RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    About Force-Feedback

    Scheduled Pinned Locked Moved Help and Support
    controller confrumble
    3 Posts 2 Posters 130 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • sirhenrythe5thS
      sirhenrythe5th
      last edited by

      Hi there folks and regards to the community,

      i am pretty used to retropie and learned a lot in the past 13 years.
      But there is one thing i never cared of: the FF-Functions of a gamepad, aka "rumble"-Option.

      Until yesterday...as an Achievement-addicted gamer i always have a look what great games, with achievement-support, i could have missed.
      Done that way - oh!, "Tokyo Extreme Racer 1" for Dreamcast is one of those i did not own in our days.

      Added, started...and guess what: for the first time ever since i am tindering with retropie, the gamepad rumbled(!!!!)
      From out of nowhere - it just began to vibe by default/just playing the game.
      I did not force it or did any changes on my Setup, o
      It just worked by default with this game.
      Never did this before o.O

      So....if it seems to work in general, as i just learned: what do i have to do to make it work in all games that generally support FF when using the genuine Hardware?

      System-Info:
      RP5, Retropie manually installed, updated 2 days ago via "Update-》Update all installed packages" (including OS), 8BitDo SN30Pro as Controller.

      -- Retro-Achievements Username: SirALX --
      RetroRatio: 1.88
      Started Games beaten: 2,47%
      Site Rank: 4382/93743 ranked users (TOP 4.76%)
      Last seen in [The Legend of Zelda: Lost in Time (HACK) [N64], exploring Hyrule at Night]

      mituM 1 Reply Last reply Reply Quote 0
      • mituM mitu moved this topic from General Discussion and Gaming on
      • mituM
        mitu Global Moderator @sirhenrythe5th
        last edited by

        @sirhenrythe5th said in About Force-Feedback:

        So....if it seems to work in general, as i just learned: what do i have to do to make it work in all games that generally support FF when using the genuine Hardware?

        I think the pre-requisite - on the emulation side - is to make sure the input port on the RetroArch side is set to a device that supports rumble. If you're using a standalone emulator, the configuration may be different.

        sirhenrythe5thS 1 Reply Last reply Reply Quote 0
        • sirhenrythe5thS
          sirhenrythe5th @mitu
          last edited by

          @mitu thanks once more for your response.
          The only stand-alone emulator that i am using is Amiberry, all the others are lr-ports.
          In some way i am forced to use only lr-ports, because i am addicted to retro-achievements :)

          In my first year of RetroPie i used two PS3-SixAxxis Pads, because i allready had them. They have nor umble at all, so the topic was not relevant for me.

          Since 2013 i am using 8BitDo SN30Pro-Pads constantly.
          I started 100s of PSX- and -DC Games over the years, but these pads never rumbled at all.
          Since yesterday, "Tokyo Extreme Racer 1" for the DC brings the pad on fire :D
          But it is the only game doing this.

          My guess: these Pads are able to rumble (everyone knows that) but seems highly incompatible to RA-FF-Functions.
          With a Ratio of 1:500 it works ;D
          I could imagine that as soon as i buy a more popular pad (XBOX, Switch, ...) it will rumble all the time.

          -- Retro-Achievements Username: SirALX --
          RetroRatio: 1.88
          Started Games beaten: 2,47%
          Site Rank: 4382/93743 ranked users (TOP 4.76%)
          Last seen in [The Legend of Zelda: Lost in Time (HACK) [N64], exploring Hyrule at Night]

          1 Reply Last reply Reply Quote 0
          • First post
            Last post

          Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

          Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.