Mame compatibility lists
-
Hi there,
Quick question on compatibility lists for Mame - how accurate are these? I only ask as I am running my cab with a selection from the 0.78 set and the other day I tried a rom which on the list says 'Game doesn't work' ..though it appears to work just fine?
Just wondering as I usually go by the list before attempting to add any games incase it says they don't work... But now not sure?
Any advice appreciated
Cheers
Jamie
-
@jamietuley Not accurate at all. Anyone can modify them.
-
@jamietuley with random users tagging working games as not working just because they are using wrong romsets, those lists are basically useless. The "best arcade" list maintained by @Voljega might be your best bet for a somehow accurate list (The FBNeo tab is quite outdated though).
-
the lists are useless. users break them within weeks, and they're essentially redundant in MAME where every game in the correct romset is working or the issues are shown in the pre-game warning message, or it's a bug with the RA/ARM version that needs to be logged.
i will be removing all compatibility lists shortly.
-
@dankcushions Is there a way to lock them? I use them to match up game names to rom file names. And to see whats a parent and child. Sometimes its hard to find a rom for a specific game with the odd MAME naming schemes sometimes.
I guess I'm one of those weird users that manually organizes my MAME roms. -
@lostless feel free to take a copy of them now, before they go.
-
@lostless said in Mame compatibility lists:
@dankcushions Is there a way to lock them? I use them to match up game names to rom file names. And to see whats a parent and child. Sometimes its hard to find a rom for a specific game with the odd MAME naming schemes sometimes.
I guess I'm one of those weird users that manually organizes my MAME roms.I would recommend grabbing a copy as well. I did so and started adding extra info I found in the catver.ini files. That way you can always customize it to your liking and create your own list that you have verified.
-
Sharing something that may be useful to some.
When I was using my Pi 3B+, I spent... um, too much time, installing the best possible ROM for the emulator that rendered the games well, but was the best performing.
Needless to say, finding a blend of 2003, 2010, 2015, 2016, AdvanceMame, lr-fbneo... was a pain...
My goal was to have an "optimized" set of games (minus mahjong, gambling and bootlegs of games that merely changed title or minor graphics).
This is my private list... It was meant for me, but if it helps you guys, enjoy.
Be sure to read the notes, legend and such...
https://docs.google.com/spreadsheets/d/1Rq4shU1RUSdcc7cTVWeORMD-mcO6BwXwQ7TGw8f5_zw/edit#gid=0
-
@roslof too bad you basically ignored FBNeo for anything that wasn't cps3, i see a number of games that should have been associated with it on your list
-
@barbudreadmon please share thinking. If there are things to improve, would love to do so.
-
@roslof Fbneo is my first choice on a pi3 or 4. There are exceptions:
-
For later midway games (mk, smashtv, rampage world tour, etc) I use mame2003plus (mame2016 on pi4)
-
For sega system16,18 (maybe 16 is fine but I want them together) I use bootleg versions on mame2003plus (non-bootleg on mame2016 on pi4)
-
For taito f3 games I believe they're full speed on advmame? (fbn on pi4)
-
Anything fbn runs slow like Ninja Baseball Bat Man I use mame2003plus (fbn on pi4)
-
Anything fbn doesn't support at all like konami gx games, I use mame2003plus (gx games run too slow on mame2016 on pi4, so I use mame2010)
-
-
@roslof tbh i didn't go far or in-depth in your list, and i didn't power on my pi3 to double-check, but here are a few potential improvements :
- i'm pretty sure batsugun run full-speed with sound on pi3 with FBNeo, sounds better than using advmame without sound
- i would expect asurabld to play full-speed without any issue either with FBNeo on pi3
- FBNeo is the reference emulator for neogeo games (apparently even current mame still has some issues with neogeo emulation), you should probably use it
-
@barbudreadmon @Darksavior helpful.
Yeah, I certainly didn't ignore FBNeo.
I used 2003-Plus as a base, and whenever I noted any performance or imperfection that didn't work with any of the "MAME"s, I'd check FBNeo. Almost every time, there was not a supported ROM. Could have missed a few so any extra love like your feedback above will only improve the list.
-
Found a more accurate ROMset for FBNeo. Night and day from my old set. Updating list.
Great product. -
@barbudreadmon said in Mame compatibility lists:
@jamietuley with random users tagging working games as not working just because they are using wrong romsets, those lists are basically useless. The "best arcade" list maintained by @Voljega might be your best bet for a somehow accurate list (The FBNeo tab is quite outdated though).
Unless you mean some games working fine before which now lag, I feel the list is pretty much uptodate ? I just did a repass on some non working games and corrected most of it (only missing a few games from late May), adding information about clones which should work for non working parents
Minus the few and far errors about controls and everything ...EDIT : yeah ok I see a lot of games previously not working entirely due to controls or sounds issues seem now corrected, so I stand corrected too :p
I also started to retest lagging games on N2 and it's so far very good (not shared, I'll share it and integrate it to my tool when I finish retesting fbneo set)
@Darksavior my list is totally locked to avoid this kind of problems
-
@Voljega hmmm i think the sega system 24 games were still tagged as non-working just a few days ago, but maybe i didn't look properly. I'll look at the updated list of non-working games this week-end.
