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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    lr-flycast binary file update 8 mar

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    @retropie@lr-flycast@update
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    • F
      Folly @barbudreadmon
      last edited by Folly

      @barbudreadmon

      Ok, If that is the case, good idea renaming and suggesting a separate module-script for pi4 and higher.

      1 Reply Last reply Reply Quote 0
      • windgW
        windg @barbudreadmon
        last edited by windg

        @barbudreadmon If i remember correct, the issue affect and RPi4. It was something to do with some games that was crashing back to ES. This old topic has few info : https://retropie.org.uk/forum/topic/32070/sega-smash-pack-vol-1-for-dreamcast . Thanks

        My English isn't at a good level.

        B 1 Reply Last reply Reply Quote 0
        • B
          barbudreadmon @windg
          last edited by

          @windg the only related issue i found is https://github.com/flyinghead/flycast/issues/559 : a commit was made to offload palette calculation to the gpu, and it seems to have caused issues with a few gpus with poor drivers.

          The topic you linked seems to be about a regression on a winCE game (which might have been fixed since then if it was properly reported to flyinghead ?). My understanding from reading https://retropie.org.uk/forum/post/272277 is that support for winCE games was totally dropped when it was decided to revert to the old/dead repo.

          FBNeo developer - github - forum

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          • DarksaviorD
            Darksavior @barbudreadmon
            last edited by

            @barbudreadmon Ah, no wonder it won't run on a pi5. It's an older build. I'm using redream for now.

            retropieuser555R 1 Reply Last reply Reply Quote 0
            • retropieuser555R
              retropieuser555 @Darksavior
              last edited by

              @Darksavior did you get your pi 5 already? How you finding it? Can you do significant resolution boosts on redream?

              Pi 5 4GB

              Retroflag GPI with raspberry pi zero 2 w/ wifi

              Retroachievements:- lovelessrapture

              DarksaviorD 1 Reply Last reply Reply Quote 1
              • DarksaviorD
                Darksavior @retropieuser555
                last edited by Darksavior

                @retropieuser555 I don't want to derail the thread so you can ask further questions in the pi5 thread or another, but I preordered it on the 28th and it arrived yesterday. I haven't tried redream's internal resolution boost. I think you need to pay for it. I would rather try flycast instead and see if I can use a crt shader on it without any slowdowns.

                retropieuser555R 1 Reply Last reply Reply Quote 1
                • retropieuser555R
                  retropieuser555 @Darksavior
                  last edited by

                  @Darksavior Oh also, I tried standalone Flycast on my pi4B bookworm 64bit, it builds fine. Crazy Taxi was pretty solid, dipped to around 45fps when had loads going on. Resident Evil 2 is a big slideshow (around 13fps).

                  So it doesn't build at all on pi5? I only used the standard cmake, make instructions from the standalone Flycast github, nothing special

                  Pi 5 4GB

                  Retroflag GPI with raspberry pi zero 2 w/ wifi

                  Retroachievements:- lovelessrapture

                  DarksaviorD 1 Reply Last reply Reply Quote 0
                  • DarksaviorD
                    Darksavior @retropieuser555
                    last edited by

                    @retropieuser555 lr-flycast? It builds. It crashes when loading a game with some message "debugbreak" or something. Retropie isn't made for the pi5 yet so I'll wait.

                    I know of the standalone flycast but the script I tried a while back was never finished so games won't directly load from ES.

                    retropieuser555R 1 Reply Last reply Reply Quote 0
                    • retropieuser555R
                      retropieuser555 @Darksavior
                      last edited by

                      @Darksavior So this was what I did to build flycast on pi 4 64 bit bookworm. Wonder if it'll work for you on pi5:-

                      cd RetroPie-Setup
                      
                      git clone https://github.com/flyinghead/flycast.git
                      
                      cd flycast
                      
                      git submodule update --init --recursive
                      
                      mkdir build && cd build
                      
                      cmake ..
                      
                      make
                      

                      I then took the flycast file I'd built and moved it into /opt/retropie/emulators/flycast/bin/ to tidy that up, then changed the dreamcast emulators.cfg config and added this line in

                      flycast = " /opt/retropie/emulators/flycast/bin/flycast -config window:fullscreen=yes %ROM%"
                      

                      Lastly I went into /home/pi/.local/share/flycast and added the Dreamcast bios files into there. You could probably create a symlink to there from your DC Bios folder if you wanted to clean that up.

                      Now standalone flycast worked for me from EmulationStation, if you hit tab on a keyboard you'll get the settings menu up and can edit lightguns, video resolution, vsync and all that good stuff.

                      Pi 5 4GB

                      Retroflag GPI with raspberry pi zero 2 w/ wifi

                      Retroachievements:- lovelessrapture

                      DarksaviorD 1 Reply Last reply Reply Quote 1
                      • DarksaviorD
                        Darksavior @retropieuser555
                        last edited by

                        @retropieuser555 I got some errors running cmake. It's fine. I'll use cmitu's incomplete script.

                        1 Reply Last reply Reply Quote 1
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