PSX Rearmed Audio Stutter
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I can confirm that fmv in Suikoden II is slow/choppy.
Also the in first fight in Final Fantasy IX the sound is crackling in the beginning, i have saw this also and in the Grandia game when the fight starts. Can you confirm this is the issue you have ?pcsx-rearmed have a lot of updates the last months, maybe something create issues.
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@windg I do get a slight crackle/audio drop on the first fight. I am also having the same issue with Grandia. I have also noticed during the opening intro in Final Fantasy 9 (hard to tell because of the storm) is doing the same thing as the Suikoden II intro.
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@Refazeshot1 Yes,same symptoms, my sound crackling for few seconds and in the Gran Turismo II intro.
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@windg Same! I have tested at least a dozen or so other intros and they seem to be ok. I honestly not sure how long this has been happening because I have not noticed. I know the audio drops where kinda always there but not as bad. Are your running in bin/cue or from chd? I have also loaded up FF8 and started a new game. Intro is a choppy mess.
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I try both chd and cue/bin. This is defiantly a issue with emulator that must be report it to github page : https://github.com/libretro/pcsx_rearmed
I am testing some older versions, i am trying to find when this start to happen.
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@windg Sounds good, I am at work now but keep me posted if you don't mind. Cheers.
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I reported it in github: https://github.com/libretro/pcsx_rearmed/issues/691
I tested a older version of RetroPie 4.7.19 with the older version of pcsx-rearmed and the issue with the slow fmv in Suikoden II exists here too. Final Fantasy VIII running without issues there.
If you can add here a verbose.log, maybe you have a different issue. Choose to run the game with verbose logging from runcommand menu. -
@Refazeshot1 the issue you have just opened, https://github.com/libretro/pcsx_rearmed/issues/692, is a duplicate of the earlier issue opened by @windg - https://github.com/libretro/pcsx_rearmed/issues/691
please delete your issue - you can add your examples as a comment to the other one if you want.
i would also confirm you're using the latest version of lr_pcsx (ie updated via source in retropie-setup) - retropie version doesn't mean much to maintainers of this repo.
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@dankcushions Sorry thought if it had more examples it would get looked into quicker! I removed my comment. I am also using the latest source built version of this core so ill make sure I let them know.
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@Refazeshot1
You can comment under the report i have open in github.
Your description of the issue was better than mine, i don't speak very good english. Thanks. -
The Developer fixed the issue with Suikoden II and another issue with Philosoma. Also said that :
The intermittent stutter/slowdowns are dynarec related, when the game loads new code it has to be recompiled from MIPS to ARM.
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I was shocked how fast he worked and how quick the issues was resolved. Thanks everyone.
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thanks very much for the reports! pcsx_rearmed continues to get better :)
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