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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Exit every Emulator with "escape" key

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    exit gameretroarch.cfgretropieretroarch
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    • edmaul69E
      edmaul69 @Endprodukt
      last edited by edmaul69

      @Endprodukt you nul'ed out the controller hotkey. if you want to still be able to use the controller hotkey button to be able to get into the rgui then remove the hotkey btn line you nul'ed out and add this:

      Input_enable_hotkey = "escape"
      
      1 Reply Last reply Reply Quote 1
      • TheStrayMongrelT
        TheStrayMongrel
        last edited by

        Fantastic guys, that was something i was wondering about also. Had the escape key mapped fine in mame4all but not fba, snes, nes.

        input_enable_hotkey = "escape"
        input_exit_emulator = "escape"

        in the individual emulator configs worked a treat.

        Im keen to get a pause button going also, thought i might use the 2p coin button for that maybe. Do you know if there is a pause option in Retroarch, dont recall seeing an option in the retroarch gui?

        thxagain

        Raspberry Pi 2 B+

        FloobF 1 Reply Last reply Reply Quote 0
        • FloobF
          Floob @TheStrayMongrel
          last edited by

          @TheStrayMongrel
          Yep

          # Toggle between paused and non-paused state
          # input_pause_toggle = p
          

          Please read the Docs before asking a new question.
          RetroPie Help Guides: https://goo.gl/3gcNsT

          AndersHPA 1 Reply Last reply Reply Quote 1
          • TheStrayMongrelT
            TheStrayMongrel
            last edited by

            Excellente, Thanks @Floob

            Raspberry Pi 2 B+

            edmaul69E 1 Reply Last reply Reply Quote 0
            • edmaul69E
              edmaul69 @TheStrayMongrel
              last edited by

              @TheStrayMongrel only problem with that is if you have to have the hotkey to use pause toggle you will need to place the hotkey to something other than escape. Unless your arcade controls are a controller and not a "keyboard"

              TheStrayMongrelT 1 Reply Last reply Reply Quote 0
              • TheStrayMongrelT
                TheStrayMongrel @edmaul69
                last edited by

                @edmaul69 Oh yeah definitely, will likely put it to the default player 2 coin button, which is 6 on the keyboard from memory. I'm guessing I'll likely have to disable the existing add credits function it currently has. Would be great to have dual functions on the exit buttons where a press causes the game to pause, and hold it down for 3 or 4 seconds causes the game to exit... is that something that's doable?

                Raspberry Pi 2 B+

                D 1 Reply Last reply Reply Quote 0
                • D
                  dsstrainer @TheStrayMongrel
                  last edited by

                  @TheStrayMongrel You just need to set the hotkey to "nul" then your escape and pause keys will work without any hotkey needed

                  RetroPie v4.2 • RPi3 Model B • 5.1V 2.5A PSU • 8GB SanDisk class 10 microSD • 16GB External USB Thumb Drive
                  Roms, images and configs stored in USB and symlinked from normal microsd location
                  Xarcade Keyboard encoder + Zero Delay Joystick encoder

                  1 Reply Last reply Reply Quote 0
                  • BuZzB
                    BuZz administrators
                    last edited by

                    note that this can be done from retropie-setup -

                    Configuration / Tools -> RetroArch -> Configure keyboard hotkey behaviour for RetroArch

                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                    D 1 Reply Last reply Reply Quote 0
                    • D
                      dsstrainer @BuZz
                      last edited by

                      @BuZz said in Exit every Emulator with "escape" key:

                      note that this can be done from retropie-setup -

                      Configuration / Tools -> RetroArch -> Configure keyboard hotkey behaviour for RetroArch

                      How does this translate to the retroarch.cfg file? Will this write "nul" in the field?

                      RetroPie v4.2 • RPi3 Model B • 5.1V 2.5A PSU • 8GB SanDisk class 10 microSD • 16GB External USB Thumb Drive
                      Roms, images and configs stored in USB and symlinked from normal microsd location
                      Xarcade Keyboard encoder + Zero Delay Joystick encoder

                      BuZzB 1 Reply Last reply Reply Quote 0
                      • BuZzB
                        BuZz administrators @dsstrainer
                        last edited by

                        @dsstrainer if you choose Hotkeys enabled. (default) it will do

                        input_enable_hotkey = "nul"
                        input_exit_emulator = "escape"
                        input_menu_toggle = "f1"
                        

                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                        D 1 Reply Last reply Reply Quote 1
                        • D
                          dsstrainer @BuZz
                          last edited by

                          @BuZz Ah ok thanks for the info :)

                          RetroPie v4.2 • RPi3 Model B • 5.1V 2.5A PSU • 8GB SanDisk class 10 microSD • 16GB External USB Thumb Drive
                          Roms, images and configs stored in USB and symlinked from normal microsd location
                          Xarcade Keyboard encoder + Zero Delay Joystick encoder

                          1 Reply Last reply Reply Quote 0
                          • AndersHPA
                            AndersHP
                            last edited by

                            Since we're talking of both pause and escape, I wanted to know if there's a possibility to add a "hold to escape" function to a button, instead of using one button as escape only.

