Lethal Enforcers Always Sideways When Loaded in Mame
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Lethal Endormcemers works great in Mame for me on my Retropie, except at first load, it's always flipped/rotated on its side. I believe there is a way to go into the menu and rotate/resize it properly, but I forget how. Also, is there a way to add this to a config file for the future, so I can just copy it over with the ROM and it doesn't do this at first load anymore?
As a side note question, I heard the game is mirrored in the arcade. Could that also be causing this in part?
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Also, is there a way to add this to a config file for the future, so I can just copy it over with the ROM and it doesn't do this at first load anymore?
assuming you are using the "Arcade" folder, create a game override at
~/RetroPie/roms/arcade/lethalen.zip.cfg
with the content:video_allow_rotate = "true" video_rotation = "3"
(Or "1" if "3" turns it the wrong way.)
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I would first start by verifying that the emulator you are using does not have a rotation option enabled by mistake. Which one are you using?
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@AlphaBetaPie Are you using an old version of mame ? I can't reproduce this issue with current one. Note that i wouldn't recommend playing konami games on older mame versions, many issues were fixed on those games over the years.
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I've always been happy with how most of my Konami faves function in older MAME cores, but still some people do like to nit pick and all that.
Anyway we dont even know what MAME core is actually being used here so it could be shock horror an issue in the latest versions, and we
all know that is not exactly unheard of. -
@arcadez2003 said in Lethal Enforcers Always Sideways When Loaded in Mame:
I've always been happy with how most of my Konami faves function in older MAME cores, but still some people do like to nit pick and all that.
In my head i was mainly comparing with FBNeo tbh, i'm not even sure every FBNeo improvements on konami games made it to current MAME (but iirc you backported a few to 2003+ ?). If anything some games like
gijoe
were more correct visually in MAME 15 years ago than in current MAME (except if they fixed it over the past few months). -
@barbudreadmon said in Lethal Enforcers Always Sideways When Loaded in Mame:
@arcadez2003 said in Lethal Enforcers Always Sideways When Loaded in Mame:
I've always been happy with how most of my Konami faves function in older MAME cores, but still some people do like to nit pick and all that.
In my head i was mainly comparing with FBNeo tbh, i'm not even sure every FBNeo improvements on konami games made it to current MAME (but iirc you backported a few to 2003+ ?). If anything some games like
gijoe
were more correct visually in MAME 15 years ago than in current MAME (except if they fixed it over the past few months).To support Lethal Enforcers required me to update the Konami video core and many drivers connected with it to MAME99, that's 21 builds
higher than the stock 78 core MAME2003 used, by default that was 21 builds with fixes and improvements to the graphics and sound for quite
a few Konami games which can be considered nothing if not a nice side effect, i also updated two Konami sound cores to vastly improve
the music and sfx in a fair few Konami classics as well.@mahoneyt944 has also fixed and improved the emulation of yet more Konami games, I concede the point however that FBN will better
emulate some Konami titles due work done by dink and others over the last few years, i was planning to attempt to backport some of
these to MAME2003+ should A "the code be workable here" and B "if game performance did not suffer as a result".But alas for reasons i wont go into here that will no longer be on the cards.
But as i said for the Konami games i actually play im happy with the emulation when it comes to the older cores which are available to me
and if not then i'll backport some fixes like i did recently for Contra, i assume as this thread is not teaming with this or that Konami game
is broken in MAME2003+ etc etc then most users of this core are happy also.?? -
When it comes to GI Joe i was more concerned with the following bugs........
0.125u4: Aaron Giles fixed crasher due to some Konami games using 8 layers in the K056832 implementation, even though it was only written for 4.
0.125u3: David Haywood made GI Joe not crash, but still don't understand what the original code was trying to do.However on repeat play tests i could not reproduce the above so just left the game be "maybe the breakage happened in a later MAME version.??", however if anyone who likes this game more than me "i dont per say" actually experiences the above crashes then post an issue over at the github and we'll look into backporting the fixes some time.
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@sleve_mcdichael said in Lethal Enforcers Always Sideways When Loaded in Mame:
Also, is there a way to add this to a config file for the future, so I can just copy it over with the ROM and it doesn't do this at first load anymore?
assuming you are using the "Arcade" folder, create a game override at
~/RetroPie/roms/arcade/lethalen.zip.cfg
with the content:video_allow_rotate = "true" video_rotation "3"
(Or "1" if "3" turns it the wrong way.)
Little late following up here, but life happened and now I'm just getting back to this.
I can confirm this is still an issue for me. I created the custom game override in the rom directory using the two video lines suggested above. But the rotation stays the same at boot (no matter which settings I use). Is there anything else I can try?
I should note that you said "...assuming you are using the Arcade folder" which I'm not. I'm using roms/mame-libretro. But I assume that makes no difference?
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@AlphaBetaPie said in Lethal Enforcers Always Sideways When Loaded in Mame:
video_allow_rotate = "true" video_rotation "3"
This should be
video_allow_rotate = "true" video_rotation = "3"
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@mitu oops!
