Transitioning from Disc 1 to Disc 2 - PS1 Emulator
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I'm lost here.
M3U playlist for Multi-disc Games
Multiple discs can be loaded simultaneously from Emulation Station into RetroArch by creating an M3U file (plain-text, ".m3u" extension). In it's contents, enter the filenames of the CUE/TOC/CCD files one per line. In game you can then swap disks from the core disk options menu (under Options). Make sure to cycle tray status before attempting to change disks.
To have the M3U file be the only item listed in Emulation Station to reduced menu clutter:
Replace the .cue extension on the multi-disc files with .CD1 .CD2 and so on so that es_systems.cfg won't list them.
Replace the .cue extension you reference them in the M3U with appropriate ones (.CD1 .CD2 etc).
Example for Metal Gear Solid:
Folder Structure:Metal Gear Solid (E) (Disc 1).bin
Metal Gear Solid (E) (Disc 1).CD1 (this is the renamed .cue file)
Metal Gear Solid (E) (Disc 2).bin
Metal Gear Solid (E) (Disc 2).CD2 (this is the renamed .cue file)
Metal Gear Solid.m3u
Metal Gear Solid.m3u:Metal Gear Solid (E) (Disc 1).CD1
Metal Gear Solid (E) (Disc 2).CD2
This will function the same as EBOOT-format without altering the files.
WARNING! M3U Playlist files won't load a game with multi-bin files, you need to pack all .bin files plus cue file, in a single .bin file plus a new cue file. This can be easly achieved with ISOBuster (free edition) with the following procedure:
Run ISOBuster
Open Image File and select the .cue file of a game with multi-bin files.
Right-Click on "CD" (the top one on tree-structure) then select Extract CD and select RAW (.bin .iso)
Now select a path where to save the file, change from the dropdown .iso to .bin
Rename your file and add .bin at the end of the name.
Save the file, and you are promped to save a new cue file.
Now you have a multi-bin game with .cue file, packed in a single .bin file plus a new .cue file.
Now .m3u can read the file and load the game.On the first bolded note, I understand I need to replace the extension, and replace the extension in the m3u with the ones (CD1, CD2 etc.)
Do I just rename the cue file parasite eve (disk 1).CD1On the 2nd bolded note,
When I select the .cue file from parasite eve that has multi bin files how do I select the 2nd disk as well so that it combines it?on the last bolded note,
how do I have a multi bin game with .cue file packed in a single bin file plus a new cue file? how is it a multi disk game if I only select the one cue file to begin with? -
@therealrahlin What files does your game have (.cue/.bin/etc.) ?
Normally a
.cue
represents a CD image. The CD might have multiple tracks - data and sound. This is a multi-bin image - a sing.cue
file references multiple.bin
files. For this kind of image you need to pack all the.bin
image into a single.bin
to work with the.m3u
.
However, if your image files are just a pair of.cue
, and.bin
files, then just create the.m3u
as the docs say and start the game with the.m3u
file (since you renamed the.cue
files, they won't appear in the game list). -
@mitu How would I be able to pack all of the single bin files into a single bin? I have 4 files that's why I don't understand why the isobuster program only wants/allows 1 cue file selection.
My files read
Parasite Eve (Disc 1).bin
Parasite Eve (Disc 1).cue
Parasite Eve (Disc 2).bin
Parasite Eve (Disc 2).cueWhat do I need to do with them accordingly?
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@therealrahlin Just create the
.m3u
file as explained in the docs - you don't need to pack anything, since your CD images are single.bin
files.
The packing needs to be done when you have something like 1.cue
file and multiple.bin
files for 1 CD image - i.e. a multi-track cd image like Hogs of War. -
@mitu
Okay, but as I explained above I don't understand the directions in the documentation provided. -
@therealrahlin It's not that difficult
- Rename the
.cue
files to.cd1
and.cd2
- Create a simple text file with the contents
Parasite Eve (Disc 1).cd1 Parasite Eve (Disc 2).cd2
and name the file
Parasite Eve.m3u
.
3. Restart Emulationstation and you should have a single game in the list, called Parasite Eve.
4. Rename your.srm
file toParasive Eve.srm
(optional)
5. Start the game. When prompted to change the disk, follow the instructions in the docs to change the disk index - since now RA knows the game has multiple discs. - Rename the
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@mitu okay thank you for the simplification of this. The docs make it sound so confusing. I will try that and report back
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@therealrahlin I literally repeated what the docs said - how is that confusing ?
.. RetroArch by creating an M3U file (plain-text, ".m3u" extension). In it's contents, enter the filenames of the CUE/TOC/CCD files one per line. In game you can then swap disks from the core disk options menu (under Options). Make sure to cycle tray status before attempting to change disks.
To have the M3U file be the only item listed in Emulation Station to reduced menu clutter:
Replace the .cue extension on the multi-disc files with .CD1 .CD2 and so on so that es_systems.cfg won't list them.
Replace the .cue extension you reference them in the M3U with appropriate ones (.CD1 .CD2 etc).The docs also give you an example for MGS which is quite clear.
-
This post is deleted! -
@mitu
Thanks... -
Hi @therealrahlin. I may be completely wrong here (please ignore me if this is the case!) but could your issue have anything to do with the fact that you are selecting the
.bin
file when changing discs and not the.cue
file? It is the.cue
that shows inEmulationStation
and is required to run the game.My
psx
games are all in thebin/cue
format, but I am yet to play a multi-disc game. I am very interested in hearing how you get this sorted so will be watching this thread with interest! -
@omen_peter
Could be, but I played through the whole first disk without any problems at all. Not so much as a crash. even running the hd hack and speed hack as well as bilinear filtering. -
@mitu
Okay, after going through and renaming all the files properly and then re booting the emulationstation I cycle to my game and go to load, there are now 3 files.Parasite Eve
Parasite Eve (Disc 1).cd1
Parasite Eve (Disc 2).cd2Here are the files,
and the file I made for the .m3u
I have yet to get this to work, the Parasite Eve file will not load up at all. Thankfully I found my old psp memory card with my eboot .pbp files on it. I'm going to try to transfer those for my multi-disk games and see if they actually work.
-
It's because you actually renamed the
.cue
files.cd1.cue
and.cd2.cue
. Enable theshow file extension
option in Windows explorer to see the REAL extension of the files. You didn't rename the files properly. -
@mitu thatss why I said its way too confusing for beginners to do this, just because I opened it up in notepad++ and changed it doesn't mean it actually changes the extension, that's what I was asking about earlier when I said im supposed to rename the files. It wont change the format. Im will be making a youtube tutorial for beginners so they can understand this, IF I EVER GET IT FIGURED OUT. Im going to push Eboots for .pbp files because it seems that's the only real way retroarch can run the ps1 multi disk games.
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@therealrahlin Seriously ? The 1st step is to rename the files - if you don't know how to rename a file, then the docs are irrelevant for you.
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@mitu I figured it out.
Also, do the psp eboot games run slower than the normal bin and cue format? Parasite Eve II runs really slow, A lot of lag on the psp .pbp eboot.
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