My Realistic Arcade Overlays for Retroarch Collection
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Here is a realistic Arcade overlay for the game, Mars Matrix for use on Retroarch.
The original bezel was made by: ArsInvictus
This overlay is coming soon in my Arcade Retroarch Pack #2.
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I slightly updated the Knights of the Round overlay. I fixed the inner screen border and tweaked a few things here and there.
You can download it here - https://bit.ly/2T4SipT 1
It will also be this updated version in pack #1 from now on
The original bezel was made by: ArsInvictus
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Here is a realistic Arcade overlay with a tilted screen for the game, Q-Bert for use on Retroarch.
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Here is a realistic Arcade overlay for the game, Wacko for use on Retroarch.
This overlay is coming soon in my Arcade Retroarch Pack #2.
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Here is a realistic Arcade overlay with a tilted screen for the game Mouse Trap for Retroarch.
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Here is a realistic Arcade overlay with a tilted screen for the game Vapor TRX for use on Retroarch.
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it never ceases to amaze me how awesome these are
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Here is a realistic Arcade overlay for the game, Zaxxon for use on Retroarch.
This will be coming soon for download in my Realistic Arcade Tilted Screen Bezel
Pack for Retroarch. -
thanks for your effort!! i always liked your desings best... and i used to use them on an older system of mine..
but now i started a designated retropie project but cannot seem to get your bezels working...have you yourself tried it on a pi?
or can someone else here tell me, where to copy the folders to?
because... inside your pack there is a folder that contains the images and cfg files all in one folder, and then there is a config folder with cfg files, that are different from the first...
and... does my system have to be free of any other bezels that are pointed to? because i trie
d out the bezel project and i now wantto replace their overlays and config files with yours -
@timocologne There should be no problem installing other overlays.
How to manually install is explained in my repo. -
i was talking about the config files that come with orionsangel's bezels.. which seem to include the height and width of the viewport, but are not recognized by my system so that i would have to adjust them manually all over again...
but there must be a way, to get benefits from all the hard wrk orionsangel did to figure out those values -
Here is a realistic Arcade overlay for the game, Terminator 2: Judgement Day for use on Retroarch.
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Here is a realistic Arcade overlay for the game, Alien Vs. Predator for use on Retroarch.
This arcade overlay is coming soon in Pack #2.
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Here is a realistic Arcade overlay for the Nintendo Red Tent cabinet of Vs. Super Mario Bros for use on Retroarch
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Here is a realistic Arcade overlay for the Nintendo Red Tent cabinet of Vs. Castlevania for use on Retroarch
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i finally figured out, why the cfg files are not working.
i myself am a linux and retroarch/retropie newbie... so it took me bit longerorionsangel delivers two folders... one of them containing the cfg files with the viewport measurements, that itself linkingto the overlay folder and the config file that is stored there.
the syntax in that first batch of config files is windows based... so the linux system could not understand the directories. for example:
3stooges.cfg
custom_viewport_height = "577"
custom_viewport_width = "756"
custom_viewport_x = "569"
custom_viewport_y = "360"
input_overlay = ":\overlays\arcade\3stooges.cfg"to get it to work, follow these steps:
run a text replacer. i used the free version of "TextCrawler"
in orions package.... we're dealing with the files in the directory:
Retroatch (sic!) - config - MAME
in all *.cfg files in that directory replace every \ with a / , and then every : with a ~
to make the last lines look like this:input_overlay = "~/overlays/arcade/3stooges.cfg"
this now points to your raspberry pi's directory:
/home/pi....so now , from orions package, go to subfolder "Retroatch" (sic!) and copy the whole subfolder "overlays" to your /home/pi/, thus creating the structure:
/home/pi/overlays/arcade/.... that is pointed to from the cfg files that have been changed.the last step is, to copy all changed cfg files from orionsangel's package , directory Retroatch - config - MAME
to your pi.
Head to the directory /opt/retropie/configs/all/retroarch/config
in there you'll find all the different emulators needed to run the various arcade games
go ahead and EITHER copy just the ones that correspond to the emulator that is used to run the game into said subfolder, bbecause.... in orionsangel'S package all cfg files are mixed in together and not seperated by emulators...
OR copy every cfg file (50kb in total) to all the possible emulator folders (fba, mame2003, mame2010 etc....) to make sure, each emulator core finds a cfg if needed...
a bit of an overkill, i know... but as is said... i am a newbie... and if someone else could tell me, that there is an easier solution, i'd be glad to know.that's all for now... i'm off to play some old school classics now... and am looking forward to part two of orionsangels work. a big shout out again to him!
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@timocologne You're a genius! Thank you!
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Here is a realistic Arcade overlay for the game, Cyber Police: E-SWAT for use on Retroarch.
Thanks to the talented, UDb23 who masterfully recreated this bezel.
You can download it here - https://bit.ly/2UTPgWs
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@Orionsangel Excellent work as usual !
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Here is a realistic Arcade overlay for the game, Time Soldiers for use on Retroarch.
Thanks to ArsInvictus for finding the HQ bezel for this Arcade game.
This bezel is coming soon in Pack #2
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
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