Guide: Advanced Controller Mappings
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Added instruction for changing the joystick mouse speed.
This particular example works well for mapping a controller's left analog stick to mouse support using the
--ui-axismap
variable and can be changed to the right stick by simply altering the line to--ui-axismap x2=REL_X:10,y2=REL_Y:10
. To change the speed of the mouse, just change theREL_*:*
integer of the X and Y axis higher or lower than10
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I have been trying to get this to work with my 8bitdo NES 30 Pro Controller for some days now and i am stuck.
This is what i have done so far.
Connected the Gamepad using the 8bitdo guide on the wiki Setting up an 8bitdo Bluetooth controller
cat /proc/bus/input/devices
I: Bus=0005 Vendor=3820 Product=0009 Version=0100 N: Name="8Bitdo NES30 Pro" P: Phys=b8:27:eb:5b:f5:53 S: Sysfs=/devices/platform/soc/3f201000.uart/tty/ttyAMA0/hci0/hci0:12/0005:3820:0009.0003/input/input2 U: Uniq=e4:17:d8:db:66:6b H: Handlers=event2 js0 B: PROP=0 B: EV=1b B: KEY=ffff0000 0 0 0 0 0 0 0 0 0 B: ABS=30627 B: MSC=10
So the Gamepad event number is 2.
ls /dev/input/by-id/
usb-NOVATEK_USB_Keyboard-event-if01 usb-NOVATEK_USB_Keyboard-event-kbd
No input id found.
evtest /dev/input/event2
Input driver version is 1.0.1 Input device ID: bus 0x5 vendor 0x3820 product 0x9 version 0x100 Input device name: "8Bitdo NES30 Pro" Supported events: Event type 0 (EV_SYN) Event type 1 (EV_KEY) Event code 304 (BTN_SOUTH) Event code 305 (BTN_EAST) Event code 306 (BTN_C) Event code 307 (BTN_NORTH) Event code 308 (BTN_WEST) Event code 309 (BTN_Z) Event code 310 (BTN_TL) Event code 311 (BTN_TR) Event code 312 (BTN_TL2) Event code 313 (BTN_TR2) Event code 314 (BTN_SELECT) Event code 315 (BTN_START) Event code 316 (BTN_MODE) Event code 317 (BTN_THUMBL) Event code 318 (BTN_THUMBR) Event code 319 (?) Event type 3 (EV_ABS) Event code 0 (ABS_X) Value 128 Min 0 Max 255 Flat 15 Event code 1 (ABS_Y) Value 127 Min 0 Max 255 Flat 15 Event code 2 (ABS_Z) Value 128 Min 0 Max 255 Flat 15 Event code 5 (ABS_RZ) Value 127 Min 0 Max 255 Flat 15 Resolution 46 Event code 9 (ABS_GAS) Value 0 Min 0 Max 255 Flat 15 Event code 10 (ABS_BRAKE) Value 0 Min 0 Max 255 Flat 15 Event code 16 (ABS_HAT0X) Value 0 Min -1 Max 1 Event code 17 (ABS_HAT0Y) Value 0 Min -1 Max 1 Event type 4 (EV_MSC) Event code 4 (MSC_SCAN) Properties: Testing ... (interrupt to exit)
After testing all the buttons i figured out the Key Code and name for every button
A= (EV_KEY), code 304 (BTN_SOUTH) = Corresponds to Xbox360 button = a B= (EV_KEY), code 305 (BTN_EAST) = Corresponds to Xbox360 button = b X= (EV_KEY), code 307 (BTN_NORTH) = Corresponds to Xbox360 button = x Y= (EV_KEY), code 308 (BTN_WEST) = Corresponds to Xbox360 button = y L1= (EV_KEY), code 310 (BTN_TL) = Corresponds to Xbox360 button = lb L2= (EV_KEY), code 312 (BTN_TL2) KEY_#312 = Corresponds to Xbox360 button = lt R1= (EV_KEY), code 311 (BTN_TR) = Corresponds to Xbox360 button = rb R2= (EV_KEY), code 313 (BTN_TR2) KEY_#313 = Corresponds to Xbox360 button = rt Start= (EV_KEY), code 315 (BTN_START) = Corresponds to Xbox360 button = start Select= (EV_KEY), code 314 (BTN_SELECT) = Corresponds to Xbox360 button = back Digital Up= (EV_ABS), code 17 (ABS_HAT0Y) = Corresponds to Xbox360 button = dpad_y Digital