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    Super Gameboy emulation?

    Scheduled Pinned Locked Moved Ideas and Development
    gameboysnes
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    • HyruleslinkH
      Hyruleslink
      last edited by

      I did some searching around and found this Youtube user that found a workaround to get Super Game Boy working in Retroarch on Launchbox. Perhaps we could adapt some of what he did to make it work in Retropie.

      1 Reply Last reply Reply Quote 1
      • darkniorD
        darknior
        last edited by

        Hi. Some news about this feature on PI ? Because the last video was on PC always with BSNES.

        Today Launchbox release some video preview : https://forums.launchbox-app.com/topic/42189-emumovies-nintendo-super-game-boy-videos-released-v10/

        I think we must use the border trick ... with this pack of 100 games : https://www.dropbox.com/s/s16grwhmcov0w2b/105 SGB Borders Retroarch Wii.rar
        Or full here : https://retropie.org.uk/forum/topic/8664/super-gameboy-border-overlays-complete-set

        The game list with borders is here : https://www.wikiwand.com/en/List_of_Super_Game_Boy_games

        Life is game, just play it !

        mediamogulM 1 Reply Last reply Reply Quote 1
        • mediamogulM
          mediamogul Global Moderator @darknior
          last edited by mediamogul

          @darknior

          The borders are a great addition, but man would I love to emulate the game's color palettes, especially 'Donkey Kong '94'. We're in good company though. Nintendo themselves didn't include the ability to access those palettes from the Gameboy Color when it was released. If they had, the various emulators could likely make use of the color by using the GBC BIOS rather than having to emulate a SNES to get the job done. There's also the outlying feature of 'Space Invaders' having an arcade port that is only accessible from the Super GameBoy, but aside from the novelty, there's a million different ways to play that game more authentically these days.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          darkniorD 1 Reply Last reply Reply Quote 1
          • darkniorD
            darknior @mediamogul
            last edited by

            @mediamogul Yes you are right, but i think it can be easier to use a GB emu with a trick to access this palette.
            It is not officially possible, but if SNES can, GBC emu can too.
            And if with border it make the trick it is almost perfect. Or maybe the GBC emu can show the border from rom too. And replace the Super Gameboy official menu.

            Life is game, just play it !

            mediamogulM 1 Reply Last reply Reply Quote 0
            • mediamogulM
              mediamogul Global Moderator @darknior
              last edited by

              @darknior

              That would certainly be fantastic. What kills me is the feature is lying under the hood of VBA-M and even existed at one point in lr-vbam. However, it was intentionally removed by the libretro guys along the way, so it must have had some gremlins. As I remember, it could even do the borders.

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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              • matchamanM
                matchaman
                last edited by matchaman

                Is there a way we could get access to the old lr-vbam core? Maybe an old RetroPie release and extract the binary? I get that it might have caused trouble with GBA emulation but I'd stick to mGBA for that.

                1 Reply Last reply Reply Quote 0
                • A
                  altdottravelling
                  last edited by

                  In case anyone finds this thread as I did (12th June 2018).

                  I switched the emulator used by retropie (installed on a linux desktop machine) to lr-mgba and Donkey Kong worked perfectly as it does on the super gameboy. Background fame and colour palette :)

                  HyruleslinkH 1 Reply Last reply Reply Quote 1
                  • HyruleslinkH
                    Hyruleslink @altdottravelling
                    last edited by

                    @altdottravelling Question. How do you select lr-mba for Gameboy games? I only see that emulator as an option for Gameboy Advance games. I am assuming you are loading your GB roms into the GBA roms folder to accomplish this?

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @Hyruleslink
                      last edited by

                      @hyruleslink

                      If you had lr-mgba installed prior to the update, you may need to remove it and add it again using the RetroPie-Setup for the launch option to appear in the GameBoy Runcommand menu.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      1 Reply Last reply Reply Quote 1
                      • CederickC
                        Cederick
                        last edited by

                        So is it actually like using the Super Gameboy on SNES? Because I would love to play Pokémon Gold and Silver (Spaceworld) like it was presented back then with the borders and everything.

                        mediamogulM 1 Reply Last reply Reply Quote 0
                        • mediamogulM
                          mediamogul Global Moderator @Cederick
                          last edited by

                          @Cederick said in Super Gameboy emulation?:

                          So is it actually like using the Super Gameboy on SNES?

                          Pretty much, yes. The only function that isn't emulated via lr-mgba are SNES-specific games from a Gameboy ROM. However, I believe the only example of this is the SNES 'Space Invaders' arcade port found on the Gameboy version.

                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                          • CederickC
                            Cederick
                            last edited by

                            So I tried to put the sgba roms in gbc and it dosn't show up..

                            mediamogulM 1 Reply Last reply Reply Quote 0
                            • mediamogulM
                              mediamogul Global Moderator @Cederick
                              last edited by mediamogul

                              @Cederick

                              There aren't any unique Super Gameboy ROMs to speak of. They should all be standard .gb files. They'll work zipped as well.

                              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                              1 Reply Last reply Reply Quote 0
                              • CederickC
                                Cederick
                                last edited by

                                Pokémon Gold - Spaceworld 1997 Demo (NonDebug) (Header Fixed).sgb
                                Pokémon Silver - Spaceworld 1997 Demo (NonDebug) (Header Fixed).sgb

                                mediamogulM 1 Reply Last reply Reply Quote 0
                                • mediamogulM
                                  mediamogul Global Moderator @Cederick
                                  last edited by

                                  @Cederick

                                  Interesting. To my knowledge those should really have the .gbc extension.

                                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                                  • CederickC
                                    Cederick
                                    last edited by

                                    The Spaceworld demos where developed to run on super gameboy hardware since the gbc wasn't out around this time and they still wnated to show off what they be able to do with colors.

                                    edmaul69E mediamogulM 2 Replies Last reply Reply Quote 0
                                    • edmaul69E
                                      edmaul69 @Cederick
                                      last edited by

                                      @Cederick if the emulator is capable of playing the .sgb files changing it to .gbc or .gb will work. And doing so will make it show up in the gamelist. All my gbc games have a .gb extention and work just fine.

                                      1 Reply Last reply Reply Quote 0
                                      • mediamogulM
                                        mediamogul Global Moderator @Cederick
                                        last edited by mediamogul

                                        @Cederick said in Super Gameboy emulation?:

                                        The Spaceworld demos where developed to run on super gameboy hardware since the gbc wasn't out around this time

                                        In that case, the .gb file extension would be more appropriate, although as @edmaul69 mentioned, either should work. Keep in mind that .gb and .gbc both denote a certain type of ROM. Seeing as how the Super Gameboy never had a unique ROM type, I imagine that the .sgb extension is there to tell compatible emulators to load the Super Gameboy BIOS automatically. With lr-mgba, loading a .gb file with the Super Gameboy BIOS manually enabled should produce the same results.

                                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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