High score saving
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Hi all, I'm having a problem with fbneo not saving some high scores. I'm running retropie 4.7.7 on a raspberry pi 4 B. Romset is fbneo 2.97.44, games in question are asteroids, Juno first and Kung Fu master, I've looked through the forum and tried a few other fixes I've found online but with no luck, any help would be much appreciated.
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@tommkell about FBNeo and hiscores, every things to know are documented at https://github.com/libretro/FBNeo/tree/master/src/burner/libretro#hiscore-wont-save-why-
In this case, for the 3 games you mentioned, the support code was missing, i just added it so it should be ok after you update FBNeo from sources.
Btw, 0.2.97.44 is getting old, while most games should still be ok, maybe you should consider updating your romsets after updating FBNeo -
Thanks for your help! I'm a total newbie with all this so I'm learning as I go. I'll read through the link you sent and indeed look into updating the romset! Thanks again,
Tom -
Hello again @barbudreadmon , could you enable hi scores for wonder boy (wboy) please. Got my arcade cabinet working perfect apart from a few hi score saving issues! Thanks
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Also is there a better way I can report these hi score issues? Or even do something about them myself?? Don't wanna unnecessarily hassle you with this
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@tommkell fwiw, this is what a commit to add support looks like : https://github.com/finalburnneo/FBNeo/commit/16787af03856c5b453eecb6bb369b00cdc7cb684
Several things to consider :
- making sure the game(s) actually exist(s) in
hiscore.dat
- locating the source file(s) associated with the game(s)
- adding
BDF_HISCORE_SUPPORTED
to theBurnDriver
struct(s) associated with the game(s) - locating the
____DoReset
function(s) associated with the game(s), and addingHiscoreReset();
just before returning 0.
- making sure the game(s) actually exist(s) in
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The game is supported in hiscore.dat but that's as far as I can go atm, I literally know nothing about coding! I tried the game in mame2003 but it doesn't run as nice, although it is saving hi scores
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@tommkell said in High score saving:
that's as far as I can go atm
That's fine, anyway i already added it :)
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Fantastic :) I'll update from source again and try and educate myself on the issue. Just out of curiosity, is it that fbneo is relatively new so it's just a matter of time to get all games hi scores supported?
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@tommkell fbneo is new but the underlying code (fba) is ~20 years old in parts. an explanation of the problem with automatically adding it is here: https://github.com/finalburnneo/FBNeo/issues/378#issuecomment-643835253
as you can see, a solution was proposed to make support automatic, but nothing has happened as yet. currently it's a manual process to add support.
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Ah ok, thanks for the reply and good to know it's fixable. Is it ok to request added support for games here then, if we come across any more?
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Hi all, I've come across a few more games that aren't saving hi scores for me(chasehq, tmht2p, tmnt22pu and simpsons2p2)
Could support for these be added? Thanks for your patience :) Tom -
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@barbudreadmon Thanks very much sir, you've made my weekend :)
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