Down= (EV_ABS), code 17 (ABS_HAT0Y) = Corresponds to Xbox360 button = dpad_y Digital Left= (EV_ABS), code 16 (ABS_HAT0X) = Corresponds to Xbox360 button = dpad_x Digital Right= (EV_ABS), code 16 (ABS_HAT0X) = Corresponds to Xbox360 button = dpad_x Left Analog Up= (EV_ABS), code 1 (ABS_Y) = Corresponds to Xbox360 button = y1 Left Analog Down= (EV_ABS), code 1 (ABS_Y) = Corresponds to Xbox360 button = y1 Left Analog Left= (EV_ABS), code 0 (ABS_X) = Corresponds to Xbox360 button = x1 Left Analog Right= (EV_ABS), code 0 (ABS_X) = Corresponds to Xbox360 button = x1 Left Analog Button= (EV_KEY), code 317 (BTN_THUMBL) = Corresponds to Xbox360 button = tl Right Analog Up= (EV_ABS), code 5 (ABS_RZ) = Corresponds to Xbox360 button = y2 Right Analog Down= (EV_ABS), code 5 (ABS_RZ) = Corresponds to Xbox360 button = y2 Right Analog Left= (EV_ABS), code 2 (ABS_Z) = Corresponds to Xbox360 button = x2 Right Analog Right= (EV_ABS), code 2 (ABS_Z) = Corresponds to Xbox360 button = x2 Right Analog Button= (EV_KEY), code 318 (BTN_THUMBR) = Corresponds to Xbox360 button = tr
Next i started to map the Virtual Xbox 360 GamePad
sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/event2 \ --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --trigger-as-button \ --device-name "NES30 PRO Advanced Controller Configuration" \ --evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_NORTH=x,BTN_WEST=y,KEY_#312=lt,KEY_#313=rt,BTN_TL=lb,BTN_TR=rb,BTN_THUMBL=tl,BTN_THUMBR=tr,BTN_SELECT=back,BTN_START=start \ --ui-buttonmap guide=void \ & xboxdrv 0.8.8 - http://pingus.seul.org/~grumbel/xboxdrv/ Copyright © 2008-2011 Ingo Ruhnke <grumbel@gmail.com> Licensed under GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This program comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions; see the file COPYING for details. Your Xbox/Xbox360 controller should now be available as: /dev/input/js1 /dev/input/event3 Press Ctrl-C to quit
sudo nano /etc/rc.local
#!/bin/sh -e # # rc.local # # This script is executed at the end of each multiuser runlevel. # Make sure that the script will "exit 0" on success or any other # value on error. # # In order to enable or disable this script just change the execution # bits. # # By default this script does nothing. # Print the IP address _IP=$(hostname -I) || true if [ "$_IP" ]; then printf "My IP address is %s\n" "$_IP" fi #!/bin/bash echo "Hi, I'm sleeping for 5 seconds..." sleep 10 echo "all Done." sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/event2 \ --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --trigger-as-button \ --device-name "NES30 PRO Advanced Controller Configuration" \ --evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_X=x2,ABS_Y=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_NORTH=x,BTN_WEST=y,KEY_#312=lt,KEY_#313=rt,BTN_TL=lb,BTN_TR=rb,BTN_THUMBL=tl,BTN_THUMBR=tr,BTN_SELECT=back,BTN_START=start \ --ui-buttonmap guide=void \ & exit 0
sudo reboot
But EmulationStation still cant find it. Still Says 8bitdo Nes 30 Pro
Tried with and without adding the controller to the udev rules like the Setting up an 8bitdo Bluetooth controller Guide says
/etc/udev/rules.d/99-bluetooth.rules
SUBSYSTEM=="input", ATTRS{name}=="8Bitdo NES30 Pro", MODE="0666", ENV{ID_INPUT_JOYSTICK}="1"
Testet all the option in the Guide using Configure bluetooth connect mode from default, boot & background.
