(GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b)
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@Luddo183 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
@pjft
I edited the first post to show your solution for modding.Hi guys
sorry to be a nuisance, i tried installing the game with the texture pack, but when i launch the game i get the following error:-
/home/pi/RetroPie/roms/ports/sm64pc.sh: line 2: /home/pi/sm64pc/build/us_pc/sm64.us.f3dex2e.arm: No such file or directory
heres the steps i used:-
Step 1: Run this command
sudo apt install build-essential git python3 libaudiofile-dev libglew-dev libglfw3-dev libusb-1.0.0 libsdl2-dev
Step 2: Git clone into the files
git clone --single-branch --branch nightly https://github.com/sm64pc/sm64ex.git
Step 3: Take your .z64 file of Super Mario 64 and put it in the files
cp RetroPie/roms/n64/Mario.z64 sm64pc/baserom.us.z64
Step 4: Build
cd sm64pc
make VERSION=us TARGET_RPI=1 -j4 EXTERNAL_DATA=1
rm -rf build
Step 5: Create .sh file
Create a .sh file, name it sm64pc.sh, and put the following code in it:
#!/bin/bash
/home/pi/sm64pc/build/us_pc/sm64.us.f3dex2e.arm %UStep 6:
Move the .sh file into /home/pi/RetroPie/roms/ports
any ideas where ive messed up?
many thanks
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@Stuart2773 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
line 2: /home/pi/sm64pc/build/us_pc/sm64.us.f3dex2e.arm
Does the file "sm64.us.f3dex2e.arm" exist in the path? also is the path correct?
/home/pi/sm64pc/build/us_pc/sm64.us.f3dex2e.arm
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It's probably /home/pi/sm64ex/build/us_pc/sm64.us.f3dex2e.arm for the nightly build.
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@Krakatoa said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
@Stuart2773 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
line 2: /home/pi/sm64pc/build/us_pc/sm64.us.f3dex2e.arm
Does the file "sm64.us.f3dex2e.arm" exist in the path? also is the path correct?
/home/pi/sm64pc/build/us_pc/sm64.us.f3dex2e.arm
@pjft said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
It's probably /home/pi/sm64ex/build/us_pc/sm64.us.f3dex2e.arm for the nightly build.
im not sure what i need to do or where to check :(
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@pjft said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
It's probably /home/pi/sm64ex/build/us_pc/sm64.us.f3dex2e.arm for the nightly build.
im not sure what i need to do or where to check :(
It is in /home/pi/sm64ex/build/us_pc
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@Stuart2773
Create a .sh file with this inside:#!/bin/bash /home/pi/sm64ex/build/us_pc/sm64.us.f3dex2e.arm %U Put it in /home/pi/RetroPie/ports
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@skj
Are the mods working? Just asking -
@Luddo183 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
@pjft said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
It's probably /home/pi/sm64ex/build/us_pc/sm64.us.f3dex2e.arm for the nightly build.
im not sure what i need to do or where to check :(
It is in /home/pi/sm64ex/build/us_pc
i dont have that folder "build/us_pc"
would i need to change steps 3 & 4 to sm64ex instead of sm64pc ?
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@Stuart2773
Then what do you you have in the build folder -
@Luddo183 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
@Stuart2773
Then what do you you have in the build folderthere is no folder called build :(
im totally confused by the setup steps to install the packs,
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@Stuart2773
What did you do and where are you looking -
@Stuart2773
Yes, you should change steps 3 and 4 to sm64ex instead of sm64pc -
is this the correct steps with the correct folder names:-
sudo apt install build-essential git python3 libaudiofile-dev libglew-dev libglfw3-dev libusb-1.0.0 libsdl2-dev
git clone --single-branch --branch nightly https://github.com/sm64pc/sm64ex.git
or
git clone --single-branch --branch nightly https://github.com/sm64ex/sm64ex.git
cp RetroPie/roms/n64/Mario.z64 sm64ex/baserom.us.z64
cd sm64ex
make VERSION=us TARGET_RPI=1 -j4 EXTERNAL_DATA=1
rm -rf build
#!/bin/bash
/home/pi/sm64ex/build/us_pc/sm64.us.f3dex2e.arm %U -
git clone --single-branch --branch nightly https://github.com/sm64pc/sm64ex.git
Whether step 2 and 4 are correct or not (because of the "us" part) only depends on your version of the ROM, but you'll get an error if that's not right.
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@pjft said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
git clone --single-branch --branch nightly https://github.com/sm64pc/sm64ex.git
Whether step 2 and 4 are correct or not (because of the "us" part) only depends on your version of the ROM, but you'll get an error if that's not right.
the rom im using is Super Mario 64 (U) [!].z64
(which i renamed to Mario.z64) -
One note: it seems that the nightly build is the one that is messed up in terms of speed.
The original one (the one you don't use mods in) runs fine at the right speed!
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@pjft said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
One note: it seems that the nightly build is the one that is messed up in terms of speed.
The original one (the one you don't use mods in) runs fine at the right speed!
@pjft said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):
After step 4, delete the build folder:
rm -rf build
Copy the content of the patch to the folder.
Then run
make VERSION=ROM_REGION TARGET_RPI=1 -j4 EXTERNAL_DATA=1
where ROM_REGION is the region of your ROM, as in the first time you compiled it.
thats where im getting stuck with the content of the patch folder ???
the texture pack i download is called version1.1hotfix
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@Stuart2773 I'm sorry. Different patches may have different instructions - I don't know.
I shared the instructions for the patch corresponding to one of the videos you shared, copied from the discord channel linked in that video - just because that was the one I also used.
What are the instructions where you download that patch from? Do they have a discord or forum? That might shed some light for that specific pack.
The content of the patch, in my case, is the content of the uncompressed zip file. I also ran into one which was a .pak file, but I had no idea what to do with it and, honestly, didn't bother much to follow up on it.
Hope these help somewhat.
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A final note before logging off: if you want to use a patch that requires the nightly build, after checking out the code enter the folder and run
git checkout 685efc81c
which is the last good commit before the frame rate issues.
Hope it helps.
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