Runcommand System Splashscreens!
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Edited with correct info and "fix" from Meleu.
It's that time again! More customization for you great people! This time, I made launch screens for every system that will display instead of the run command screen right before you launch a game!
More examples!
To achieve this, you must unzip the launching.zip archive into the
/opt/retropie/configs
folder. How you manage this is up to you. You can FTP in, you can use Samba shares and access the folder by the folder "configs" or you can come up with some other magical way to get these folders of images into/opt/retropie/configs
.You know you've done it right when you get a directory listing like this:
launching.png
is the image that gets copied to the folder. This is what is displayed ont he Runcommand screen.Runcommand art needs to be disabled - thanks to @meleu
Because of how RetroPie currently links Genesis and Megadrive together, you will need to choose which of the two images you'd like to use. The default is Genesis, the other is named "
launching-megadrive.png
" and you'd have to rename it "launching.png
"Download: Pixel Runcommand Splashscreens
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I thought I've put it clear in the runcommando wiki:
The conditions to show the custom launching image are:
- Launch menu: enabled
- existence of the
launching.jpg
orlaunching.png
file in the proper config directory. - Launch menu art: disabled OR...
- "Launch menu art" enabled, AND there's no emulationstation art for the chosen game.
BTW:
I really love your art dude!! -
@meleu Ah, very sorry. You did make it clear. I didn't read the entire wiki on that section. Thank you for clearing it up. So we're all good to go.
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@Rookervik said in Runcommand System Splashscreens!:
Runcommand art needs to be disabled
The "launch menu art" is not required to be disabled, BUT if it is enabled the launching.jpg will only be displayed when the game has no scraped art.
English is not my native language, so this may not be very well written. I've just changed it a bit and hope that it's more clear now:
The conditions to show the custom launching image are:
- Launch menu: enabled
- existence of the
launching.jpg
orlaunching.png
file in the proper config directory. - Launch menu art:
- disabled OR...
- enabled, AND there's no emulationstation art for the chosen game.
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@Rookervik i arrived home and went to try these launching images with pixel theme... it's so beautiful that tears flowed from my eyes. :~)
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@meleu Hahaha, glad you like them.
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Omg this is so sweet! Thank you!
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@Rookervik Did you finish those flat icons for the retropie menu?
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@lilbud They're done but they look like ass.
I'd personally suggest using the icons already included in the pixel theme. They are in pixel/retropie/icons
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@lilbud I submitted them to the devs but I don't think they wanted to use them.
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these are great! thanks :)
for anyone curious about the pixel theme, it's available in the theme manager: https://github.com/retropie/retropie-setup/wiki/themes
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Perhaps this is taking the piss a bit, but it there a way for automate this? i.e. a script that'll install the images to their respective folders (assuming they've not been renamed) and also enable the launch menu + disable menu art ?
Would be pretty sweet to have this as a menu item item much like installing additional Emulationstation themes!!
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@robertybob said in Runcommand System Splashscreens!:
Perhaps this is taking the piss a bit, but it there a way for automate this? i.e. a script that'll install the images to their respective folders (assuming they've not been renamed) and also enable the launch menu + disable menu art ?
Would be pretty sweet to have this as a menu item item much like installing additional Emulationstation themes!!
IMO the theme manager could do it at the same time as installing the theme.
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My customization stuff is really just that; my little tweaks. For this stuff to make it into the RetroPie installer, Herb or Jools would have to create the installer and add it to the system. That's fine if they want to, but I don't want to bother them about it.
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@Rookervik at the very least I could probably include them in the pixel theme repo (like I did with the alternate icons)
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@Rookervik said in Runcommand System Splashscreens!:
My customization stuff is really just that; my little tweaks. For this stuff to make it into the RetroPie installer, Herb or Jools would have to create the installer and add it to the system. That's fine if they want to, but I don't want to bother them about it.
I was just thinking that it's such a neat idea, and well executed, that it would be such a shame if, over time, this was lost deep within the forums.
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@robertybob OK. I'll put a link to the @Rookervik dropbox file in the runcommand wiki page.
Thanks for the idea! :-) -
I think these look Great! I installed them on my Retropie with no issues. thank you!
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I can't wait to get home and try this out! Great work @Rookervik !
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@herb_fargus I had another idea, see if you agree:
create a subdirectory in your retropie-splashscreens-extra namedruncommand
and then subdirectories with the runcommands launching image packages.Not sure if I described well... Here is an example using the pixel-friendly images that @Rookervik made:
https://github.com/HerbFargus/retropie-splashscreens-extra/ - runcommand/ - pixel/ - atari2600/ - launching.jpg - mame/ - launching.jpg - megadrive/ - launching.jpg - nes/ - launching.jpg - snes/ - launching.jpg - ... etc...
And maybe in the future the the retropie_setup Splashscreen menu can manage the runcommad's splashscreens too.
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