NeoGeo games "raster irq enable/disable" at F1 press
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@sleve_mcdichael
Okay, but since I'm not running newest pi hardware, will this result in slowdowns? And I have my setup running very well with Pegasus Frontend and everything.
I can always try and revert back, I guess. -
@andershp said in NeoGeo games "raster irq enable/disable" at F1 press:
will this result in slowdowns?
There is a chance that some emulators will perform differently, not necessarily slower (sometimes we manage making the code lighter), if you change versions. But that shouldn't be a major concern if you are using mame2003, it never went through major emulation improvements, and never will, that's the concept behind those vintaged cores, with mame2003+ as the exception.
Note that you should be wary of the config files compatibility if you jump retroarch versions.
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@mahoneyt944 said in NeoGeo games "raster irq enable/disable" at F1 press:
@andershp you can update emulators without updating everything else. Go into RetroPie setup, Manage packages, manage main packages, find mame2003, update from source. This will take about 25 mins or so.
Thanks man. This solved the raster issue!
I did notice the game was very slow to start and exit (only the first time I tried it though), as well as a test of another mame game made the pi crash when exiting. Coincidental? -
@andershp can't say for sure without a log or something to go on.
Does it still happen after resetting the pi?
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@andershp mame compilation can be a demanding process, maybe it left your device in an unstable state if you didn't reboot it afterward ?
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@barbudreadmon Even after a reboot, the system freezes when trying to exit Gyruss (0.78 mame 2003 rom) - this didn't happen before...
In The Hunt, Burgertime and Donkey Kong all seems to work (just to test a few others). I also tested in EmulationStation to rule out something frontend related, but it also freezes here.Edit: the slowness of opening/closing games was solved by rebooting.
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@andershp said in NeoGeo games "raster irq enable/disable" at F1 press:
the system freezes when trying to exit Gyruss
I can't seem to reproduce this, so i'm not sure what it could be about. Maybe some file got corrupted or something.
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Can you post a log?
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