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    lr-duckstation - Experimental new PlayStation 1 emulator

    Scheduled Pinned Locked Moved Ideas and Development
    duckstationlr-duckstationplaystationpsxps1
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    • S
      sleve_mcdichael @IGA
      last edited by sleve_mcdichael

      @iga said in lr-duckstation - Experimental new PlayStation 1 emulator:

      Yup, i saw it - Memory Card Type\ choose Save RAM (libretro .srm) - but my old saves won't be loaded...

      I literally just renamed my existing .srm files to the _1.mcd scheme when I switched over (I didn't know "libretro format" was an option until just now) and they all seem to have worked. -- Does this also work in reverse (after they've been saved in .mcd format I mean. I'm sure any that haven't been modified in the new format could just be named back. But can one saved natively as .mcd be renamed to .srm and expected to work?)

      S 1 Reply Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator @IGA
        last edited by dankcushions

        @iga said in lr-duckstation - Experimental new PlayStation 1 emulator:

        And about first question - could i suppose that maybe parameter frameskip=auto is sewn into the duckstation core by default, to increase more speed?

        it’s not. it’s full speed on a pi 4 in software mode anyway.

        there’s no internal FPS option, although duckstation is an accurate emulator so you can safely presume that the internal emulated fps is accurate.

        EDIT: actually stand-alone DOES have an internal fps option, so maybe it does - check the core options.

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        • I
          IGA @dankcushions
          last edited by

          @dankcushions OK, if it that, then great. This what i wanted to know! Thanks.

          Just confused by the retroarch's fps readings ( which is not internal) and which constantly 60....

          dankcushionsD 1 Reply Last reply Reply Quote 0
          • dankcushionsD
            dankcushions Global Moderator @IGA
            last edited by

            @iga RA's fps are how fast the emulator is updating to retroarch, which will should be at your display hz (typically 60hz) if it is constantly 60 it means the emulator is running at full speed. it shouldn't be affected by the internal frame rate of the emulated game.

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            • I
              IGA @dankcushions
              last edited by

              @dankcushions As i've said in slowdowns in psx games thread - i had always 60 RA's and 25 internal.... so it NOT means the emulator is running at full speed, in my case at least)

              dankcushionsD 1 Reply Last reply Reply Quote 0
              • dankcushionsD
                dankcushions Global Moderator @IGA
                last edited by dankcushions

                @iga you're confusing terminology. if the FPS via RA is 60fps, then as far as the emulator (in your case pcsx_rearmed) is concerned, it IS running full speed. the issue is that it's inaccurately emulating the cpu (or something along those lines) so the game is slowing down more than it would on real hardware.

                ie, 25 fps internal and 60 fps internal means that the emulator is saying i am full speed, which in this case means running a game at 25fps.

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                • I
                  IGA @dankcushions
                  last edited by

                  @dankcushions Ok, i just wanted to get is this problem of raspberry or pcsx-rearmed

                  lostlessL 1 Reply Last reply Reply Quote 0
                  • lostlessL
                    lostless @IGA
                    last edited by lostless

                    @iga basically what @dankcushions is saying is that if retroarch is reporting 60 FPS, the emulator is running full speed and not lagging. Now most games on psx ran at a lower FPS on original hardware, and also some lagged on real hardware and that is also being emulated. Also emulators may have bugs that add additional lag where there wasn’t before. But Think of it like the psx has to send a 60hz signal to a tv, but internally runs lower. But it’s not an issue with the pi unless retroarchs fps dips below 59-60

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                    • I
                      IGA @lostless
                      last edited by IGA

                      @lostless Ok-ok. Firstly i've tested my problem games on real ps2 hardware, then on ps3 ( yeah, there are emulator too), they not showed fps too, but runs faster. Then i've run duckstation or epsxe on pc - speed of games was the same.
                      So after that made conclusions that those games must runs in 30 fps in any moments ( like on original hardware)
                      On Pi4 i could not reach this speed on pcsx-rearmed core, it runs only 25 or lower.
                      So, now, on the advice of @dankcushions became to use duckststion core and only believe that is it work with correct speed...

