Old Computer Appreciation Thread
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@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
@Folly Have you ever had an autoexec.bat that worked just with a command and nothing else? I wonder if I need the Path section that the Otoko autoexec.bat has as the first line in order for my Blue Phoenix autoexec.bat to work.
Don't really remember. But I am almost certain this should work.
If your "blue.bat" works manually from the root of the drive.
(and there is no autoexec.bat)
and you would rename/copy the "blue.bat" as an "autoexec.bat". I'm almost certain it should work.
Because in that situation you don't have a path section either or it is in the blue.bat.I'll try copying blue.bat over autoexec.bat, that is a great shout!
Edit: That doesn't work either, well the copy did but I still get a prompt. So strange. Good idea though.
Further Edit: Solved this in the end. I think the Blue Phoenix disk's Human68k version may be limited in some way, you can't edit on it or use dir/w where you can on other Human68k versions.
So I duplicated the HUMAN302.xdf file and called it BLUE.xdf, then amended the autoexec.bat on there to include:
B: blue
Then created an. m3u with BLUE.xdf in drive 1 and the game disk in drive 2. Works fine! I am sure there might be a better way, but it works. Seems a nice doujin shooter also.
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@AdamBeGood
Indeed not ideal but really a nice solution ! -
Can you try this solution to get the mouse (with buttons) working on fmtowns ?
Advice : make backups of these files.
/opt/retropie/configs/fmtowns/custom-core-options.cfg :
mame_mouse_enable = "enabled"
/opt/retropie/configs/fmtowns/retroarch.cfg :
(above # include)input_player1_a_mbtn = "1" input_player1_b_mbtn = "2"
/opt/retropie/configs/fmtowns/fmtowns.cfg :
(add the mouse button tags, keep your own joystick settings in the file, if there are any)<?xml version="1.0"?> <!-- This file is autogenerated; comments and unknown tags will be stripped --> <mameconfig version="10"> <system name="fmtowns"> <input> <port tag=":mouse1" type="P1_BUTTON1" mask="1" defvalue="0"> <newseq type="standard"> JOYCODE_1_BUTTON2 </newseq> </port> <port tag=":mouse1" type="P1_BUTTON2" mask="2" defvalue="0"> <newseq type="standard"> JOYCODE_1_BUTTON1 </newseq> </port> </input> <image_directories> <device instance="floppydisk1" directory="/home/pi/RetroPie/roms/fmtowns/" /> <device instance="floppydisk2" directory="/home/pi" /> <device instance="cdrom" directory="/home/pi/RetroPie/roms/fmtowns/" /> <device instance="memcard" directory="/home/pi" /> </image_directories> </system> </mameconfig>
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@folly I've just tried that, thanks.
I suspect I may have done something wrong, however there is some improvement.
The move works, albeit only vertically. Any horizontal movement is not detected.
I did manage to get into Ultima 3 and Ultima 5, however I could not actually play the games as they require some sort of disk swapping that I'm not certain how to do. Those games may require .bin/cues instead of .chds.
Where it all becomes weird is that I tried Tatsujin Ou to see if the changes had made any difference for the games that already worked, and well - buttons that used to not do anything now bring up a second ship for a second player, and my fire button fires the main gun of ship 1 and throws ship 2's bombs. Weird.
I've modified the .cfgs as indicated but the third one did throw me for a loop and I suspect that's where I screwed up :
<?xml version="1.0"?>
<!-- This file is autogenerated; comments and unknown tags will be stripped -->
<mameconfig version="10">
<system name="fmtowns">
<input>
<port tag=":mouse1" type="P1_BUTTON1" mask="1" defvalue="0">
<newseq type="standard">
JOYCODE_1_BUTTON2
</newseq>
</port>
<port tag=":mouse1" type="P1_BUTTON2" mask="2" defvalue="0">
<newseq type="standard">
JOYCODE_1_BUTTON1
</newseq>
</port>
<port tag=":mouse2" type="P1_MOUSE_X" mask="255" defvalue="0">
<newseq type="standard">
NONE
</newseq>
</port>
</input>
<image_directories>
<device instance="floppydisk1" directory="/home/pi" />
<device instance="floppydisk2" directory="/home/pi" />
<device instance="cdrom" directory="/home/pi/RetroPie/roms/fmtowns/" />
<device instance="memcard" directory="/home/pi" />
</image_directories>
</system>
</mameconfig>In the meantime I'll reverse back to my former configs.
I've also successfully edited ZMUSIC.X into the autoexec.bat of Otoku Dama. I have yet to do the .cmd file but I don't understand what it does and how it works?
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@zering said in Old Japanese Computer Appreciation Thread:
@folly I've just tried that, thanks.