No change.So what am i doing wrong?
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Looking through here, this seems to work great for mapping a controller of any type, but would it work in mapping a keyboard input? I have the GPIO pins emulating key presses for the buttons on my portable pi, I've got them up and running for pretty much all games with a few wonky outliers, would I benefit from going through this trouble or should I just leave it as-is?
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@Rion said in Guide: Advanced Controller Mappings:
So what am i doing wrong?
It looks like everything is right on your end. It's very helpful to see that your command launches directly from the command line without error. That should mean that it's also launching from
rc.local
and is just being ignored. I've never had that happen, but it could be that the original controller event is taking precedent and when you go to map in ES it reads the original event first. This isn't supposed to happen because xboxdrv is designed to render the original event inert to avoid these types of situations. It could be that it's unable to do this because of something unique to the NES30 setup.Try deleting the original NES30 mapping from
es_input.cfg
, reboot and see if it can then read the xboxdrv virtual event. Just make sure you have something else mapped to control ES as a backup if it doesn't work. If it does work and the original NES30 event is conflicting, that conflict will of course still show up in other software as well. -
I've never tried mapping a keyboard, but it should work, as you'd just be taking an event code from the keyboard and mapping it to a virtual controller event. Give it a shot. I'd be very interested to see how it goes.
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Hi!
I'm following the wiki in order to try to use my Xbox One wired controller with the Retropie emulators that normally support keyboard only.
I've discovered the events generated by the pad, and I've noticed that the two triggers are registered as button events, nominally BTN_TL2 and BTN_TR2, and not as ABS events.
Should the command that launches xboxdrv look like this ?
sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/by-id/usb-Microsoft_Controller_7EED8E7D89A9-event-joystick \ --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --mimic-xpad \ --trigger-as-button \ --evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_NORTH=x,BTN_WEST=y,BTN_TL=lb,BTN_TR=rb,BTN_TL2=lt,BTN_TR2=rt,BTN_THUMBL=tl,BTN_THUMBR=tr,BTN_MODE=guide,BTN_SELECT=back,BTN_START=start \ &
Notice that I've used the --trigger-as-button option, and that the BTN_TL2=lt,BTN_TR2=rt button events are mapped in the --evdev-keymap option .
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@weirdocollector said in Guide: Advanced Controller Mappings:
Should the command that launches xboxdrv look like this ?
It looks fine to me. Have you tried using it yet?
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@mediamogul said in Guide: Advanced Controller Mappings:
@weirdocollector said in Guide: Advanced Controller Mappings:
Should the command that launches xboxdrv look like this ?
It looks fine to me. Have you tried using it yet?
Yess !
I works, but at first it didn't work because both Emulationstation and Retroarch detected both the Xbox One and the Xbox 360 controllers, giving priority to the former.
To make it functioning I had to do the following:
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erase ~/.emulationstation/es_input.cfg
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reconfigure Retroarch setting, making the Xbox 360 controller the first to be used by all emulators
I'm now going to try to configure the driver in order to use the controller with the Atari800 Emulator.
Thanks a lot !
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@mediamogul said in Guide: Advanced Controller Mappings:
@Rion said in Guide: Advanced Controller Mappings:
So what am i doing wrong?
It looks like everything is right on your end. It's very helpful to see that your command launches directly from the command line without error. That should mean that it's also launching from
rc.local
and is just being ignored. I've never had that happen, but it could be that the original controller event is taking precedent and when you go to map in ES it reads the original event first. This isn't supposed to happen because xboxdrv is designed to render the original event inert to avoid these types of situations. It could be that it's unable to do this because of something unique to the NES30 setup.Try deleting the original NES30 mapping from
es_input.cfg
, reboot and see if it can then read the xboxdrv virtual event. Just make sure you have something else mapped to control ES as a backup if it doesn't work. If it does work and the original NES30 event is conflicting, that conflict will of course still show up in other software as well.Well i tested what you said. Did the hole thing using a clean install.
