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    • B

      Input Hotkey Binds options no longer showing

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hotkey binds
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      B

      @mitu strange.... for some reason it (spinner / trackball) now seems to be working. Thanks for the responses though.
      Too bad about the menu :(

    • W

      How to unmap hotkey to reset

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hotkey binds hotkey mapping hotkeys
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      busywaitB

      @wacko413 said in How to unmap hotkey to reset:

      Hi there. I'm new to RetroPi. I am using RetroPi with a pair of XBOX 360 controllers. On controller one when playing an NES game, if I press "down" and "B", the emulator will reset the game. I don't want that to happen. (I'll be happy with some other control pad-button combo, but not that!)

      How do I change this setting? When I go to:
      "Settings / Input / Hotkey Binds" / "reset game"

      it just says "auto: 1 (n/a), (Key:h)", but nothing about a 2-button combo to trigger this action.

      The hotkey setting for your controller is part of your joypad autoconfiguration. You can redo that from the main EmulationStation menu: Settings > Configure Input

      I press the "Start" button on my controller to get the menu - you can see a picture of it in this page: https://retropie.org.uk/docs/EmulationStation/

      Press all of the buttons on your controller when prompted, and then the last question is which of the buttons do you want to be the Hotkey enable button. "Select" is a typical choice :)

    • A

      Hotkey not working correctly

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hot keys hotkey hotkey binds hotkey exit hotkey-x
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      A

      @dankcushions Did that, no effect. I'll google to see how else I can get a verbose log, but last time I didn't see anything.

    • L

      Retroarch binding not saving even when save on exit ON

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gui binding hotkey hotkey binds
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      @linkseo
      my two cents. Work on ARKOS which uses full version of Retroach...

      Hi all, I tried many ways to Save and have persistent HotKey binds. AN dthe only way I was able to get it persistent, even after retroarch reboots and new confirg saves, over rides is to add the values on the retroarch.cfg. and for good measure I also pasted my values in CORE and Folder Remaps and core cfg. IE NES.cfg and Nestopia.cfg (remaps on like nes.rmp) I think that last part is overkill,, but I tried everithing and this is now working so overkill made it.
      here are my confiig for my Ambernic rg351p running ARKOS?

      input_hold_fast_forward_axis = "23"
      input_hold_slowmotion_axis = "24"
      input_rewind = "26"
      input_save_state = "20"
      input_state_slot_decrease = "h0left"
      input_state_slot_increase = "h0right"
      input_shader_prev = "h0down"
      input_shader_next = "h0up"

      Hope it helps. The H0 values are for the left D-pad. That took a while to figure out.

    • I

      Using 8bitdo SN30 Pro+, only successful hotkey map is the X button

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support 8bitdo sn30 pro hotkey binds retroarch
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      I

      @mitu After remapping the controller as you stated and reviewing the config file, I tried holding Select then pressing Start, and it took me out of the game. Similarly, holding Select and pressing left bumper loaded state. In short, it seems to be working. It appears my understanding of the hotkey was incorrect. I thought you simply pressed the hotkey only to bring up the GUI.

      Thank you for your help and work on this forum.

    • AndersHPA

      NeoGeo games "raster irq enable/disable" at F1 press

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hotkey binds neogeo mame settings
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      M

      Can you post a log?

    • WeirdHW

      Set hotkey as exit, can't get to RGUI anymore

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hotkey binds exit button mistake
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      WeirdHW

      @mitu Thanks for all your help and effort. I fixed it by checking a bunch of retroarch.cfg's. The one in 'configs/arcade' was at fault.

      Makes sense, as I only use the arcade folder on my cab.

    • J

      Using a Single Button to Exit Games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie setup exit button hotkey binds
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      A

      @jgraves Thank you very much for the brilliant idea with the diode!!!
      This method suited me perfectly :)
      But it is not a fact that it will suit others. Because in this case the "hot key" will be unavailable for other functions. (I do not use it).

    • I

      Multiple Controllers HotKey/Exit function

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch.cfg hotkey exit hotkey binds
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      I

      Thanks @mitu .. Found at least one of those as well -- those are dating back quite some time, hence why I wanted to ask if was a possibility. Ill figure some workaround - -

    • S

      assign hotkey to combination of 2 keys or hotkey delay?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hotkey binds
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    • J

      Rom-specific Hotkey changes - LoZ: Link's Awakening

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support zelda hotkey binds linksawakening gameboy
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      I don't know if this is the best way, but I did figure out how to change it for this game and disable RetroArch saves to eliminate accidental overwriting. In case anyone else needs this in the future:

      Create config file based on instructions from here, name will be [ROM NAME with Extension].cfg

      In that file paste the following with the hotkey button of your choice:

      #Change Hotkey for this game only input_enable_hotkey_btn = 3 #Disable RetroArch saves input_save_state_btn = null input_load_state_btn = null # Never save-on-exit after an override config # or the override will make into the core config. config_save_on_exit = false
    • B

      Please help

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hotkey binds vilros controller select button
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      herb_fargusH

      In the future please use a descriptive title for your issue per the forum rules. Otherwise we'd just have walls of "please help" on the threads

    • D

      Bind some actions directly to buttons, while others use the hotkey button combination?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support hotkey hotkey binds hotkeys
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      D

      @mitu Got it. Thanks for the answer. I guess I wish it were a bit more flexible but I'll go with the hot key enabled then.

    • C

      Can't use custom "Hotkey Input Binds", reverts to default

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input binds hotkey binds binds
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      C

      Thanks again, man. It seems I've been editing a core-specific cfg file which overrided the "all" retroarch.cfg file but I couldn't edit it from retropie, had to edit it by SSL. Now all my binds are as I want 'em.

      Thanks!