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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    PSX Rearmed Audio Stutter

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    audio stutter
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    • windgW
      windg
      last edited by windg

      I can confirm that fmv in Suikoden II is slow/choppy.
      Also the in first fight in Final Fantasy IX the sound is crackling in the beginning, i have saw this also and in the Grandia game when the fight starts. Can you confirm this is the issue you have ?

      pcsx-rearmed have a lot of updates the last months, maybe something create issues.

      My English isn't at a good level.

      1 Reply Last reply Reply Quote 0
      • R
        Refazeshot1
        last edited by

        @windg I do get a slight crackle/audio drop on the first fight. I am also having the same issue with Grandia. I have also noticed during the opening intro in Final Fantasy 9 (hard to tell because of the storm) is doing the same thing as the Suikoden II intro.

        windgW 1 Reply Last reply Reply Quote 0
        • windgW
          windg @Refazeshot1
          last edited by

          @Refazeshot1 Yes,same symptoms, my sound crackling for few seconds and in the Gran Turismo II intro.

          My English isn't at a good level.

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          • R
            Refazeshot1 @windg
            last edited by Refazeshot1

            @windg Same! I have tested at least a dozen or so other intros and they seem to be ok. I honestly not sure how long this has been happening because I have not noticed. I know the audio drops where kinda always there but not as bad. Are your running in bin/cue or from chd? I have also loaded up FF8 and started a new game. Intro is a choppy mess.

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            • windgW
              windg
              last edited by

              I try both chd and cue/bin. This is defiantly a issue with emulator that must be report it to github page : https://github.com/libretro/pcsx_rearmed

              I am testing some older versions, i am trying to find when this start to happen.

              My English isn't at a good level.

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              • R
                Refazeshot1 @windg
                last edited by

                @windg Sounds good, I am at work now but keep me posted if you don't mind. Cheers.

                dankcushionsD 1 Reply Last reply Reply Quote 0
                • windgW
                  windg
                  last edited by windg

                  I reported it in github: https://github.com/libretro/pcsx_rearmed/issues/691

                  I tested a older version of RetroPie 4.7.19 with the older version of pcsx-rearmed and the issue with the slow fmv in Suikoden II exists here too. Final Fantasy VIII running without issues there.
                  If you can add here a verbose.log, maybe you have a different issue. Choose to run the game with verbose logging from runcommand menu.

                  My English isn't at a good level.

                  R 1 Reply Last reply Reply Quote 0
                  • dankcushionsD
                    dankcushions Global Moderator @Refazeshot1
                    last edited by

                    @Refazeshot1 the issue you have just opened, https://github.com/libretro/pcsx_rearmed/issues/692, is a duplicate of the earlier issue opened by @windg - https://github.com/libretro/pcsx_rearmed/issues/691

                    please delete your issue - you can add your examples as a comment to the other one if you want.

                    i would also confirm you're using the latest version of lr_pcsx (ie updated via source in retropie-setup) - retropie version doesn't mean much to maintainers of this repo.

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                    • R
                      Refazeshot1 @windg
                      last edited by Refazeshot1

                      @dankcushions Sorry thought if it had more examples it would get looked into quicker! I removed my comment. I am also using the latest source built version of this core so ill make sure I let them know.

                      windgW 1 Reply Last reply Reply Quote 0
                      • windgW
                        windg @Refazeshot1
                        last edited by

                        @Refazeshot1
                        You can comment under the report i have open in github.
                        Your description of the issue was better than mine, i don't speak very good english. Thanks.

                        My English isn't at a good level.

                        1 Reply Last reply Reply Quote 0
                        • windgW
                          windg
                          last edited by windg

                          The Developer fixed the issue with Suikoden II and another issue with Philosoma. Also said that :

                          The intermittent stutter/slowdowns are dynarec related, when the game loads new code it has to be recompiled from MIPS to ARM.

                          My English isn't at a good level.

                          R 1 Reply Last reply Reply Quote 1
                          • R
                            Refazeshot1 @windg
                            last edited by

                            I was shocked how fast he worked and how quick the issues was resolved. Thanks everyone.

                            1 Reply Last reply Reply Quote 1
                            • dankcushionsD
                              dankcushions Global Moderator
                              last edited by

                              thanks very much for the reports! pcsx_rearmed continues to get better :)

                              1 Reply Last reply Reply Quote 1
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