Still same problem. The only GamePad Emulationstation recognizes is NES 30 PRO and this is even without adding the Gamepad to /etc/udev/rules.d/99-bluetooth.rules by just paring the gamepad in RetroPie Setup using bluetooth - Configure Bluetooth Devices
When i drop down to command line and write this after reboot there is no Virtual X360 Gamepad registered
cat /proc/bus/input/devices I: Bus=0003 Vendor=0603 Product=00f2 Version=0110 N: Name="NOVATEK USB Keyboard" P: Phys=usb-3f980000.usb-1.4/input0 S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.4/1-1.4:1.0/0003:0603:00F2.0001/input/input0 U: Uniq= H: Handlers=sysrq kbd leds event0 B: PROP=0 B: EV=120013 B: KEY=10000 7 ff9f207a c14057ff febeffdf ffefffff ffffffff fffffffe B: MSC=10 B: LED=1f I: Bus=0003 Vendor=0603 Product=00f2 Version=0110 N: Name="NOVATEK USB Keyboard" P: Phys=usb-3f980000.usb-1.4/input1 S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.4/1-1.4:1.1/0003:0603:00F2.0002/input/input1 U: Uniq= H: Handlers=kbd event1 B: PROP=0 B: EV=13 B: KEY=7fff8000 0 2000000 3878 d801d001 1e0000 0 0 0 B: MSC=10 I: Bus=0005 Vendor=3820 Product=0009 Version=0100 N: Name="8Bitdo NES30 Pro" P: Phys=b8:27:eb:5b:f5:53 S: Sysfs=/devices/platform/soc/3f201000.uart/tty/ttyAMA0/hci0/hci0:11/0005:3820:0009.0003/input/input2 U: Uniq=e4:17:d8:db:66:6b H: Handlers=event2 js0 B: PROP=0 B: EV=1b B: KEY=ffff0000 0 0 0 0 0 0 0 0 0 B: ABS=30627 B: MSC=10
But if i map it again without rebooting its there.
cat /proc/bus/input/devices I: Bus=0003 Vendor=0603 Product=00f2 Version=0110 N: Name="NOVATEK USB Keyboard" P: Phys=usb-3f980000.usb-1.4/input0 S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.4/1-1.4:1.0/0003:0603:00F2.0001/input/input0 U: Uniq= H: Handlers=sysrq kbd leds event0 B: PROP=0 B: EV=120013 B: KEY=10000 7 ff9f207a c14057ff febeffdf ffefffff ffffffff fffffffe B: MSC=10 B: LED=1f I: Bus=0003 Vendor=0603 Product=00f2 Version=0110 N: Name="NOVATEK USB Keyboard" P: Phys=usb-3f980000.usb-1.4/input1 S: Sysfs=/devices/platform/soc/3f980000.usb/usb1/1-1/1-1.4/1-1.4:1.1/0003:0603:00F2.0002/input/input1 U: Uniq= H: Handlers=kbd event1 B: PROP=0 B: EV=13 B: KEY=7fff8000 0 2000000 3878 d801d001 1e0000 0 0 0 B: MSC=10 I: Bus=0005 Vendor=3820 Product=0009 Version=0100 N: Name="8Bitdo NES30 Pro" P: Phys=b8:27:eb:5b:f5:53 S: Sysfs=/devices/platform/soc/3f201000.uart/tty/ttyAMA0/hci0/hci0:11/0005:3820:0009.0003/input/input2 U: Uniq=e4:17:d8:db:66:6b H: Handlers=event2 js0 B: PROP=0 B: EV=1b B: KEY=ffff0000 0 0 0 0 0 0 0 0 0 B: ABS=30627 B: MSC=10 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="NES30 PRO Advanced Controller Configuration" P: Phys= S: Sysfs=/devices/virtual/input/input7 U: Uniq= H: Handlers=event3 js1 B: PROP=0 B: EV=20000b B: KEY=7fdb0000 0 0 0 0 0 0 0 0 0 B: ABS=3001b B: FF=1 3f870000 0 0
Then i start emulationstation again. Then its there but there are now not one but two gamepads detected. But Emulation station only responds to NES30 PRO Advanced Controller Configuration so that one good thing.
