GameCube/Wii Error: Mario Part 5
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@RapidEdwin08 Thanks, I will try that.
I have difficulties to setup hotkeys with 2 buttons in dolphin-configure and dolphin-rpi-editor. Only one button works. (This is not specific to your script, I just need help from the begining for that)
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@Nash I think this is the topic:
:https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5/165?_=1741784929258 -
@sugarfree Yes I think it is.
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@Nash Same issue, but I was able to modify the profile.ini for the Hotkeys manually with success.
Here's a sample of my xbox360.ini in the Hotkeys Directory:
/home/pi/DolphinConfig5.0/Config/Profiles/Hotkeys/xbox360.ini
/home/pi/DolphinConfig5.0/Config/Hotkeys.iniKeys/Toggle Pause = `Button 6` & `Button 3` Keys/Stop = `Button 6` & `Button 1` Keys/Reset = `Button 6` & `Button 0` Keys/Toggle Fullscreen = `Button 6` & `Button 2` Keys/Take Screenshot = `Button 6` & `Button 8` Keys/Exit = `Button 6` & `Button 7`
On my Xbox360 gamepad,
Button 6 is Select/Back
Button 7 is Start -
I remember that to set up hotkeys, you have to do this: https://retropie.org.uk/forum/post/301035.
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i have added it to my repo. if any changes come up. i will edit it
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@RapidEdwin08 @sugarfree Thanks, it works.
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@RapidEdwin08 I know I am a bit late to this but I just wanted to mention that for RE4 I have heard that you might have some difficulty swapping discs in dolphin-rpi when you get to the end of the first disc as the game doesn't update the save file upon completing the firs disc (it's one of the games that insists you swap discs with the console on). I added m3u file support to dolphin-rpi a while back to address this complete with auto-disc changing, but I just wanted to mention that the m3u file needs to be written in linux (not windows). For example:
sudo nano /home/pi/RetroPie/roms/gc/RE4.m3u
type in the following text:RE4_1.ciso
RE4_2.cisoWindows has different line-ending characters and so the m3u file will not be interpreted properly in dolphin-rpi. This is confusing because I believe that later versions of dolphin-emu can handle windows m3u files on linux builds but that is not the case for dolphin-rpi which can has an early m3u implementation and where files must be written on linux systems.
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@gvx64 With Notepad++ on Windows we can convert line-ending (windows, linux, or mac) for a text file.
Menu Edit, EOL conversion, Unix (LF)
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@Nash, thanks for mentioning that. I wasn't aware of that feature.
@RapidEdwin08 said in GameCube/Wii Error: Mario Part 5:
@Nash I took the liberty of updating the install script you posted to workaround the Font and PNG Errors previously mentioned, as well as a few other changes...
Can now run dophin-rpi without those errors at startup.
Thanks again for sharing as I was not aware of this fork.Thank you for the improvements to the script. I never got around to fixing the missing .png error.
I appreciate you adding this to your RetroPie-Extras repo. This will give dolphin-rpi a lot more visibility.
Just to summarize all of the improvements to date that I have either identified or that have been brought to my attention that dolphin-rpi offers over current dolphin-emu builds:
Mario Kart Double Dash - corrects blue tint
Resident Evil 4 - corrects white textures
Mario Golf Toadstool Tour - corrects invisible golfers
Metroid Prime - corrects invisible map screen (probably also applies to Metroid Prime 2, but I haven't verified yet)
Zelda Twilight Princess (Gamecube version) - corrects blacked out map in corner of screen
Bomberman Generations - corrects black menus (reported by retropieuser555)
Sonic Adventure DX - not clear what the issue that it fixes (reported by retropieuser555)
The Last Story (Wii) - speedhack implemented to allow improved performance. -
@gvx64 It is exactly "RE4_1.ciso" and "RE4_2.ciso" or "name_of_the_rom_disk1.ciso" and "name_of_the_rom_disk2.ciso" ?
Thanks again for your work, i'm very happy to re-play RE4 on my Pi.
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@gvx64 If you search anothers games to debug, can I suggest Rogue Squadron 3 - Rebel Strike and Splinter Cell Chaos Theory on Gamecube.
Rebel Strike runs on original Dolphin but pink loading screens and performances issues in training mission, or mission not start.
On Dolphin-rpi, green loading screens, dancing intro is very slow and game crash sometimes when skipped. Menu is also very slow and crash everytime.Chaos Theory runs fine with your Dolphin-rpi, but have a dark filter in menu and game (very slow in original Dolphin, but no dark screen).
I also have right trigger problem in "Splinter Cell 1" (not Chaos Theory) in training level. I can draw pistol but I can't shoot (Maybe it's me who don't understand something).
Map in Metroid Prime 2 - Echoes is fixed, but now game is slow with sound stuttering.
And F-Zero GX have performance issues in both emulators Dolphin and Dolphin-rpi.
I am on overclocked Pi5 8go, Bookworm Lite 64, Retropie 4.8.9.
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