lr-flycast binary file update 8 mar
-
Ok, If that is the case, good idea renaming and suggesting a separate module-script for pi4 and higher.
-
@barbudreadmon If i remember correct, the issue affect and RPi4. It was something to do with some games that was crashing back to ES. This old topic has few info : https://retropie.org.uk/forum/topic/32070/sega-smash-pack-vol-1-for-dreamcast . Thanks
-
@windg the only related issue i found is https://github.com/flyinghead/flycast/issues/559 : a commit was made to offload palette calculation to the gpu, and it seems to have caused issues with a few gpus with poor drivers.
The topic you linked seems to be about a regression on a winCE game (which might have been fixed since then if it was properly reported to flyinghead ?). My understanding from reading https://retropie.org.uk/forum/post/272277 is that support for winCE games was totally dropped when it was decided to revert to the old/dead repo.
-
@barbudreadmon Ah, no wonder it won't run on a pi5. It's an older build. I'm using redream for now.
-
@Darksavior did you get your pi 5 already? How you finding it? Can you do significant resolution boosts on redream?
-
@retropieuser555 I don't want to derail the thread so you can ask further questions in the pi5 thread or another, but I preordered it on the 28th and it arrived yesterday. I haven't tried redream's internal resolution boost. I think you need to pay for it. I would rather try flycast instead and see if I can use a crt shader on it without any slowdowns.
-
@Darksavior Oh also, I tried standalone Flycast on my pi4B bookworm 64bit, it builds fine. Crazy Taxi was pretty solid, dipped to around 45fps when had loads going on. Resident Evil 2 is a big slideshow (around 13fps).
So it doesn't build at all on pi5? I only used the standard cmake, make instructions from the standalone Flycast github, nothing special
-
@retropieuser555 lr-flycast? It builds. It crashes when loading a game with some message "debugbreak" or something. Retropie isn't made for the pi5 yet so I'll wait.
I know of the standalone flycast but the script I tried a while back was never finished so games won't directly load from ES.
-
@Darksavior So this was what I did to build
flycast
on pi 4 64 bit bookworm. Wonder if it'll work for you on pi5:-cd RetroPie-Setup git clone https://github.com/flyinghead/flycast.git cd flycast git submodule update --init --recursive mkdir build && cd build cmake .. make
I then took the
flycast
file I'd built and moved it into/opt/retropie/emulators/flycast/bin/
to tidy that up, then changed the dreamcastemulators.cfg
config and added this line inflycast = " /opt/retropie/emulators/flycast/bin/flycast -config window:fullscreen=yes %ROM%"
Lastly I went into
/home/pi/.local/share/flycast
and added the Dreamcast bios files into there. You could probably create a symlink to there from your DC Bios folder if you wanted to clean that up.Now standalone flycast worked for me from EmulationStation, if you hit tab on a keyboard you'll get the settings menu up and can edit lightguns, video resolution, vsync and all that good stuff.
-
@retropieuser555 I got some errors running cmake. It's fine. I'll use cmitu's incomplete script.
-
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.