Development of module-script generator for lr-mess, lr-mame and mame standalone
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Is there a possibility to add asciinema .cast files as an attachment inside a post ?
I tried some things but they didn't work.
I now convert it from .cast to .gif to get a good result.Here you will find the docs :
https://asciinema.org/docs/usageDo you have an idea ?
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@Folly said in Development of module-script generator for lr-mess and mame standalone:
You can have a look here :
https://asciinema.org/I looked at the hyperlink with the animation videos. It looks very good. It doesn't look friendly user.. for me. A learning curve seems to be necessary.
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@Folly said in Development of module-script generator for lr-mess and mame standalone:
Is there a possibility to add asciinema .cast files as an attachment inside a post ?
I tried some things but they didn't work.You can post the URL to the Asciicast now and it will be embedded. The forum has an 'embedding' plugin that does some translation to make it look nice, but Asciinema wasn't one of the supported sites. Should be now (see your previous post).
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I used the share button to find what to insert and also found the better docs for this :
https://asciinema.org/docs/embeddingI used the markdown now, it works but the "video" is displayed outside the post.
Is it also possible to add script tags to play it inside the post ?
Markdown :
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@Folly said in Development of module-script generator for lr-mess and mame standalone:
I used the markdown now, it works but the "video" is displayed outside the post.
There was an error in my configuration. Now you should be able to post just the link and a player should be embedded automatically, you don't need any code added. Just provide the link to the cast as
https://asciinema.org/a/<CAST_ID>
.Reload the page and look at your first post.Actually your first post has a gif embedded. Add the cast link under it and see how it works. -
I don't have the link right now of my cast.
Basically, I reloaded the page and accordingly the link of the matrix should play now, if I understood correctly.
Or am I wrong ?I will do some tests later, Have to go to work now ;-)
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@Folly said in Development of module-script generator for lr-mess and mame standalone:
Basically, I reloaded the page and accordingly the link of the matrix should play now, if I understood correctly.
Yes, doesn't it play already ?
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Just tried again.
Yep, it works now.
WOW ;-)Thanks !
Edit (this is the first asciinema test) :
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@Folly said in Development of module-script generator for lr-mess and mame standalone:
Edit (this is the first asciinema test) :
Hm, it looks fishy in latest Firefox (the asciicast is cut on the right side), but Chrome seems to display it ok. Might have to fiddle with the embed plugin to make it look ok.
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Not sure why it looks strange on the right.
Ok, so it could be due to the browser.I had the same sort of problem with converting it into an animated gif.
So I reduced the with to cut off the right part.Edit :
I see you have changed it into a bigger window.
I see some improvements now.
The slider is gone, which is nice.
Here on Firefox it looks good now.
Here on Cromium the right part is still a bit strange. -
Weren't you happy with the embedded support and removed it ?
I can understand. -
@Folly said in Development of module-script generator for lr-mess and mame standalone:
Weren't you happy with the embedded support and removed it ?
No, it's not removed - it's still active. What's the issue ?
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This morning my laptop it reacted like before. (redirected to external page)
So I cleared the browser cache to see if it worked, but it was still the same.I tested it now again, to my surprise it's ok now.
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I was thinking that it worked again.
But there is still a problem.
Google Chrome and Safari in OSX react both the old way no matter what I wipe.On the same laptop using debian 11/firefox inside VMware it works ok.
I probably used debian and I was thinking that it worked again. -
@Folly said in Development of module-script generator for lr-mess and mame standalone:
Google Chrome and Safari in OSX react both the old way no matter what I wipe.
Hm, Safari and Chrome seem to work fine for me (on macOS), though I may not have their latest version installed. I'll try with a recent Chromium. The only browser that doesn't seem to be working right is Windows Firefox.
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Here some info :
I use Version 100.0.4896.75 (Officiƫle build) (x86_64) of Chrome.
Safari is Version 15.3 (17612.4.9.1.8).
On OSX 12.2.1 .Not the end of the world if we can't find it ;-)
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@Folly Unfortunately there seem to be a limitation of embedding AsciiCast via
iframe
(which is what I've used to configure the embed link).- Firefox (latest) works, but (on Windows) cuts the right side of your cast.
- Chrome (lastest, 100.x) and Edge just provide a link.
- Safari (older version from macOS Mojave) seems to work, but shows some displaced characters on the right side of the cast.
I've tried to work-around the issues appearing on the right side of the cast by fiddling with the width/height, but doesn't seem to work.
I'll try to see we can embed the AsciiCast differently (i.e. not usingiframe
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Would be really nice if you can find a solution.
Thanks for looking at it ;-) -
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If you don't mind, I want to add an implementation to install/setup your realistic bezels from within my script so more people can enjoy it.
The reason I want to do it is that I now implemented arcade/non-arcade detection.
So for arcade, lr-mame loaders are installed now.
On top of that we can "force create arcade categories" so now it's possible to add for example the roms directoryrealistic
that can be used for, for example, running arcade games with your realistic overlays without having any effect on other roms directories.
This makes it possible for the future to use more directories with different types of overlays.I used
Orionsangels_Arcade_Overlays_For_Retroarch_Part1.zip
.
I had to overcome some issues because these overlays are :- for "windows"
- created for 1920x1080
- without custom aspect-ratio and shader settings
Seems I have solved all the issues, so it now possible for me to :
- download and extract the pack from within the script
- patch the .cfg files with adding shader and custom aspect ratio
- detect the resolution of the host and converting the viewport values to the correct values for the host computer and use these values to have correct .cfg files for computer on which it is installed
- patching with host resolutions will work for both 16:9 and 4:3
- and move the patched files to the
realistic
roms directory
I wonder though, it would be nice to have all your overlays in one zip archive.
Did you push all of them in pack1 or do you use more files ? -
@Folly said in Development of module-script generator for lr-mess and mame standalone:
patching with host resolutions will work for both 16:9 and 4:3
Could you also add (800x480) small touchscreen or LCD (for people with Retropie on a handheld)
Are you both interested in testing too ?
Sure!!!
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