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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    GameCube/Wii Error: Mario Part 5

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    ls-dolphinmario partygamecubewiimario
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    • ExarKunIvE
      ExarKunIv @Nash
      last edited by

      @Nash ill can add this to my RetroPie-Extra if you are ok with that

      RapidEdwin08R N 2 Replies Last reply Reply Quote 1
      • RapidEdwin08R
        RapidEdwin08 @ExarKunIv
        last edited by RapidEdwin08

        @ExarKunIv it still needs some work...
        There's missing font and png errors at startup we need to look into, but it plays RE4 fairly well after.
        I have not had a chance to look into them yet, but here are the Errors.

        Font Error:

        Error: Trying to access Windows-1252 fonts but they are not loaded. Games may not show fonts correctly, or crash.
        

        PNG Error Log: Full Log Here

        Could not find resource: /usr/local/share/dolphin-emu/sys/Resources/nobanner.png
        

        Raspberry Pi B, Pi B+, Pi2 B, Pi3 B, Pi3 B+, Pi Zero W, Pi4 (4GB/8GB), Pi5 (8GB/16GB), Pi Zero 2 W, GPi V1, minisforum GK50 / RetroPie 4.8.x

        ExarKunIvE 1 Reply Last reply Reply Quote 0
        • ExarKunIvE
          ExarKunIv @Nash
          last edited by

          This post is deleted!
          1 Reply Last reply Reply Quote 0
          • ExarKunIvE
            ExarKunIv @RapidEdwin08
            last edited by

            @RapidEdwin08 thats the point of my repo. if i waited for everything to work perfectly it would be a very small collection

            RapidEdwin08R 1 Reply Last reply Reply Quote 0
            • RapidEdwin08R
              RapidEdwin08 @ExarKunIv
              last edited by

              @ExarKunIv ...and we are grateful...
              I managed to address the errors already.
              Will be posting when I get a chance.
              Feel free to use.

              Raspberry Pi B, Pi B+, Pi2 B, Pi3 B, Pi3 B+, Pi Zero W, Pi4 (4GB/8GB), Pi5 (8GB/16GB), Pi Zero 2 W, GPi V1, minisforum GK50 / RetroPie 4.8.x

              1 Reply Last reply Reply Quote 0
              • RapidEdwin08R
                RapidEdwin08 @Nash
                last edited by RapidEdwin08

                @Nash I took the liberty of updating the install script you posted to workaround the Font and PNG Errors previously mentioned, as well as a few other changes...
                Can now run dophin-rpi without those errors at startup.
                Thanks again for sharing as I was not aware of this fork.

                dolphin-rpi.sh
                /dolphin-rpi/01_font_alerts.diff

                Raspberry Pi B, Pi B+, Pi2 B, Pi3 B, Pi3 B+, Pi Zero W, Pi4 (4GB/8GB), Pi5 (8GB/16GB), Pi Zero 2 W, GPi V1, minisforum GK50 / RetroPie 4.8.x

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                • N
                  Nash @ExarKunIv
                  last edited by

                  @ExarKunIv Good idea but i'm not the author of this script. I think I found it in this forum but I don't remember the topic. All credits go to the guys who worked on it

                  sugarfreeS 1 Reply Last reply Reply Quote 0
                  • N
                    Nash @RapidEdwin08
                    last edited by Nash

                    @RapidEdwin08 Thanks, I will try that.

                    I have difficulties to setup hotkeys with 2 buttons in dolphin-configure and dolphin-rpi-editor. Only one button works. (This is not specific to your script, I just need help from the begining for that)

                    RapidEdwin08R 1 Reply Last reply Reply Quote 0
                    • sugarfreeS
                      sugarfree @Nash
                      last edited by

                      @Nash I think this is the topic:
                      :https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5/165?_=1741784929258

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                      • N
                        Nash @sugarfree
                        last edited by

                        @sugarfree Yes I think it is.

                        1 Reply Last reply Reply Quote 0
                        • RapidEdwin08R
                          RapidEdwin08 @Nash
                          last edited by RapidEdwin08

                          @Nash Same issue, but I was able to modify the profile.ini for the Hotkeys manually with success.

                          Here's a sample of my xbox360.ini in the Hotkeys Directory:

                          /home/pi/DolphinConfig5.0/Config/Profiles/Hotkeys/xbox360.ini
                          /home/pi/DolphinConfig5.0/Config/Hotkeys.ini

                          Keys/Toggle Pause = `Button 6` & `Button 3`
                          Keys/Stop = `Button 6` & `Button 1`
                          Keys/Reset = `Button 6` & `Button 0`
                          Keys/Toggle Fullscreen = `Button 6` & `Button 2`
                          Keys/Take Screenshot = `Button 6` & `Button 8`
                          Keys/Exit = `Button 6` & `Button 7`
                          

                          On my Xbox360 gamepad,
                          Button 6 is Select/Back
                          Button 7 is Start

                          Raspberry Pi B, Pi B+, Pi2 B, Pi3 B, Pi3 B+, Pi Zero W, Pi4 (4GB/8GB), Pi5 (8GB/16GB), Pi Zero 2 W, GPi V1, minisforum GK50 / RetroPie 4.8.x

                          N G 2 Replies Last reply Reply Quote 0
                          • sugarfreeS
                            sugarfree
                            last edited by

                            I remember that to set up hotkeys, you have to do this: https://retropie.org.uk/forum/post/301035.

