RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Working Dreamcast games

    Scheduled Pinned Locked Moved General Discussion and Gaming
    dreamcastreicastgamingsetup
    354 Posts 38 Posters 178.4k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • quicksilverQ
      quicksilver @backstander
      last edited by

      @backstander problem is that a lot of issues we have with dreamcast, n64, psp and other demanding emulators is that they are unique problems to the raspberry pi. A lot of bug reports I have seen from rpi users are either ignored or you get the shoulder shrug and told to use something else.

      B 1 Reply Last reply Reply Quote 1
      • B
        barbudreadmon @quicksilver
        last edited by

        @quicksilver @backstander you should consider switching to lr-reicast, i don't think performances are far apart as long as you properly set core options, and lr-reicast is a lot more active (afaik most improvements in standalone reicast are backports from lr-reicast).

        FBNeo developer - github - forum

        quicksilverQ 1 Reply Last reply Reply Quote 0
        • quicksilverQ
          quicksilver @barbudreadmon
          last edited by quicksilver

          @barbudreadmon lr-reicast is not available on raspberry pi last I heard

          B 1 Reply Last reply Reply Quote 0
          • B
            barbudreadmon @quicksilver
            last edited by

            @quicksilver retropie needs to update its scripts then, the author of lr-reicast is testing the core on many platforms including the rpi.

            FBNeo developer - github - forum

            quicksilverQ 1 Reply Last reply Reply Quote 0
            • quicksilverQ
              quicksilver @barbudreadmon
              last edited by

              @barbudreadmon you yourself said in another thread that trying to run lr-reicast on an RPI is "crazy" because standalone reicast doesnt function well. Has something changed recently?

              B 1 Reply Last reply Reply Quote 0
              • B
                barbudreadmon @quicksilver
                last edited by

                @quicksilver Maybe a long time ago when there was no arm dynarec, no threaded rendering, no frameskip, ... Or perhaps are you talking about the crazy question everyone asked, aka "The oit renderer will be available on raspberry ?".

                Now that all of this is togglable in lr-reicast through core options, there is barely any reason for it to perform worse than standalone.

                FBNeo developer - github - forum

                quicksilverQ 1 Reply Last reply Reply Quote 0
                • quicksilverQ
                  quicksilver @barbudreadmon
                  last edited by

                  @barbudreadmon thank you for your explanation. Is there a way to install lr-recaist manually? I would be happy to test it's performance on my pi.

                  B mituM 2 Replies Last reply Reply Quote 0
                  • B
                    BJRetro @quicksilver
                    last edited by

                    @quicksilver I would be willing to test too if easy to install lr-reicast. I have had good success with standalone and have two setups so could leave one with standalone so I could pretty easily check how different if at all lr-reicast is with whatever settings are deemed proper.

                    1 Reply Last reply Reply Quote 0
                    • hooperreH
                      hooperre @backstander
                      last edited by

                      This post is deleted!
                      1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @quicksilver
                        last edited by mitu

                        @quicksilver Since lr-reicast is already a scriptmodule, if you're willing to give it a try, this is what you need to modify

                        • replace the rp_module_flags with
                        rp_module_flags=""
                        
                        • in the build_lr-reicast function, replace the single make line with
                        make platform=rpi3
                        

                        Try to install from source, the lr-reicast scriptmodule should be in the experimental section.

                        At some point, I think the lr core was requiring GLES 3, so that's why it was excluded for the Pi, but maybe I'm mistaken.

                        EDIT: forgot to say, you'll have to modify the $HOME/RetroPie-Setup/scripts/libretro/lr-reicast.sh file. With the modifications from before, the compilation works (GG NO RE), but I havent' got time to test it with a game.

                        quicksilverQ 1 Reply Last reply Reply Quote 0
                        • B
                          barbudreadmon
                          last edited by barbudreadmon

                          Btw, here are the settings that are good for speed :

                          • Enable Threaded rendering
                          • Set Alpha sorting to per-strip
                          • Decrease resolution
                          • Disable Texture Upscaling
                          • Disable Modifier Volumes
                          • Enable Div Matching
                          • Disable DSP
                          • Increase frameskip

                          FBNeo developer - github - forum

                          1 Reply Last reply Reply Quote 1
                          • quicksilverQ
                            quicksilver @mitu
                            last edited by

                            @mitu build was successful but any game I launch just sends me back to ES.

