Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt
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@barbudreadmon said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
@MrLightgun No, gun isn't implemented machine-side on those systems atm, only arcade cabinets have this support.
Ah OK never mind, we still have to sort of lr-genesis-plus-gx then. Any chance of Lightgun support in YabaSanshiro? That is the code base that runs on the Odroid XU4 for Saturn support right? Shame the Pi can't handle it.
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What systems in Retropie have you gotten to work with it so far?
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Hi Simplethat
NES - lr-fceumm / nestopia
PSX - lr-pcsx-rearmed
Sega Naomi - lr-reicast
Arcade - Mame
Dos - lr-dosboxI'm hopeful that support is not too far away in Snes (Snes9X), Master System, Genesis/Megadrive/MegaCD (genesis-plus-gx) and Dreamcast (lr-reicast). This is because there is already code implemented in these emulators that needs adapting rather than writing from scratch.
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@MrLightgun said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
Any chance of Lightgun support in YabaSanshiro?
I plan on adding more "alternate controllers support" for the 3 yabause-based libretro cores in the future. Yeah this one run pretty well on XU4/N2, i don't think it's included in retropie's scripts though.
Support for lightgun might be added in the future too for the md/sms driver of fbalpha, did you give a try to arcade based games ?
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@MrLightgun Does it work for Dreamcast shooters in lr-reicast or just Naomi? I'm so excited for October. Duck Hunt will be worth it alone but I always loved lightgun games.
Also, thank you for spending so much time and effort to make this work for all of us.
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@simpleethat said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
... thank you for spending so much time and effort to make this work for all of us.
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@simpleethat said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
@MrLightgun Does it work for Dreamcast shooters in lr-reicast or just Naomi? I'm so excited for October. Duck Hunt will be worth it alone but I always loved lightgun games.
Also, thank you for spending so much time and effort to make this work for all of us.
Just Naomi so far but there is code there that should do it for Dreamcast so we just need to work out where it is falling down. I need to get this code merged up as soon as I can so people can start playing. Hopefully inspire some of the more technical chaps to get more games working :-)
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@barbudreadmon said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
@MrLightgun said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
Any chance of Lightgun support in YabaSanshiro?
I plan on adding more "alternate controllers support" for the 3 yabause-based libretro cores in the future. Yeah this one run pretty well on XU4/N2, i don't think it's included in retropie's scripts though.
Support for lightgun might be added in the future too for the md/sms driver of fbalpha, did you give a try to arcade based games ?
Test this in the next week hopefully. Will be great to add another system to the list :-)
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lightgun.....on an lcd.....with no ir bar.......what sorcery is this...i suggest you avoid rural communities to avoid being burnt at the stake :P
on a more serious note im looking forward to this in all honesty i miss good old lightgun games and whilst i do have a crt tv stashed away the thing weighs a ton and only comes out and whilst i could use an ems topgun or somthing similer they never felt right to me
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@MrLightgun I just checked out the Kickstart page and holy crap, there is definitely interest in this. I hope you can get it into actual production after the initial run. Keep up the good work sir.
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is the lag due the Ras Pi? I remember seeing better response times on other vids.
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@bandass hi, the Pi performance has improved since the original videos if you check the video at around comment 28 but yes the Pi environment doesn't run quite as fast as the PC.
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I cant find the link for the kickstarter.
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@MrLightgun so what are the hookups for this gun? Just curious for different projects i have.
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@MrLightgun but after the kickstarter will you open a store?
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@edmaul69 what do you mean by hookups? It connects by usb. He has done a video of a hardware mod to allow it to play on ps1 and ps2 actual consoles and I think he said he can do Xbox actual console too and will do a video on that. But it requires extra equipment right now.
@hermit he has answered other people saying they will be able to buy after too but he wants to focus on filling the orders in Kickstarter hopefully by the late 2019 deadline.
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Sorry slow reply but the others answered perfectly :-)
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@MrLightgun Very nice work on the Sinden Lightgun! Keep up the good work :-)
I recently got a Mayflash Dolphinbar, with Area51 working perfectly fine. It works with MAME 2003 0.78. If you're interested I can get the logs and additional information when I get home. My setup also works fine on lr-fceumm. However, I don't seem to get my setup to work with Pcsx rearmed. Do i need to make any changes, as you comment on a modded version of the emulator on your website?
let me know!
Best, Marcel -
I am so happy about this development. And as you already added or created the functionality to use Sinden lightgun with a console, I am wondering about a pedal. You know, the ones which make Time Crisis games so fantastic. Do you know and / or do you have plans to built something like that as well?
BTW: I came across this only because of this forum and just registered here to put this question here :)
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