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                      • S
                        sleve_mcdichael @sleve_mcdichael
                        last edited by

                        @sleve_mcdichael said in lr-duckstation - Experimental new PlayStation 1 emulator:

                        Does this also work in reverse?

                        I answered my own question, it does indeed work in reverse. I have a game I'm sure I've saved since I switched to duckstation. Switched Duckstation core option to use Libretro .srm as memory card type, then named the _1.mcd file back to .srm and it loaded up fine.

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                        • I
                          IGA @dankcushions
                          last edited by

                          What about nfs games and duckstation core? - 1,2,3, high stakes are have sound issue and much slowdowns with default setting on Pi4. Only Porsche Unleashed works well.

                          It's duckstation problem or need special configurations??

                          lostlessL 1 Reply Last reply Reply Quote 0
                          • lostlessL
                            lostless @IGA
                            last edited by

                            @iga not sure if it’s changed, but the original configuration of duckstation uses hardware acceleration, which has been causing some slowdowns. Try using the software renderer and see if it fixes the problem with slowdowns.

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                            • I
                              IGA @lostless
                              last edited by IGA

                              @lostless I am always use software gpu render as default for all games - i use comopsite output...
                              Did you try to test some of nfs games?

                              maybe verbose log will be usefull?

                              • slowdowns and sound glitches appears even at in starting menu
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                              • I
                                IGA @IGA
                                last edited by

                                This post is deleted!
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                                • lostlessL
                                  lostless @IGA
                                  last edited by lostless

                                  @iga no slowdowns here. Smooth as butter (As much as a ps1 game can be).But my pi4 is overclocked to 2ghz. That might be way. I’m also running the games off a usb 3.0 stick and uncompressed. Doubt that makes much difference
                                  Maybe try the games in pcsxRearmed and see if they run better. It does have lower hardware requirements.

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                                  • I
                                    IGA @lostless
                                    last edited by IGA

                                    @lostless said in lr-duckstation - Experimental new PlayStation 1 emulator:

                                    no slowdowns here. Smooth as butter (As much as a ps1 game can be)

                                    • strange....
                                      Yes, i've used chd images, but after that i've tried and uncompressed too - no effect.

                                    On pcsxRearmed works seems to be well... ( but I already don't know this is " seems to be well" is right correct or not like in the following cases with another games on pcsxRearmed, that's why prefer duckstation)

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                                    • I
                                      IGA @IGA
                                      last edited by IGA

                                      Next question - images that .ccd + .img - no music
                                      Or duckstation not support this format ?

                                      dankcushionsD 1 Reply Last reply Reply Quote 0
                                      • dankcushionsD
                                        dankcushions Global Moderator @IGA
                                        last edited by

                                        @iga said in lr-duckstation - Experimental new PlayStation 1 emulator:

                                        Next question - images that .ccd + .img - no music
                                        Or duckstation not support this format ?

                                        you can see the supported extensions in the help of the module in retropie-setup: https://github.com/RetroPie/RetroPie-Setup/blob/master/scriptmodules/libretrocores/lr-duckstation.sh#L14

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                                        • I
                                          IGA @dankcushions
                                          last edited by

                                          @dankcushions Thank you!

                                          But what about need for speed games? - is it only my personal issues and all anothers pi4 users played well on duckstation?

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                                          • dankcushionsD
                                            dankcushions Global Moderator @IGA
                                            last edited by

                                            @iga i don't have these games, but your log doesn't show a slowdown:

                                            [INFO] Threaded video stats: Frames pushed: 4915, Frames dropped: 2.
                                            

                                            you were only playing for a minute. Are you sure you encountered a slowdown in this time?

                                            Do other (non NFS) games work full speed? Please provide your /opt/retropie/configs/all/retroarch-core-options.cfg

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