-
@barbudreadmon yeah I retested them quite recently, maybe last week or something ! The fbneo version in Batocera is uptodate around May 15th or such, so only a few commits from end of month are not working
Once I finish retesting previsouly lagging games on the N2, I will try to address some remaining issues, like missing samples, cases where a clone works and ki/ki2
-
@roslof said in Mame compatibility lists:
Sharing something that may be useful to some.
When I was using my Pi 3B+, I spent... um, too much time, installing the best possible ROM for the emulator that rendered the games well, but was the best performing.
Needless to say, finding a blend of 2003, 2010, 2015, 2016, AdvanceMame, lr-fbneo... was a pain...
My goal was to have an "optimized" set of games (minus mahjong, gambling and bootlegs of games that merely changed title or minor graphics).
This is my private list... It was meant for me, but if it helps you guys, enjoy.
Be sure to read the notes, legend and such...
https://docs.google.com/spreadsheets/d/1Rq4shU1RUSdcc7cTVWeORMD-mcO6BwXwQ7TGw8f5_zw/edit#gid=0
My personal, highly optimized arcade compatibility list has been updated with lr-fbneo information. Thank you @barbudreadmon for the heads-up that lr-fbneo is much more than lr-fbalpha of the past.
Again, this list was originally intended to be private, but sharing in case anybody wants to have an optimized ROM-list that goes beyond a single emulator.
A few notes:
- It only contains a few roms that require CHD. Several of these exist in the wild. I'll update this once I move to a larger memory card.
- It typically tries to have one (1) ROM from a ROMset, and that is typically "World". A few exceptions
- Casino [Bet] games are mostly removed.
- Several Mahjong games are removed.
- "Bad" games don't exist in my sets
- Horrifically sluggish working names do not exist in my list (a few, small exceptions)
- ROMs used are those supported primarily by lr-fbneo, lr-mame2003, lr-mame2003-plus and lr-mame2010. Some ROMs from lr-mame2015, lr-mame2016 and lr-mame are included, but there are some missing.
- It's probably not perfect, but I'm trying to get there
- Some names are prefixed in brackets for easy filtering (eg. [Adult], [Homebrew], [Quiz]...)
- I'm a stickler for naming the games. I obsess over capitalization, punctuation, spacing and believe this has superior naming to the scrapes
- Names are optimized. In most cases, titles do not include sub titles. Looks much better in EmulationStation for just about every theme
- As this is cloned from my personal list, note that I also love Donkey Kong and Pac-Man hacks. Not many other hacks in this set.
Hope this information is helpful to people who like clean, optimized collections. If you're looking for a list that supports every ROM for every emulator in one place, not sure it exists.
See something broken? Let me know. I'm human and there are errors in there somewhere.
-
@roslof said in Mame compatibility lists:
Thank you @barbudreadmon for the heads-up that lr-fbneo is much more than lr-fbalpha of the past.
Np, feel free to report anything that seems like a bug at https://github.com/finalburnneo/FBNeo/issues (PS : our cps3 driver doesn't require the disc imgs in subfolder)
Edit : i tried looking through the issues you mentioned in that file, i probably missed a lot but noticed those :
mgakuen (freeze) => fixed
bradley (freeze) => turns out this one's emulation was never finished, so it was supposed to be marked as not working
hydra (accelerator bad sensitivity) => i can't reproduce, is it happening too if you remap to a non-analog button ?
luctoday (180 deg) => fixed
mtlchamp (run too slow) => performance was improved, not sure it's gonna be sufficient for pi4 though
pdrift (doesn't accelerate) => i can't reproduce, is it happening too if you remap to a non-analog button ?
robowres (no punch controls) => weird, but we might be misunderstanding something about controls in this game, tutorial seems to say grab is same as punch, and grab seems to work
sdungeon (dual stick, not working properly) => oops, fixed
spacecho (crash when shooting a ship carrying a human) => fixed
tdpgal (180 deg) => fixed
victoryc (180 deg) => fixedEdit2 : what's the issue with pleiads color on fbneo ? i compared it to a few videos from the pcb on youtube, colors seemed to be accurate
-
@barbudreadmon said:
Edit : i tried looking through the issues you mentioned in that file, i probably missed a lot but noticed those :
Wow, this is great. Sorry I didn't respond sooner. Been unavailable. Will review.
@barbudreadmon said in Mame compatibility lists:
Edit2 : what's the issue with pleiads color on fbneo ? i compared it to a few videos from the pcb on youtube, colors seemed to be accurate
I see the same. Some PCB videos showing the black/yellow/green aliens.
There are others with magenta.
http://www.thelogbook.com/phosphor/1981/pleiades/
EDIT: Try this video:
One more:
I used to play the Centuri version of Pleiads when it was new and in arcades. In the first level, the aliens that fly around are supposed to always be magenta and never black. They appear correct in their "ball" state and when they are building 'bricks", but when they are flying, they are black, which is incorrect. The "SCORE AVERAGE TABLE" that displays during attract mode demonstrates the issue perfectly:
Ironically, the same flying aliens in the Spanish version (pleiadss) look closer to what I remember. Still wrong, but closer:
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.