So why is this happening? Why are the commands a put in to /etc/rc.local ignored?
Is it because the Gamepad have not connect via Bluetooth yet? Cause it usually takes a while before that happens.
Just right when Emulationstation loads up.
But i have tried all the options in Configure Bluetooth Devices->Configure bluetooth connect mode from default, boot & background.
Please help.. Me...
When i check the log in /var/log/boot.log there is an error that it cant find "/dev/input/event2"
-- [ ERROR ] ------------------------------------------------------ /dev/input/event2: No such file or directory /etc/rc.local: 27: /etc/rc.local: --device-name: not found xboxdrv 0.8.8 - http://pingus.seul.org/~grumbel/xboxdrv/ Copyright © 2008-2011 Ingo Ruhnke <grumbel@gmail.com> Licensed under GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This program comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions; see the file COPYING for details. [[32m OK [0m] Started usbmount@dev-sda1.service.
Edit: @Floob Do you think you can have a look at this? I know you have a lot more experience with the 8bit do Gamepads then most of us.
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@Rion said in Guide: Advanced Controller Mappings:
Why are the commands a put in to /etc/rc.local ignored?
Is it because the Gamepad have not connect via Bluetooth yet?I'm not sure, but that is a very good suspect and would make sense. Earlier in this thread, this was also brought up as a possibility. I suggested forcing the controller to load by adding a command to do so before the xboxdrv command in
rc.local
. Adding a sleep command of a few seconds between the two probably wouldn't hurt either. I don't own a Bluetooth controller, so I've never had to attempt this, but after looking at back at that discussion, the following command might work:rfcomm bind 0 XX:XX:XX:XX:XX:XX 1
substituting your controller's Blutooth address for "XX:XX:XX:XX:XX:XX" of course.
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@mediamogul said in Guide: Advanced Controller Mappings:
rfcomm bind 0 XX:XX:XX:XX:XX:XX 1
rfcomm bind 0 XX:XX:XX:XX:XX:XX 1
Did not work but a sleep 5 before helped sort of... But it completely hangs in the terminal window.
xboxdrv 0.8.8 - http://pingus.seul.org/~grumbel/xboxdrv/ Copyright © 2008-2011 Ingo Ruhnke <grumbel@gmail.com> Licensed under GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This program comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions; see the file COPYING for details. Your Xbox/Xbox360 controller should now be available as: /dev/input/js1 /dev/input/event3 Press Ctrl-C to quit, use '--silent' to suppress the event output X1: 0 Y1: 0 X2: 0 Y2: 0 du:0 dd:0 dl:0 dr:0 back:0 guide:0 start:0 TL:0 TR:0 A:0 B:0 X:0 Y:0 LB:0 RB:0 LT: 0 RT: 0 X1: 0 Y1: 0 X2: 0 Y2: 0 du:0 dd:0 dl:0 dr:0 back:0 guide:0 start:0 TL:0 TR:0 A:0 B:0 X:0 Y:0 LB:0 RB:0 LT: 0 RT: 0 X1: 0 Y1: 0 X2: 0 Y2: 0 du:0 dd:0 dl:0 dr:0 back:0 guide:0 start:0 TL:0 TR:0 A:0 B:0 X:0 Y:0 LB:0 RB:0 LT: 0 RT: 0
So it reacts to my button presses but wont respond to Ctrl-C on my Keyboard that is attached. Is should just continue and start emulationstation but for some reason it wont.
My /etc/rc.local look like this. The silent command is there... strange...
