Mupen64 Plus Next 2.1 Incoming
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That sounds like a big jump. Even my overclocked GPU stutters a little with SotE in 240p. It sounds like it may be possible to run SotE in 480p and will certainly extend the number of games that run well in 480p.
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native res doesn’t work properly on this core. the dev is aware, but i might formally log.
because of that, i still recommend mupen64plus-gliden64 standalone.
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What is it supposed to do that increasing the resolution doesn't do already?
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@quicksilver said in Mupen64 Plus Next 2.1 Incoming:
Any drawbacks to using that setup?
I hadn't really found one previously, but after updating everything yesterday (kernel 5.4.49, apt update/dist-upgrade, RetroPie), I ran into two problems:
- Low framerate (30 FPS) in ES again. Hadn't seen that even once since switching to 5.4. No idea why it would show up again now...
- No audio. Tried enabling the new ARM side HDMI driver. This resulted in getting audio in ES but not in RetroArch.
Didn't really have time to look more into it (and will probably just wait out stable releases of this stuff).
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@George-Spiggott said in Mupen64 Plus Next 2.1 Incoming:
What is it supposed to do that increasing the resolution doesn't do already?
the preset resolutions don’t pair up with all n64 games, which have all sorts of resolutions, often multiple resolutions per game. so if you set it to 320x240 it looks horrible in games like goldeneye that are above that, but if you raise it to 640x480 you force games that are below that to render above, causing graphical issues, or at least worse frame rate. and then for any game that is not a factor of the preset resolutions (many): ugly scaling.
it’s a really silly way of choosing rendering res for n64 and an in an ideal world it wouldn’t exist, tbh.
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Hi,
just tried the new mupen64plus next. The good news is I was (very) positively surprised by the speed when switching on threaded video. Good work developers!
The bad news is, the screen is not ok, the emulator is not filling the full screen, and there is garbage on the lower part of the screen:
i tried a lot of things
- set config back to retroarch.cfg.rp-dist
- trying several resolutions
- switch 4:3 to 16:9 and vice versa
- switch shaders on and off
- switching overlays on and off
but all games remain having this issue. Does anyone know how i can fix this? I would really like to use this new version!
some additional info
- issue doe not occur in the regular mupen64plus or lr-mupen64plus or any other libretro core
- I am running on a rpi 4b using official retropie build (with this emulator compiled from source)
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@George-Spiggott Hello George I have a security question: I have added the line pi ALL=(ALL) PASSWD: ALL editing the sudoers "sudo nano /etc/sudoers". It is ok for me but, I would like to know how to avoid the sudo password request at shutdown. Thanks!
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@Ric how is this relevant?
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@quicksilver I would like to keep the password request for any sudo command after F4 (on terminal mode) but, I would like to don't ask for password when I was just playing on emulation station mode and I shutdown using the menu quit option with my gamepad.
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@Ric what I mean is how is your problem relevant to the topic in this thread? You should start a new topic instead of hijacking an existing one.
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@quicksilver I am just looking for help, I'm going to start a new topic, apologies!
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@akamming heya I just did an update at source and it doesn't seem to have this issue? Maybe try updating now?
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@retropieuser555 said in Mupen64 Plus Next 2.1 Incoming:
@akamming heya I just did an update at source and it doesn't seem to have this issue? Maybe try updating now?
sorry for late reaction. I reported an issue on gliden64 and it turns out this issue occurs with FB Emu off on PAL games. so now using USA roms and then it works fine. Will hopefully be fixed in a future release.
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