                            I'm having a center button on my arcade, and wanted it to act as a pause key, with the hold to escape functionality. Can this be done?

                            My "Bubble Bobble" Themed Bartop Arcade
                            My Gameboy

                            mediamogulM 1 Reply Last reply Reply Quote 0
                            • mediamogulM
                              mediamogul Global Moderator @AndersHP
                              last edited by mediamogul

                              @AndersHP said in Exit every Emulator with "escape" key:

                              I wanted to know if there's a possibility to add a "hold to escape" function to a button

                              This can be done with xboxdrv, provided that your arcade controls register as joystick input and not keyboard input.

                              From the xboxdrv manpage:

                              delay:TIME
                              A button has to be held down for TIME milliseconds before it will
                              emit an event, press events shorter then that will be ignored.

                              Example:

                              --ui-buttonmap start^delay:325=KEY_ESC
                              

                              In the example above, the 'start' button has been mapped to send the 'escape' key after being pressed for longer than 325 milliseconds.

                              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                              hiulitH 1 Reply Last reply Reply Quote 1
                              • AndersHPA
                                AndersHP @Floob
                                last edited by

                                @Floob Could the pause button be made without the hotkey being pressed first? Like a dedicated Pause button?

                                My "Bubble Bobble" Themed Bartop Arcade
                                My Gameboy

                                FloobF 1 Reply Last reply Reply Quote 0
                                • FloobF
                                  Floob @AndersHP
                                  last edited by

                                  @AndersHP said in Exit every Emulator with "escape" key:

                                  @Floob Could the pause button be made without the hotkey being pressed first? Like a dedicated Pause button?

                                  Yes, but you either have "enable hotkeys" on or not, so on your setup will either perform the shortcut action in conjunction with a hotkey, or will perform the action presses on its own. You cant mix and match.
                                  With my arcade setup I use dedicated hotkeys, and on my portable Pi setup I use the enable hotkey function as I rarely use the keyboard.

                                  ?t=2138

                                  Please read the Docs before asking a new question.
                                  RetroPie Help Guides: https://goo.gl/3gcNsT

                                  1 Reply Last reply Reply Quote 0
                                  • hiulitH
                                    hiulit @mediamogul
                                    last edited by

                                    @mediamogul Is there any way to achieve the same effect without using xboxdrv?

                                    My little contributions to the RetroPie project:

                                    • Shell-Script-Boilerplate
                                    • Fun-Facts-Splashscreens
                                    • Limit-Last-Played-Games
                                    mediamogulM 1 Reply Last reply Reply Quote 0
                                    • mediamogulM
                                      mediamogul Global Moderator @hiulit
                                      last edited by

                                      @hiulit

                                      I think to get this level of universal control, you'd have to use an external mapping solution of some kind. If xboxdrv isn't an option for you, you might want to look at Linux Joystick Mapper.

                                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                      hiulitH 1 Reply Last reply Reply Quote 0
                                      • hiulitH
                                        hiulit @mediamogul
                                        last edited by

                                        @mediamogul Thanks for your quick reply! It's not that xboxdrv is not an option for me, it's just that I wanted to know if there was the possibility to do this easier :) I think I read once someone mentioning that it could be done but I can't seem to find it..

                                        My little contributions to the RetroPie project:

                                        • Shell-Script-Boilerplate
                                        • Fun-Facts-Splashscreens
                                        • Limit-Last-Played-Games
                                        mediamogulM 1 Reply Last reply Reply Quote 0
                                        • mediamogulM
                                          mediamogul Global Moderator @hiulit
                                          last edited by

                                          @hiulit

                                          If you find it, post back. I'm always interested in simplifying where I can myself.

                                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                          1 Reply Last reply Reply Quote 0
                                          • CybermenC
                                            Cybermen
                                            last edited by

                                            Hello, I know the topic is a bit older. But which GPIO pins should the exit button be connected to make it work? Do you have to do anything else if you want to have an exit button?

                                            1 Reply Last reply Reply Quote 0
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