I suspect I may have done something wrong, however there is some improvement.
I will try some more things, later on.
I think you have to remove this input tag (multiple lines) :
(I updated my fmtowns.cfg (full config now) in the earlier post to compare)
(mouse movements should work OOB)<port tag=":mouse2" type="P1_MOUSE_X" mask="255" defvalue="0">
I've also successfully edited ZMUSIC.X into the autoexec.bat of Otoku Dama. I have yet to do the .cmd file but I don't understand what it does and how it works?
You don't need to make an .cmd anymore after you made changes.
Just running the .hdm image will do. -
@zering said in Old Japanese Computer Appreciation Thread:
Where it all becomes weird is that I tried Tatsujin Ou to see if the changes had made any difference for the games that already worked, and well - buttons that used to not do anything now bring up a second ship for a second player, and my fire button fires the main gun of ship 1 and throws ship 2's bombs. Weird.
Tried that one, indeed very weird. There seems to be a confilct.
Checked player 2 settings in lr-mess. But could not find something specific. -
Now I know how to update my fork of retropie-docs.
Then I can make changes.
If I'm happy with that, I will try to do a pull request directly in githubThis is the file I edited :
https://github.com/FollyMaddy/RetroPie-Docs/blob/patch-1/docs/PC-8800.md
( I think there is more to do though)What do you think of it, with the original compared ?
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@folly said in Old Japanese Computer Appreciation Thread:
Now I know how to update my fork of retropie-docs.
Then I can make changes.
If I'm happy with that, I will try to do a pull request directly in githubThis is the file I edited :
https://github.com/FollyMaddy/RetroPie-Docs/blob/patch-1/docs/PC-8800.md
( I think there is more to do though)What do you think of it, with the original compared ?
Looks good to me! Some good new information in there now.
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@adambegood It's excellent, much more informative than the original docs.
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Do you guys know how to save a config in OpenMSX? I bought a game called Life On Earth (with actual money!) and for that I had to get the Panasonic Turbo-R machines working and stick some expansions in. Do you know how I save the settings for that game? Is it even possible? Essentially I want to boot up with Video9000 and Moonsound in Expansions, and Video set to Video9000.
I find that now I am defaulting to Panasonic as my machine, I have to insert the Snatcher Sound Cartridge every time also.
And another thing, my Scaler in Video Options was set to 2x previously and I moved it to 3x, now if I try to move it back to 2x I see the RunCommand box and it is all a bit mad. I can't get back to 2x. Can you change Scaler options? I've tried to find the settings file alsp to reset it to 2x but the only one I've located so far is /opt/retropie/emulators/OpenMSX/share/settings.xml but that is a blank file.
Here's the game:
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@adambegood said in Old Japanese Computer Appreciation Thread:
Looks great.
Good graphics, good sound.You have to work in this directory if you want to edit setting.xml :
/home/pi/.openMSX/share/
Try something there ;-) -
Otoku Dama : Did you have any luck with the beatiful MUSIC ?
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@folly Not yet, following your instructions I edited autoexec.bat and restarted the game, but no music. Pretty sure I did something wrong. I haven't really looked into it yet though, I made the mistake of installing iortcw and since then I'm on a FPS bender, learning to play with keyboard and mouse, and shockingly, loving it.
I'll try again tonight or in the morning and let you know.
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@zering said in Old Japanese Computer Appreciation Thread:
@folly Not yet, following your instructions I edited autoexec.bat and restarted the game, but no music. Pretty sure I did something wrong. I haven't really looked into it yet though, I made the mistake of installing iortcw and since then I'm on a FPS bender, learning to play with keyboard and mouse, and shockingly, loving it.
I'll try again tonight or in the morning and let you know.
good luck!
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@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
Looks great.
Good graphics, good sound.You have to work in this directory if you want to edit setting.xml :
/home/pi/.openMSX/share/
Try something there ;-)That's the location! And setting Scaler to 2x works there. So weird it doesn't work in OpenMSX directly though.
I don't think I've got the inclination to work out individual game configs, but maybe I'll have a Google and work out how to do it. Would be nice if they just opened and ran.
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@zering said in Old Japanese Computer Appreciation Thread:
@folly Not yet, following your instructions I edited autoexec.bat and restarted the game, but no music. Pretty sure I did something wrong. I haven't really looked into it yet though, I made the mistake of installing iortcw and since then I'm on a FPS bender, learning to play with keyboard and mouse, and shockingly, loving it.
I'll try again tonight or in the morning and let you know.
Hahaha keyboard and mouse convert! It is good stuff!
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@adambegood said in Old Japanese Computer Appreciation Thread:
@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
Looks great.
