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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Crashes on PSX game start

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    psx not workingpsx-rearmedcrashing
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    • Z
      zoilorys
      last edited by

      Pi Model or other hardware: 3B+
      Power Supply used: Pi original power supply
      RetroPie Version Used: 4.4
      Built From: retropie-4.4-rpi2_rpi3 downloaded from site, burned on SD with Etcher
      USB Devices connected: generic usb gamepad
      Controller used: steelseries usb gamepad
      Error messages received: no error, TV just loses signal. Pi keeps running(can SSH into it for example)
      Log found in /dev/shm/runcommand.log:
      when updated from source https://pastebin.com/brQsD0fH
      when updated from binaries https://pastebin.com/Kp6ghCJs
      Emulator: lr-pcsx-rearmed

      So the situation is - I just bought Raspberry Pi 3 B+. Decided to try RetroPie right away. Downloaded image, burned it with Etcher, just as getting started guide says.
      Then I tried to play PSX games - namely Blazing Dragons. At first it would just not run, I googled for a while, figured that I forgot about BIOS, so I downloaded scph1001.bin one, and then scph101.bin, cause neither one worked.
      I tried updating emulator. Building from source failed with libertro.so not found or whatever.
      Googled a bit more, found that it is caused by code version mismatch, or something like that.
      I tried updating retropie via RetroPie Setup -> Update, and after that tried to build emulator again - succeeded!! But now, when I start the game, it just shutdowns. I tried updating it from binaries - same effect. (logs attached).
      Other emulators (tried snes and gba) work.
      ../psx/retroarch.cfg includes all/retroarch.cfg
      ../all/retroarch.cfg has system_directory set
      BIOS file is in /home/pi/RetroPie/BIOS

      1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator
        last edited by mitu

        There is no obvious error in the logs, but there's something weird - the resolution appears as 720 x 480. Since you say the TV loses the signal, I'm guessing it might not support this weird resolution.

        [...]
        [INFO] [Video]: Video @ 960x720
        [INFO] [Video]: Starting threaded video driver ...
        [INFO] [EGL] Falling back to eglGetDisplay
        [INFO] [EGL]: EGL version: 1.4
        [INFO] [EGL]: Current context: 0x1.
        [INFO] [GL]: Found GL context: videocore
        [INFO] [GL]: Detecting screen resolution 720x480.
        [..]
        [INFO] [GL]: Using resolution 720x480
        [...]
        

        Did you choose any specific video mode for the PS1 system from the Runcommand launch menu ?

        Z 1 Reply Last reply Reply Quote 0
        • Z
          zoilorys @mitu
          last edited by

          @mitu said in Crashes on PSX game start:

          Did you choose any specific video mode for the PS1 system from the Runcommand launch menu ?

          yeah , while I was tinkering around I chose NTSC 16x9, and left it like that, cause I didn't think it really mattered

          EfriimE 1 Reply Last reply Reply Quote 0
          • EfriimE
            Efriim @zoilorys
            last edited by

            @zoilorys
            I think those are composite videomodes for the analog or scart output. Selecting a CEA or DMT or just removing the videomode setting in runcommand should work.

            I didn't notice the resolution before I read the rest of this thread. Good observation.

            Z 1 Reply Last reply Reply Quote 0
            • Z
              zoilorys @Efriim
              last edited by

              @Efriim that was it - thanks a lot!!! I just cleared selected mode

              1 Reply Last reply Reply Quote 0
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