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    Top requested arcade games for overlays

    Scheduled Pinned Locked Moved Projects and Themes
    overlayarcadepoll
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    • UDb23U
      UDb23
      last edited by UDb23

      @meleu:
      edited info.txt file specification to include creator item.

      btw when specifying clones (or in general when having multiple values of an item) should there be a space after the semicolon or just the semicolon as separator?

      meleuM 1 Reply Last reply Reply Quote 2
      • meleuM
        meleu @UDb23
        last edited by meleu

        @UDb23 said in Top requested arcade games for overlays:

        when specifying clones (or in general when having multiple values of an item) should there be a space after the semicolon or just the semicolon as separator?

        Do as you wish. The script is smart enough to deal with it. :-)

        Every space between the semicolon and the next non-space character is ignored. Same thing in the end, every space between the last non-space char and the closing quote is ignored.

        [edit]

        Example of valid entry:

        rom_clones = "     clone1      ;    clone2;clone3; clone4          "
        
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        UDb23U 1 Reply Last reply Reply Quote 2
        • UDb23U
          UDb23 @meleu
          last edited by

          @meleu said in Top requested arcade games for overlays:

          Every space between the semicolon and the next non-space character is ignored. Same thing in the end, every space between the last non-space char and the closing quote is ignored.

          Really professional approach !! Well planned and done.

          1 Reply Last reply Reply Quote 1
          • UDb23U
            UDb23
            last edited by UDb23

            Bombjack overlay created.

            This was quite tough to make. Again almost no decent quality bezel image so artwork was created in vectors from scratch.
            The overlay is an own composition based on actual arcade bezel, cabinet side art and cpo.

            0_1492034992115_bj cab.jpg

            alt text

            EDIT: updated ovl image
            0_1492036446696_bombjack_udb-ovl.png

            You can find this and other overlays in the rpie-ovl repository.
            And if you want an easy way to install them, @meleu created a great dedicated script.
            Perform these commands on your RetroPie:

            git clone --depth 1 https://github.com/meleu/rpie-art
            cd rpie-art
            bash rpie-art.sh
            

            After launching rpie-art.sh script you just have to follow the instructions in the dialog boxes. Once you have the rpi-art.shscript, choose the Update option to get all the latest art in the repository.

            1 Reply Last reply Reply Quote 5
            • S
              simbz23
              last edited by

              Popeye overlay in the repo!

              0_1492036316921_popeye_simbz23-ovl.png

              Overlay and launching image repo
              https://github.com/simbz33/retropie-overlay

              1 Reply Last reply Reply Quote 3
              • S
                simbz23
                last edited by

                Launch image to go along with the overlay. Will be posting my collection of homemade and found launch images shortly...@meleu is this topic an OK place to show game specific launch images?

                0_1492037182227_Popeye-launching.png

                Overlay and launching image repo
                https://github.com/simbz33/retropie-overlay

                meleuM 1 Reply Last reply Reply Quote 2
                • S
                  simbz23
                  last edited by

                  @meleu also If I included a launch image in each game specific overlay folder in my repo, would that screw up your script?

                  Overlay and launching image repo
                  https://github.com/simbz33/retropie-overlay

                  B 1 Reply Last reply Reply Quote 0
                  • B
                    backstander @simbz23
                    last edited by

                    @simbz23
                    Here is an example of what @UDb23 did for a launch image:
                    https://github.com/UDb23/rpie-ovl/tree/master/arcade/Burning Force

                    1 Reply Last reply Reply Quote 2
                    • meleuM
                      meleu @simbz23
                      last edited by meleu

                      @simbz23 said in Top requested arcade games for overlays:

                      is this topic an OK place to show game specific launch images?

                      Not a problem for me. But maybe you can make your art more visible for other users if you create a new topic.

                      If I included a launch image in each game specific overlay folder in my repo, would that screw up your script?

                      Nop. But if you want to make "installable" through the script, you need to fill the info.txt accordingly.

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                      • S
                        simbz23
                        last edited by

                        @backstander thanks brother!

                        @meleu got it, sounds good. Tell me, can I just put a launch image in a game folder and the script will still find and install it, as long as the info files is correct? I have launch images that don't have overlays for them yet, and I may or may not make one for them...

                        Overlay and launching image repo
                        https://github.com/simbz33/retropie-overlay

                        meleuM 1 Reply Last reply Reply Quote 1
                        • meleuM
                          meleu @simbz23
                          last edited by meleu

                          @simbz23 said in Top requested arcade games for overlays:

                          can I just put a launch image in a game folder and the script will still find and install it, as long as the info files is correct?

