Legend of Zelda - Majora's Mask (Raspberry Pi 3 - Retropie 4.0.2) - Graphic Issue
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Has anyone been able to successfully run Majora’s Mask on the Raspberry Pi 3 running the current version of Retropie? All information I have found regarding this topic relates to old versions and seem outdated.
Here’s what I am experiencing:
When I run the ROM using mupen64plus-gles2rice the Bomber’s notebook displays as a black screen, rendering it useless.
When I run the rom using mupen64plus-GlideN64 the notebook functions as it should. However, using GlideN64 another issues arises; over time the game imagery gets glitchy. This occurs in two ways:
1: Occasionally, if an enemy or character comes on the screen their outline gets stuck and remains visible . So your view is blocked by a black silhouette that sticks around even if you enter a building or change screens.
2: More often the background disappears and much like above your view is blocked by a brown shape that resembles where the background element used to be. It tends to cover the whole screen so that all you can see is link and the button overlays. This glitch also sticks aroundI have not found any solid information on this as it relates to the current versions of the software and hardware so I am curious to hear your experiences and how you were able to resolve it.
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