Is anyone using Parallel-N64 core for N64 games on a Pi 4?
RVA-818X-LAYstar last edited by
I've read a few things about how Vulcan recently achieved compliance and that this could be some very good news for Parallel-N64 and the Pi 4.
Has there been any recent progress? All the info I can find seems to be about a year old and doesn't seem to take into consideration the recent vulcan compliance?
@rva-818x-laystar Parallel is possibly the best emulator on the pi for Goldeneye, but other than that it doesn't get much use.
billymild last edited by
@zering is the version retroarch runs good for Goldeneye?
hawkes_84 last edited by
@billymild The best there is at the moment. I tried it a few days ago on the back of this post and it runs very smooth both graphics and sound
@billymild The snow in the siberian levels is screwed up and there is still some slowdown but it's better than any other core for this game.
my understanding of lr-parallel is that it requires more than simply vulkan compliance; it relies on specific extensions. i am certain that pi 4 does not support it properly, and will continue to use its fallback of ancient HLE graphics plugins.
these may work well in specific circumstances, but they are dead-end projects that will have compatibility issues, and will never be improved.
i maintain that mupen64plus-gliden64 (and, lesserly, lr-mupen64plus-next) are the only viable long-term approaches for pi4 n64 emulation.
@dankcushions There's no question there. Parallel is literally only good for Goldeneye, and even then it's not perfect. But until glide catches up parallel is the best core to play that game on the Pi.