited by grant2258

        I havent done any updates mark made the classic the default choice. As far as i know he didnt change any mapping you would need to ask him the specifics. If he did change the mapping offsets im sure it wasnt intentional.

        There is no new mappings fighstick was just called gamepad before

        all cps sf2+ have the same mapping no need to mention them all.

        Classic is not an arcade panel ive said this many times. you can map it yourself you have the info above for it. how it maps out depends how you map your arcade buttons.

        JOYPAD_B: BUTTON1
        JOYPAD_Y: BUTTON3
        JOYPAD_X: BUTTON4
        JOYPAD_A: BUTTON2
        JOYPAD_L: BUTTON5
        JOYPAD_R: BUTTON6
        JOYPAD_L2:BUTTON7
        JOYPAD_R2:BUTTON8
        JOYPAD_L3:BUTTON9
        JOYPAD_R3:BUTTON10

        from the info i have gave you for classic above

        345
        yxl
        bar
        126
        

        for this to work as an arcade panel you would need to map it as

        bay
        xlr
        
        or
        xlr
        bay
        

        which would make using other ra cores unusable thats why there is no map for it in arcade panels. It also why I said earlier we wont be mapping out arcade panels to a gamepad just pick classic if you want to do this.

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        • G
          grant2258 Banned
          last edited by

          @clyde i just tested marks update it does appear the offsets are wrong now for what you choose im sure mar will fix it soon enough.

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