Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt
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Get on board everyone, his kickstarter campaign has started. I can’t wait to incorporate this into my full size arcade that I built.
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@Evert The last time he posted a video here..he admitted there were more improvements to be made concerning input lag. He hasn't posted a vid lately to clarify any better lag concerns nor it is perfect now.
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@ByteThis for me, Time Crisis and Mad Dog McCree seem to work fairly well in the latest video. I can't comment on Duck Hunt as I never played it with a gun. Certainly not Virtua Cop as the emulator itself is slow on the pi. Can't comment on Terminator as well.
If anyone can comment on those that'd be great, but for me I'm going at it.
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@ByteThis it might not be perfect yet, but neither is any other option currently available. I see this as an opportunity for the community and other companies to design and implement something new. Its a different way of achieving something and it has to start somewhere. Without support, you can never expect innovation.
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It might be a good opportunity to mention it : i recently added support for lightgun in fbalpha (
Quick Menu > Controls
then set Lightgun as device type), i'm eagerly waiting for some feedback since i don't own a lightgun. -
@barbudreadmon said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
It might be a good opportunity to mention it : i recently added support for lightgun in fbalpha (
Quick Menu > Controls
then set Lightgun as device type), i'm eagerly waiting for some feedback since i don't own a lightgun.Excellent, perfect place to mention it, can you recommend any Lightgun games that would be worth trying? Do we need to update the emulator from source to get the changes?
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@MrLightgun said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
Do we need to update the emulator from source to get the changes?
Most likely, the implementation was around 2 weeks ago so idk if the binary version got updated since then. I was thinking of recommending gunbustr but the "dpad on lightgun" thing might not be standard and not included on your model ? Maybe something more classic like opwolf then ?
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@barbudreadmon Would it work with Master System and Megadrive in FBAlpha? Thanks
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@pjft I just watched this new video using the lightgun. They played a few titles and does look promising
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Money's tight right now but I had to back this. I can't wait! I hope you can get it into production. :-)
Rock on @MrLightgun !!!
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@simpleethat @MrLightgun i am officially a supporter now too!! Looking forward to getting my gun later this year!! I was “this” close to being a dual wield supporter but I was a little worried about how the pi / its emulators would be able to cope with that! I am going to give the difference in money anyhow to the retropie donate page since I also think that is only fair - without this website I wouldn’t have my bartop arcade that I am now hoping to use the Sinden Lightgun on!
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@MrLightgun No, gun isn't implemented machine-side on those systems atm, only arcade cabinets have this support.
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Thanks for your support guys, I will be pushing Raspberry Pi Lightgun support for everyone even if you use other devices.
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@barbudreadmon said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
@MrLightgun No, gun isn't implemented machine-side on those systems atm, only arcade cabinets have this support.
Ah OK never mind, we still have to sort of lr-genesis-plus-gx then. Any chance of Lightgun support in YabaSanshiro? That is the code base that runs on the Odroid XU4 for Saturn support right? Shame the Pi can't handle it.
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What systems in Retropie have you gotten to work with it so far?
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Hi Simplethat
NES - lr-fceumm / nestopia
PSX - lr-pcsx-rearmed
Sega Naomi - lr-reicast
Arcade - Mame
Dos - lr-dosboxI'm hopeful that support is not too far away in Snes (Snes9X), Master System, Genesis/Megadrive/MegaCD (genesis-plus-gx) and Dreamcast (lr-reicast). This is because there is already code implemented in these emulators that needs adapting rather than writing from scratch.
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@MrLightgun said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
Any chance of Lightgun support in YabaSanshiro?
I plan on adding more "alternate controllers support" for the 3 yabause-based libretro cores in the future. Yeah this one run pretty well on XU4/N2, i don't think it's included in retropie's scripts though.
Support for lightgun might be added in the future too for the md/sms driver of fbalpha, did you give a try to arcade based games ?
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@MrLightgun Does it work for Dreamcast shooters in lr-reicast or just Naomi? I'm so excited for October. Duck Hunt will be worth it alone but I always loved lightgun games.
Also, thank you for spending so much time and effort to make this work for all of us.
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@simpleethat said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
... thank you for spending so much time and effort to make this work for all of us.
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@simpleethat said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
@MrLightgun Does it work for Dreamcast shooters in lr-reicast or just Naomi? I'm so excited for October. Duck Hunt will be worth it alone but I always loved lightgun games.
Also, thank you for spending so much time and effort to make this work for all of us.
Just Naomi so far but there is code there that should do it for Dreamcast so we just need to work out where it is falling down. I need to get this code merged up as soon as I can so people can start playing. Hopefully inspire some of the more technical chaps to get more games working :-)
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