                            @barbudreadmon is lr-recaist compatible with .chd files?

                            mituM 1 Reply Last reply Reply Quote 0
                            • mituM
                              mitu Global Moderator @quicksilver
                              last edited by mitu

                              @quicksilver said in Working Dreamcast games:

                              build was successful but any game I launch just sends me back to ES.

                              Looks like a BIOS issue. Launch with verbose logging and look at the log file (/dev/shm/runcommand.log) and see where it's looking for them.

                              is lr-recaist compatible with .chd files?

                              It should be - https://github.com/libretro/reicast-emulator/pull/367.

                              1 Reply Last reply Reply Quote 0
                              • pjftP
                                pjft
                                last edited by

                                Even with a CDI file it doesn't run.

                                https://pastebin.com/21U0SF8d

                                The last few lines suggest

                                [INFO] Environ UNSUPPORTED (#65585).
                                /opt/retropie/supplementary/runcommand/runcommand.sh: line 1006:  5554 Segmentation fault     
                                
                                B 1 Reply Last reply Reply Quote 0
                                • B
                                  barbudreadmon
                                  last edited by

                                  Yes it is compatible with chd, the bioses go into [system]/dc/, [system] being your bios folder for RA cores, same dc_flash.bin and dc_boot.bin as standalone. For naomi support, the bioses are naomi.zip, awbios.zip, f355bios.zip, f355dlx.zip, hod2bios.zip and airlbios.zip from mame romset.

                                  FBNeo developer - github - forum

                                  1 Reply Last reply Reply Quote 0
                                  • B
                                    barbudreadmon @pjft
                                    last edited by

                                    @pjft Seems like a no-bios issue too, at the very least i can reproduce a crash at the same moment if i delete my bioses. It might be a good idea to update your RA too, yours might be too old (cf. the Environ UNSUPPORTED messages)

                                    FBNeo developer - github - forum

                                    pjftP quicksilverQ 2 Replies Last reply Reply Quote 1
                                    • pjftP
                                      pjft @barbudreadmon
                                      last edited by

                                      @barbudreadmon ah, that's fair. My RA is indeed a bit outdated by today's standards.

                                      The BIOS did seem to load in lines 192 and 194 but it might be RA related.

                                      Thanks!

                                      1 Reply Last reply Reply Quote 0
                                      • WarC0zesW
                                        WarC0zes
                                        last edited by WarC0zes

                                        I tested lr-reicast, but no games are launched, it comes back emulationstation.
                                        I have the bios in Retropie/Bios/dc/
                                        I have this as error : /opt/retropie/supplementary/runcommand/runcommand.sh : ligne 1003 : 5513 Segmentation error

                                        https://pastebin.com/LqnvXhmU

                                        My settings:
                                        Retropie 4.4.8
                                        Rpi 3 B
                                        ES 1.8.1
                                        RA 1.7.6

                                        RetroPie v4.5.1 • RPi3 Model B • NorthPada 5V 3A • 128GB SanDisk Ultra Cat.10 microSDXC • 1 x Logitech Wireless Desktop MK250 • 1 x Qanba Q4RAF USB Arcade joysticks • 1 x PS4 Dualshock4 v2 controller • 1 x Mayflash Dolphinbar + Nintendo WiiMote.

                                        1 Reply Last reply Reply Quote 0
                                        • quicksilverQ
                                          quicksilver @barbudreadmon
                                          last edited by

                                          @barbudreadmon so I updated retroarch to latest version and made sure my bioses are in /BIOS/dc but after launching a game it still kicks me back to emulation station

                                          1 Reply Last reply Reply Quote 0
                                          • mituM
                                            mitu Global Moderator
                                            last edited by

                                            I had the same crash while testing, but followed This comment on the Issue tracker and now the core starts.
                                            Only tested Ikaruga (from a .chd) and started a game, looks a bit choppier than the standalone. Note that I didn't apply all the settings that @barbudreadmon mentioned, I only made sure Enable Threaded rendering and put a frameskip of 1 just to check. I suspect lowering the resolution would also help, but remains to be tested further.

                                            1 Reply Last reply Reply Quote 1
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.