#!/bin/sh -e # # rc.local # # This script is executed at the end of each multiuser runlevel. # Make sure that the script will "exit 0" on success or any other # value on error. # # In order to enable or disable this script just change the execution # bits. # # By default this script does nothing. # Print the IP address _IP=$(hostname -I) || true if [ "$_IP" ]; then printf "My IP address is %s\n" "$_IP" fi sleep 5 sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/event2 --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --trigger-as-button \ --device-name "NES30 PRO Advanced Controller Configuration" \ --evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_Z=x2,ABS_RZ=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_NORTH=x,BTN_WEST=y,KEY_#312=lt,KEY_#313=rt,BTN_TL=lb,BTN_TR=rb,BTN_THUMBL=tl,BTN_THUMBR=tr,BTN_SELECT=back,BTN_START=start \ --ui-buttonmap guide=void \ & exit 0
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That is most strange. As an experiment, you might try putting your xboxdrv command right before
emulationstation
is called in/opt/retropie/configs/all/autostart.sh
rather than/etc/rc.local
, as I believe it loads at a later time. That might give the controller the time it needs to pair. -
Removed the commands from /etc/rc.local and instead added like you suggested to autostart.sh
And the same thing happens again when i do that.... This is starting to get a bit frustrating...Edit:
I think i found something here on the official Raspberry forums. A man named teeth_03 seams like he hade the same problem and solved it but i cant figure out how he did it even tough he describes it.
My Bin/Bash Kung-Fu is not as strong as i hoped.
It's like learning a parrot to talk. Its just repeats what you said and don't know why lol
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I just have noticed that your xboxdrv config has a small error.
The line...
--evdev /dev/input/event2
should be:
--evdev /dev/input/event2 \
I don't know if that was the source of your problem, but it would have caused the command to end at that point before any mapping occurs.
As far as the thread you posted, teeth_03 mentions that he didn't use the
autostart.sh
script, but one that launches Emulation Station. As I understand it,autostart.sh
is the script that launches ES in Retropie. My only guess is that he's alluding to a script of his own creation or one that is used in some other distribution. -
Sorry about the missing "/" is just a type error. I forgot to add it when i posted. Its there in rc local.
Maby i just have to give up on a system-wide mapping for now and go with Key-Mapping For Individual Emulators instead.
I wanted to have a system wide configuration for the versability and for emulators like vice for c64.
But even if i can't get a system-wide mapping working on boot i can still configure the controller for Key-Mapping For Individual Emulators? Or am i mistaken?
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@Rion said in Guide: Advanced Controller Mappings:
i can still configure the controller for Key-Mapping For Individual Emulators?
It shouldn't be a problem. I hate that the system-wide config isn't working out for you. I might pick up one of the 8Bitdo models in the near future to test with. They seem like a nice wireless option to have around.
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They are of great build quality. The SFC30/SNES30 models is as close to the real controller you can buy.
Thank you for all your help. I will revisit this at a later time. I will probably bugg you some more when i start mapping the individual emulators that don't have full gamepad support. 😊
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@Rion said in Guide: Advanced Controller Mappings:
I will probably bugg you some more when i start mapping the individual emulators
Not a problem. I'm sure we'll have better luck after the controller has fully paired.
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Hi again!
I've finally tried to use what I learned from this thread (and another one about mapping the Atari800 emulator buttons) and the wiki to my Retropie installation, but it does not seem to work.