@AlphaBetaPie if you copied my text exactly, it looks like we missed an equals.
If your roms and override config are both in the same folder, then it doesn't matter which folder that is.
As the others have hinted, it may be to do with the MAME version you are using. What version are you using for lethalen.zip?
I notice that title is available in FB Neo, which is my go-to for arcade titles (though I've not tried any light-gun games on it.)
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Thanks both! That missing = was the case and it's working now. Also, to get the game rotated rightside up (from a clockwise position on it's side) was actually the "1" value.
@sleve_mcdichael said in Lethal Enforcers Always Sideways When Loaded in Mame:
As the others have hinted, it may be to do with the MAME version you are using. What version are you using for lethalen.zip?
I notice that title is available in FB Neo, which is my go-to for arcade titles (though I've not tried any light-gun games on it.)
Let me better answer that question by asking a few of my own (then I can give you this info) . Are there really that many good choices for Mame when it comes to Retropie? I believe the default installed version is 2003, and has the widest compatibility/playability right? Unless I'm missing something and should upgraded to one of the optional/experimental packages?
Also, FB Neo still not support overlays? I think that was a Retroarch only thing (and needed for my setup).
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@AlphaBetaPie said in Lethal Enforcers Always Sideways When Loaded in Mame:
Are there really that many good choices for Mame when it comes to Retropie? I believe the default installed version is 2003, and has the widest compatibility/playability right? Unless I'm missing something and should upgraded to one of the optional/experimental packages?
Also, FB Neo still not support overlays? I think that was a Retroarch only thing (and needed for my setup).
I use lr-fbneo primarily, and only look to one of the MAME cores when a game isn't supported in FBN. It is a RetroArch core, and does support overlays. I use one for Space Invaders.
I have 203 arcade titles on my system. Of those, there are:
191 using lr-fbneo
7 using lr-mame2010
3 using lr-mame2003
2 using lr-flycast -
@AlphaBetaPie said in Lethal Enforcers Always Sideways When Loaded in Mame:
I believe the default installed version is 2003, and has the widest compatibility/playability right?
Afaik 2003+ is just plain better than 2003 :
- it has a support team
- it gets regular updates
- it supports games 2003 doesn't
- it contains many improvements for games which were already emulated in 2003
@AlphaBetaPie said in Lethal Enforcers Always Sideways When Loaded in Mame:
Also, FB Neo still not support overlays? I think that was a Retroarch only thing (and needed for my setup).
Cores don't support overlays, that's a frontend feature handled by RA.
I'm not aware of compatibility issues between FBNeo and RA overlays, afaik people have been using RA overlays with FBNeo, so that's probably a setup issue on your side. -
Thanks to both of you for that info. This definitely makes me want to rethink my Mame setup and change things out (as I have several games I had to cut due to compatibility issues).
I'm wondering why Retropie doesn't come with these other, more compatible cores as their default (instead of Mame). Seems based on what you folks are saying, it's a better option.
Also, is there a good reference for how many games are emulated better on those cores vs Mame, so I can compare and see how many of my games I might want to switch over to fbneo/afaik?
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@AlphaBetaPie said in Lethal Enforcers Always Sideways When Loaded in Mame:
I'm wondering why Retropie doesn't come with these other, more compatible cores as their default (instead of Mame). Seems based on what you folks are saying, it's a better option.
The retropie arcade documentation received very few major updates since it was added back in 2017, at that time i don't think mame2003+ existed yet.
@AlphaBetaPie said in Lethal Enforcers Always Sideways When Loaded in Mame:
Also, is there a good reference for how many games are emulated better on those cores vs Mame, so I can compare and see how many of my games I might want to switch over to fbneo/afaik?
If you are confused about arcade versioning, i recommend reading this.
FBNeo has the tightest integration with the libretro api, so if you are interested in features like runahead, netplay, rewind or retroachievements then it's the go-to arcade emulator. As for accuracy, most of the time it should be just as accurate as current MAME, with sometimes one or the other having the lead on a few games (ex.: i'm aware of a few CPS1/2 MAME bugs which don't exist in FBNeo, while FBNeo makes a compromise on CPS3 emulation for performance reasons, causing a 1-frame color glitch on sfiii-1).
MAME2003+ is compromising between the performance of older MAME and the accuracy of current MAME, i believe its reference machine for performance is still the xbox OG (iirc, a pentium 3 @ 733Mhz ?)
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@AlphaBetaPie said in Lethal Enforcers Always Sideways When Loaded in Mame:
I'm wondering why Retropie doesn't come with these other, more compatible cores as their default (instead of Mame). Seems based on what you folks are saying, it's a better option.
it does? lr-fbneo is in the default image and is recommended in the docs
lr-mame2003-plus is an optional install, which makes sense to me as it has an ever-changing romset, so you'd need to manually build it (the ones in circulation appear years out of date). i don't think that's a reasonable expectation for users to do by default.
the same could be said of lr-fbneo, but it appears pretty trivial to acquire near-current sets.
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