Freezing when editing MetaData
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@meleu So you're saying to shut the save Metadata off? But then any editing I do won't be saved?!? will it?
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@Dominus said in Freezing when editing MetaData:
@meleu So you're saying to shut the save Metadata off?
I'm suggesting you to disable the ES "save metadata ON EXIT" feature.
I think if you read the entire thread you'll understand. Some "trial and error" is recommended too. ;-)
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@meleu Hmm it seems to be working so far actually! Thanks. I thought that option is how you save any edits you make to the MetaData, or is it just for the times played, last time played etc? So really it has nothing to do with splitting my GPU then? If so that is a relief! Thanks!
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Well I switched back to the Simple theme, but it still seems to do it even with "Save metadata on exit" off. I'll test it out in Carbon next and see if it still does it.
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@Dominus said in Freezing when editing MetaData:
Well I switched back to the Simple theme, but it still seems to do it even with "Save metadata on exit" off. I'll test it out in Carbon next and see if it still does it.
Well unfortunately even on Carbon I still have the same problem. Heck even hitting 'Select' on a rom to view the options froze. Anyone else have any other ideas? Does anyone know if raising the GPU split would cause a problem with anything else? Maybe it's too high at 512?
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It's possible a bug was introduced with: https://github.com/RetroPie/EmulationStation/commit/77ad01c12cb1eeb6f0569c4970ab3f73b804383d but I haven't been able to test to confirm. Otherwise I'm going to go with user error
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@Dominus did you update your emulationstation recently?
What's your RetroPie version?
The PR @herb_fargus mentioned was merged 11 days ago. -
I tried reproducing this with latest ES build but it runs fine. I would also like to know if you're on the latest ES. Is there anything weird showing up in your log?
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@jacobfk20 I'm using just 4.0, I see 4.0.2 is out now, should I update to it and hope that fixes it? I noticed it just recently started it since I added more systems. Do you have 30 or more on yours?
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@jacobfk20 I haven't checked the log or seen any errors when restarting or going to prompt.
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@Dominus said in Freezing when editing MetaData:
@jacobfk20 I'm using just 4.0
So it's not the PR mentioned. @Dominus thanks for putting it clearly.
I noticed it just recently started it since I added more systems.
Uhmm... it seems to be something related to your big collection of systems. Not sure if updating would solve your problem, but I suggest a try. Recently the RetroPie fork emulationstation got two updates related to optmizations when using big gamelists...
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@meleu hardware limitations are hardware limitations. Until the software is coded differently there isn't much that can be done short of upping gpu or limiting systems. The updates to carbon have limited the amount of systems as well so the glow can be removed to improve processing but there is only so much you can do.
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@herb_fargus said in Freezing when editing MetaData:
Until the software is coded differently there isn't much that can be done short of upping gpu or limiting systems.
I'm talking exactly about software being coded differently. Specifically these PRs:
https://github.com/RetroPie/EmulationStation/pull/59
https://github.com/RetroPie/EmulationStation/pull/65 -
@meleu those have nothing to do with VRAM or dynamic image loading which is what causes emulationstation to freeze.
Unless you're referring to when it "freezes" while it is loading all the metadata. OP try updating emulationstation from source and see if the metadata changes speed anything up.
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the glow can be removed to improve processing but there is only so much you can do.
Surprisingly, turning off the 'Onscreen Help' option improves processing quite a bit as well.
Are the recent changes to how Emulation Station saves metadata available in a source update? I've been looking forward to trying that. You guys really seem to be doing some amazing work on that front.
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I keep forgetting about this problem... Yeah, ES just wasn't built with this many systems installed in mind. It can be done though! I'd like to tackle that problem but when I have time to work on ES it is mostly for Gridview. @dominus, I'm just curious.. but could you enabled FPS in UI settings and tell me how much VRAM you are using right as it freezes?
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@jacobfk20
70.9fps, 14.11ms
VRAM: 189.04mb (texs: 147.09mb, fonts: 41.94mb)I am going to try to do the update here later today too.
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@herb_fargus , @jacobfk20 Just updated, but still does it. This time even the fonts and images were blocky or not showing up.
Just checked the split and it was set to 256. I put it to 512, and it mentioned something about device specific splits were detected and have been cleared.
I rebooted, and it froze with 73.0fps, 13.70ms, VRAM: 173.16mb (texs: 143.80mb, fonts:29.36mb). I'm going to try GPU split and see if that does anything, but it looks like I'm just gonna have to scrap some systems, or I thought maybe run them only when I have a certain USB in, but linking and putting all the roms on 2 USB drives, and only ever having 1 of them in?!?
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Upped the Split to 768, but it still froze, so I am guessing it has nothing to do with that?!?
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