                          Yes. And you can fill the info.txt for launching images only. Like this: https://github.com/UDb23/rpie-ovl/blob/master/contrib/meleu/Contra/info.txt

                          But please, take a look at the info.txt rules here: https://github.com/meleu/rpie-art/blob/master/INFO.md

                          The info.txt files in your repo don't have the system entry, and the new script is ignoring them. I've made a Pull Request to your repo adding the system to the files but you didn't merge it.

                          Also, as I said above (and @UDb23 agreed), casual creators can submit their files to @UDb23 's repository putting the files under contrib/CONTRIBUTOR_NAME folder. It's a good solution cause his repo has more eyes to detect problems in info.txt files. I sent your files to his repository, but I see that you're enjoying creating art and maybe you are more than a "casual creator". :-)

                          If you want to make your repo a client for my script, you need to:

                          1. Fill your info.txt files correctly (follow the rules here).
                          2. Pay attention at github notifications, it's important when someone report a new Issue or submit a Pull Request fixing some problem.

                          If you don't want/don't have time to do these things, maybe it's better to simply know how to put your files in contrib/simbz33 in the @UDb23 's repo (know how to make a Pull Request).

                          It's up to you.

                          By the way, your art is really cool. Good quality, talking about image quality and personal taste! :-)

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                          • S
                            simbz23
                            last edited by simbz23

                            @meleu Got it, thanks again for all the help. Corrected my existing info files and will make sure future ones are good to go as well!

                            And you are right, I will pay more attention to the github notifications, so we can keep everything running smooth!

                            Lastly, thank you so much for the compliment, means a ton coming from you and this community. You all have given me a lot joy and help with Retropie so giving back is the least I could do!

                            Overlay and launching image repo
                            https://github.com/simbz33/retropie-overlay

                            1 Reply Last reply Reply Quote 1
                            • S
                              simbz23
                              last edited by

                              Punch out, done...

                              0_1492118312367_punchout_simbz23-ovl.png

                              Overlay and launching image repo
                              https://github.com/simbz33/retropie-overlay

                              B 1 Reply Last reply Reply Quote 2
                              • B
                                backstander @simbz23
                                last edited by

                                Nice overlay @simbz23 !
                                I made a new Pull Request to @UDb23 's repo adding this overlay and Popeye!

                                UDb23U 1 Reply Last reply Reply Quote 1
                                • UDb23U
                                  UDb23 @backstander
                                  last edited by

                                  @backstander As far as I understand @simbz23 would like to keep his overlays in his own Repo on github and @meleu 's script will include them.

                                  1 Reply Last reply Reply Quote 1
                                  • UDb23U
                                    UDb23
                                    last edited by

                                    0_1492148143325_silkworm fl sm.jpg

                                    Another unforgettable arcade game I played a lot (on the real cab!)

                                    Silkworm has interesting graphics and relatively fast-paced gameplay. The player can take control of a Jeep mounted with a machine gun or a Helicopter mounted with forward and downward firing guns. Two players can work simultaneously and cooperatively against enemies, with one playing as the Jeep and one as the Helicopter. (ref. Wikipedia)

                                    0_1492148188036_silkworm_udb-ovl copy.jpg

                                    alt text

                                    UDb23U 1 Reply Last reply Reply Quote 4
                                    • UDb23U
                                      UDb23 @UDb23
                                      last edited by

                                      @UDb23 Will also create "scrape" and launching image soon.

                                      1 Reply Last reply Reply Quote 1
                                      • S
                                        simbz23
                                        last edited by simbz23

                                        @meleu @UDb23 So I have an issue with NBA JAM - Tournament edition.

                                        There is the original parent rom that is "nbajamte" but I also have Revision 2 which depends on the parent rom, called "nbajamt2".

                                        This revision has secret mortal kombat characters as some of you may or may not know. Do I use the "clone" value in the info file, or is there more I have to do then that, to get the script to pick them up? Wasn't sure if a revision of a parent rom is considered a clone or not

                                        Overlay and launching image repo
                                        https://github.com/simbz33/retropie-overlay

                                        UDb23U meleuM 2 Replies Last reply Reply Quote 0
                                        • UDb23U
                                          UDb23 @simbz23
                                          last edited by

                                          @simbz23 As far as I understood what the script does when you specify a clone within info.txt is that it will generate the same config files for the clone as for the original game (naming the ... zip.cfg filename with the name of the clone of course). In other words if the clones use the same game area as the original, adding the "clones" line into info.txt of the original is enough.

                                          meleuM 1 Reply Last reply Reply Quote 1
                                          • meleuM
                                            meleu @UDb23
                                            last edited by

                                            @UDb23 you are right, buuuut, I didn't implement the "clone config management" yet. Will do soon.

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