                            1 Reply Last reply Reply Quote 0
                            • ExarKunIvE
                              ExarKunIv
                              last edited by

                              i have added it to my repo. if any changes come up. i will edit it

                              1 Reply Last reply Reply Quote 2
                              • N
                                Nash @RapidEdwin08
                                last edited by

                                @RapidEdwin08 @sugarfree Thanks, it works.

                                1 Reply Last reply Reply Quote 0
                                • G
                                  gvx64 @RapidEdwin08
                                  last edited by

                                  @RapidEdwin08 I know I am a bit late to this but I just wanted to mention that for RE4 I have heard that you might have some difficulty swapping discs in dolphin-rpi when you get to the end of the first disc as the game doesn't update the save file upon completing the firs disc (it's one of the games that insists you swap discs with the console on). I added m3u file support to dolphin-rpi a while back to address this complete with auto-disc changing, but I just wanted to mention that the m3u file needs to be written in linux (not windows). For example:

                                  sudo nano /home/pi/RetroPie/roms/gc/RE4.m3u
                                  type in the following text:

                                  RE4_1.ciso
                                  RE4_2.ciso

                                  Windows has different line-ending characters and so the m3u file will not be interpreted properly in dolphin-rpi. This is confusing because I believe that later versions of dolphin-emu can handle windows m3u files on linux builds but that is not the case for dolphin-rpi which can has an early m3u implementation and where files must be written on linux systems.

                                  N 2 Replies Last reply Reply Quote 1
                                  • N
                                    Nash @gvx64
                                    last edited by Nash

                                    @gvx64 With Notepad++ on Windows we can convert line-ending (windows, linux, or mac) for a text file.

                                    Menu Edit, EOL conversion, Unix (LF)

                                    1 Reply Last reply Reply Quote 1
                                    • G
                                      gvx64 @RapidEdwin08
                                      last edited by gvx64

                                      @Nash, thanks for mentioning that. I wasn't aware of that feature.

                                      @RapidEdwin08 said in GameCube/Wii Error: Mario Part 5:

                                      @Nash I took the liberty of updating the install script you posted to workaround the Font and PNG Errors previously mentioned, as well as a few other changes...
                                      Can now run dophin-rpi without those errors at startup.
                                      Thanks again for sharing as I was not aware of this fork.

                                      dolphin-rpi.sh
                                      /dolphin-rpi/01_font_alerts.diff

                                      Thank you for the improvements to the script. I never got around to fixing the missing .png error.

                                      I appreciate you adding this to your RetroPie-Extras repo. This will give dolphin-rpi a lot more visibility.

                                      Just to summarize all of the improvements to date that I have either identified or that have been brought to my attention that dolphin-rpi offers over current dolphin-emu builds:

                                      Mario Kart Double Dash - corrects blue tint
                                      Resident Evil 4 - corrects white textures
                                      Mario Golf Toadstool Tour - corrects invisible golfers
                                      Metroid Prime - corrects invisible map screen (probably also applies to Metroid Prime 2, but I haven't verified yet)
                                      Zelda Twilight Princess (Gamecube version) - corrects blacked out map in corner of screen
                                      Bomberman Generations - corrects black menus (reported by retropieuser555)
                                      Sonic Adventure DX - not clear what the issue that it fixes (reported by retropieuser555)
                                      The Last Story (Wii) - speedhack implemented to allow improved performance.

                                      N 1 Reply Last reply Reply Quote 1
                                      • N
                                        Nash @gvx64
                                        last edited by Nash

                                        @gvx64 It is exactly "RE4_1.ciso" and "RE4_2.ciso" or "name_of_the_rom_disk1.ciso" and "name_of_the_rom_disk2.ciso" ?

                                        Thanks again for your work, i'm very happy to re-play RE4 on my Pi.

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                                        • N
                                          Nash @gvx64
                                          last edited by Nash

                                          @gvx64 If you search anothers games to debug, can I suggest Rogue Squadron 3 - Rebel Strike and Splinter Cell Chaos Theory on Gamecube.

                                          Rebel Strike runs on original Dolphin but pink loading screens and performances issues in training mission, or mission not start.
                                          On Dolphin-rpi, green loading screens, dancing intro is very slow and game crash sometimes when skipped. Menu is also very slow and crash everytime.

                                          Chaos Theory runs fine with your Dolphin-rpi, but have a dark filter in menu and game (very slow in original Dolphin, but no dark screen).

                                          I also have right trigger problem in "Splinter Cell 1" (not Chaos Theory) in training level. I can draw pistol but I can't shoot (Maybe it's me who don't understand something).

                                          Map in Metroid Prime 2 - Echoes is fixed, but now game is slow with sound stuttering.

                                          And F-Zero GX have performance issues in both emulators Dolphin and Dolphin-rpi.

                                          I am on overclocked Pi5 8go, Bookworm Lite 64, Retropie 4.8.9.

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                                          • G
                                            gvx64 @Nash
                                            last edited by gvx64

                                            @Nash You should be able to use different game file names (and formats) from what I listed above, although I would recommend leaving space characters out of your filenames just to be safe. For example, this m3u file should also work:

                                            BatenKaitosEternalWings.m3u contains the following text:

                                            BatenKaitosEternalWingsDisc01.rvz
                                            BatenKaitosEternalWingsDisc02.rvz
                                            

                                            Again, I would recommend creating the .m3u file using nano on the Pi.

                                            1 Reply Last reply Reply Quote 0
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