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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    N64 games "shakes" on CRT (composite connection)

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    compositemuppen64 nextn64 helpscreen shaking
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    • I
      IGA
      last edited by IGA

      Hello
      I use retropie v4.7.1 on raspberry pi 4 connected through the composite to crt, Muppen 64 plus next.

      I have a problem with a "shaking screen" image in more n64 games. ( not at all but in many)
      I have saw those games at youtube, but rb pi was connected through hdmi there , and they runs pretty well, so i suppose that deal in composite
      The effect of shaking that i got not constant from rom launching, it's appear when camera in game began changing position of view.
      For example - 007 goldeneye - if move just only front forward - all fine, but if began turn left\right the picture on the screen begins shaking.
      Or any racing games - if car ride forward only and don't move - all fine, but if press left\right and began turning - position of view begins changed, background layer becames rotates and i've got "shaking images"

      it is sad that this effect is observed in most games with moving camera....

      But if i switch default emulator from muppen64 next to old muppen64 , this shaking effect disappears and the game begin playable...

      So maybe muppen64plus next have a some option tweak that i dont know, that allowed turning "shake effect" off?

      Pi Model or other hardware: 4B
      Power Supply used: standart power supply 5v, 3a
      RetroPie Version Used : 4/7.1
      Built From: Pre made SD Image on RetroPie website
      USB Devices connected: controller
      Controller used: xbox 360 gamepad
      Error messages received:
      Verbose log (if relevant): https://dropmefiles.com/21Ray , https://pastebin.com/zQ6pW6Tn
      Emulator: muppen64plus-next

      dankcushionsD 1 Reply Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator @IGA
        last edited by

        @iga please fill out all of https://retropie.org.uk/forum/topic/3/read-this-first, including verbose log.

        also, please supply /opt/retropie/configs/all/retroarch-core-options.cfg (specifically, the mupen64plus-next prefixed ones.

        I 1 Reply Last reply Reply Quote 0
        • I
          IGA @dankcushions
          last edited by

          @dankcushions Ok, fixed first post.
          There retroarch-core-options.cfg: https://dropmefiles.com/Q9Hwd
          https://pastebin.com/Kz2A128C

          dankcushionsD 1 Reply Last reply Reply Quote 1
          • dankcushionsD
            dankcushions Global Moderator @IGA
            last edited by

            @iga
            [INFO] [Menu]: Found menu display driver: "gl".

            this isn't standard retropie but nothing to be concerned with i suppose.

            it sounds like you might have a tearing issue? have you tried pure kms mode? https://retropie.org.uk/forum/topic/25370/good-news-regarding-tearing-and-low-emulationstation-performance-on-pi-4

            that said, i have no idea about CRT via composite. maybe someone else will chime in...

            I 1 Reply Last reply Reply Quote 0
            • I
              IGA @dankcushions
              last edited by IGA

              @dankcushions said in N64 games "shakes" on CRT (composite connection):

              it sounds like you might have a tearing issue?

              It's looks like wrong\incorrect vsync

              @dankcushions said in N64 games "shakes" on CRT (composite connection):

              have you tried pure kms mode?

              Not sure understood how activate it - just wrote

              dtoverlay= vc4-kms-v3d
              

              in config.txt at all or what else?

              1 Reply Last reply Reply Quote 0
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