MAME 2003 bezel overlays not showing
-
@Floob Okay, so this is really freaky. Moving the ROMs into the mame-libretro directory alongside the CFG files suddenly makes the config files detect the overlays perfectly, but everything else gets seriously messed up.
The actual game screen is blown up to enormous size and shifted into the bottom corner of the TV, to the extent you can't even read most of the Retroarch menus any more.
I haven't touched the contents of the CFG files. This is the Asteroids one:
video_shader = "/opt/retropie/emulators/retroarch/shader/arcade-bezel-shader/crt-pi.glslp"
video_shader_enable = "true"input_overlay = /opt/retropie/emulators/retroarch/overlays/arcade-bezel-overlays/asteroid.cfg
input_overlay_enable = true
input_overlay_opacity = 0.700000
input_overlay_scale = 1.000000custom_viewport_width = "980"
custom_viewport_height = "720"
custom_viewport_x = "480"
custom_viewport_y = "180"aspect_ratio_index = "22"
video_scale_integer = false
And this is the Mr Do! one:
video_shader = "/opt/retropie/emulators/retroarch/shader/arcade-bezel-shader/crt-pi.glslp"
video_shader_enable = "true"input_overlay = /opt/retropie/emulators/retroarch/overlays/arcade-bezel-overlays/mrdo.cfg
input_overlay_enable = true
input_overlay_opacity = 0.850000
input_overlay_scale = 1.000000custom_viewport_width = "750"
custom_viewport_height = "1000"
custom_viewport_x = "585"
custom_viewport_y = "50"aspect_ratio_index = "22"
video_scale_integer = false
-
@SpudsMcToole If I run Asteroids from the old roms/arcade directory, with the exact same config file, I get this:
...ie a full-size screen, properly centred, but with the last bezel I used (in this case Pac-Man) instead of the Asteroids one.
Somewhere in the middle of all this is the solution - I can get the bezel correctly placed and sized, and I can get the game screen centred, just not both at the same time. I'm jiggered if I can work out what it is, though.
-
@SpudsMcToole These are the contents of /opt/retropie/emulators/retroarch/overlays/arcade-bezel-overlays/asteroid.cfg
overlays = 1
overlay0_overlay = asteroid.png
overlay0_full_screen = true
overlay0_descs = 0
-
Bear in mind that the configs are expecting a 1080p display only.
Try it in mame-libretro first to rule out any other path issues, and the default system file should look like this:
http://pastebin.com/1TmhJ2tDWhat does yours look like?
I'm assuming your global retroarch.cfg hasnt been tweaked?
-
@Floob Well, I'm pretty certain it IS a 1080p display, but more to the point it's the same display and the same config files both times :)
Anyhoo, thanks to some of you guys' tips I found various global RETROARCH.CFG files, managed to locate the right one to switch off exit-saving, and manually adjusted all the overlay config files so that they all work the way I wanted. Took most of a day but everything looks brilliant now, so all's well that end's well.
I still can't work out why they don't work properly out of the box - the game area doesn't get shrunk to fit inside the overlay - and I still wish I could find a setting in Retroarch where the settings for Game X alone would be saved when I exited, rather than applied to every single game on the Pi, but a bodge is better than a fail :)
-
@SpudsMcToole said in MAME 2003 bezel overlays not showing:
I still can't work out why they don't work properly out of the box - the game area doesn't get shrunk to fit inside the overlay - and I still wish I could find a setting in Retroarch where the settings for Game X alone would be saved when I exited, rather than applied to every single game on the Pi, but a bodge is better than a fail :)
https://retropie.org.uk/forum/topic/7358/saving-specific-configurations-for-separate-games/
-
@Floob Yeah, I tried that but it doesn't work. I set game-specific options set to "true" in the global settings through Retropie-Setup, but if I set an overlay then save a game options file in the Retroarch menu and quit out, the overlay is gone when I load the game back up.
-
@SpudsMcToole You could try packing up your configs so I could take a look:
http://smartretro.co.uk/forums/viewtopic.php?f=3&t=8289If you manually install on a clean RetroPie it should work out of the box.
-
Hi all.
Is there any progress? Were these "displacement issues" ever resolved?
I had these same issues yesterday on my dev-Pi - I have to investigate these coming weekend.
Most recent difference is that I have the lr-mame2010 as default for MAME at the moment.
Maybe I find the time to test my setting with the 2003 version tonight.Anyway I am intrested in a solution/investigation :)
Thanks. -
@MrBlaschke The problem for me was the system-specific RETROARCH.CFG file, whose settings were overwriting the ones for the individual games. Making sure that wasn't in conflict fixed it.
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.