Good graphics, good sound.You have to work in this directory if you want to edit setting.xml :
/home/pi/.openMSX/share/
Try something there ;-)That's the location! And setting Scaler to 2x works there. So weird it doesn't work in OpenMSX directly though.
I don't think I've got the inclination to work out individual game configs, but maybe I'll have a Google and work out how to do it. Would be nice if they just opened and ran.
There seem to be possibilities. Perhaps you can make a config for 1 game and start that. A lot of information on : openmsx.org
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@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
Looks great.
Good graphics, good sound.You have to work in this directory if you want to edit setting.xml :
/home/pi/.openMSX/share/
Try something there ;-)That's the location! And setting Scaler to 2x works there. So weird it doesn't work in OpenMSX directly though.
I don't think I've got the inclination to work out individual game configs, but maybe I'll have a Google and work out how to do it. Would be nice if they just opened and ran.
There seem to be possibilities. Perhaps you can make a config for 1 game and start that. A lot of information on : openmsx.org
Bedtime reading I think!
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@adambegood said in Old Japanese Computer Appreciation Thread:
@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
Looks great.
Good graphics, good sound.You have to work in this directory if you want to edit setting.xml :
/home/pi/.openMSX/share/
Try something there ;-)That's the location! And setting Scaler to 2x works there. So weird it doesn't work in OpenMSX directly though.
I don't think I've got the inclination to work out individual game configs, but maybe I'll have a Google and work out how to do it. Would be nice if they just opened and ran.
There seem to be possibilities. Perhaps you can make a config for 1 game and start that. A lot of information on : openmsx.org
Bedtime reading I think!
Indeed,it's not that simple.
Was a bit curious if I could find something.Perhaps the best option is to add it in the commandline in :
/opt/retropie/configs/msx/emulators.cfg
openmsx = "/opt/retropie/emulators/openmsx/bin/openmsx -machine turbor -ext video9000 -exta Konami_SD-Snatcher_Sound_Cartridge %ROM%"
Here are the possibe extensions :
/opt/retropie/emulators/openmsx/share/extensions/
Use the filesname !
More extensions are possible : -extb -extc -extdAlso I think you can actually make a machine with the extensions. (more difficult)
If you have a machine of your interest just copy that one, if it exists, from :
/opt/retropie/emulators/openmsx/share/machines (because from this directory you can only edit files as "super user")
to :
/home/pi/.openMSX/share/machines (here you can edited files as "pi user")
OpenMSX will see your added machine.
Just change the name in the xml, for example "Panasonic + V9000" so you will find it.
Now you should be able to add extensions in the xml.
https://openmsx.org/manual/setup.html#hardwareedit (8. Writing Hardware Descriptions)Let me know if something works for you.
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@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
@folly said in Old Japanese Computer Appreciation Thread:
@adambegood said in Old Japanese Computer Appreciation Thread:
Looks great.
Good graphics, good sound.You have to work in this directory if you want to edit setting.xml :
/home/pi/.openMSX/share/
Try something there ;-)That's the location! And setting Scaler to 2x works there. So weird it doesn't work in OpenMSX directly though.
I don't think I've got the inclination to work out individual game configs, but maybe I'll have a Google and work out how to do it. Would be nice if they just opened and ran.
There seem to be possibilities. Perhaps you can make a config for 1 game and start that. A lot of information on : openmsx.org
Bedtime reading I think!
Indeed,it's not that simple.
Was a bit curious if I could find something.Perhaps the best option is to add it in the commandline in :
/opt/retropie/configs/msx/emulators.cfg
openmsx = "/opt/retropie/emulators/openmsx/bin/openmsx -machine turbor -ext video9000 -exta Konami_SD-Snatcher_Sound_Cartridge %ROM%"
Here are the possibe extensions :
/opt/retropie/emulators/openmsx/share/extensions/
Use the filesname !
More extensions are possible : -extb -extc -extdAlso I think you can actually make a machine with the extensions. (more difficult)
If you have a machine of your interest just copy that one, if it exists, from :
/opt/retropie/emulators/openmsx/share/machines (because from this directory you can only edit files as "super user")
to :
/home/pi/.openMSX/share/machines (here you can edited files as "pi user")
OpenMSX will see your added machine.
Just change the name in the xml, for example "Panasonic + V9000" so you will find it.
Now you should be able to add extensions in the xml.
https://openmsx.org/manual/setup.html#hardwareedit (8. Writing Hardware Descriptions)Let me know if something works for you.
Hmmm, but then how do I launch different machines for different ROMs? I think I need to read up more, it isn't worth me being able to specify one type of machine at launch, as that won't really resolve anything.
This is interesting stuff though, thanks for doing some digging.
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