I've created the following /opt/retropie/configs/all/runcommand-onstart.sh file
#!/bin/sh ## Uncomment one or all of the following if you need to find some information about the emulator or roms ## Name of the emulator #echo $1 >> /dev/shm/runcommand.log ## Name of the software used for running the emulation #echo $2 >> /dev/shm/runcommand.log ## Name of the rom #echo $3 >> /dev/shm/runcommand.log ##Executed command line #echo $4 >> /dev/shm/runcommand.log ### The FUN begins #Get ROM name striping full path rom="${3##*/}" ### Set variables for your joypad and emulator ### Basic Configurations - Standard controller mappings XboxOne="/opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/by-id/usb-Microsoft_Controller_7EED8E7D89A9-event-joystick \ --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --mimic-xpad \ --trigger-as-button \ --evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_RX=x2,ABS_RY=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \ --evdev-keymap ABS_HAT0X-=du,ABS_HAT0X+=dd,ABS_HAT0Y-=dl,ABS_HAT0Y+=dr \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_NORTH=x,BTN_WEST=y,BTN_TL=lb,BTN_TR=rb,BTN_TL2=lt,BTN_TR2=rt,BTN_THUMBL=tl,BTN_THUMBR=tr,BTN_MODE=guide,BTN_SELECT=back,BTN_START=start \ &" ### Extended Configurations ### Specific emulator configuration or any other parameters you will need only for some emulators atari800="--axismap -Y1=Y1,-Y2=Y2 \ --dpad-as-button \ --evdev-keymap ABS_HAT0X-=du,ABS_HAT0X+=dd,ABS_HAT0Y-=dl,ABS_HAT0Y+=dr \ --ui-axismap X1=KEY_KP4:KEY_KP6,Y1=KEY_KP8:KEY_KP5 \ --ui-axismap X2=KEY_1:KEY_2,Y2=KEY_3:KEY_4,lt+X2=KEY_5:KEY_6,lt+Y2=KEY_7:KEY_8,rt+X2=KEY_9:KEY_0,rt+Y2=KEY_KPASTERISK:KEY_EQUAL \ --ui-buttonmap a=KEY_RIGHTCTRL,b=KEY_F2,x=KEY_EQUAL,y=KEY_KPASTERISK,lb=KEY_F9,rb=KEY_F5,du=KEY_KP8,dd=KEY_KP5,dl=KEY_KP4,dr=KEY_KP6,start=KEY_F4,back=KEY_F3,lt=KEY_HOME,rt=KEY_HOME,tl=KEY_HOME,tr=KEY_HOME \ --ui-buttonmap lt+a=KEY_ENTER,lt+b=KEY_ESC,lt+du=KEY_UP,lt+dd=KEY_DOWN,lt+dl=KEY_LEFT,lt+dr=KEY_RIGHT,lt+start=KEY_F1 \ --ui-axismap lt+X1=KEY_LEFT:KEY_RIGHT,lt+Y1=KEY_UP:KEY_DOWN \ --ui-buttonmap guide=void" fourway="--four-way-restrictor" invert="--ui-buttonmap du=KEY_DOWN,dd=KEY_UP" ### Kill Command xboxkill="sudo killall >/dev/null xboxdrv" ### Execute the driver with the configuration you need # $1 is the name of the emulation, not the name of the software used # it is intellivision not jzintv case $1 in atari800) $xboxkill joycommand="$XboxOne $atari800 &" eval $joycommand ;; esac
were I've tried to map my XboxOne controller to the Atari800 emulator control keys.
I've mapped half the dpad (that is treated as an ABS event) to the main direction keys, and I've used the mapping of the Atari800 buttons from this thread:
https://retropie.org.uk/forum/topic/3651/mapping-certain-keys-from-atari800-emu-to-the-gamepad/7
It seems all OK to me, as the same Xbox One controller configuration is succesfully used in the rc.local file, but when I start the Atari800 emulator from Emulationstation, and select a game from the list, I just get the emulator menu (the one in which you can choose the cartridge type), and I cannot move the cursor using the controller.
I've made the script executable, and configured xboxdrive to run at user level.
Could anybody point me to what I'm doing wrong ?
Thanks a lot !
-
Hi @weirdocollector ,
Hi think the problem is the
&
at the end of the variableXboxOne
, when the command is executed in theeval $joycommand
part, it will run only the Basic XboxOne configuration in the background, and will not pass the specific command for the emulator.
The&
to run the program in background is already part of thejoycommand
variable, so it is also not needed.Please, try to edit the command removing
&
from theXboxOne
variable and let us know if it's working.
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