Install AdvMAME 3 on retropie
-
Aha! You learn something new every day. Now "lr-mame2016" is showing up. Is that it?
-
-
Advmame is in optional packages. You get 3.2 and two other versions when you install from latest retropie-setup
-
@tribunal88 said in Install AdvMAME 3 on retropie:
Aha! You learn something new every day. Now "lr-mame2016" is showing up. Is that it?
Hm. I see that "advmame" is marked "Intalled". Perhaps I need to just update it. Should I update from binary or source? I'm guessing binary.
-
@tribunal88 yep. Binary.
-
Sorry, @tribunal88 I was reading too many forums at once and got confused lol...BuZz is correct :-)
-
-
Thanks for the help. AdvMAME installed fine and boots xmen 6p, but crashes when I try to open the input mapping menu. It does indeed perform better than 1.4, though as there are no audio anomalies like I experienced before. Guess some work still to be done on it.
-
@caver01 shh. It might go to his head!! :-)
-
we need to update the wiki for advmame 3! romset, etc. if anyone wants to do it? i don't use it (yet) so would be working 'blind' :) a search for 'advmame' will show you all the places it needs to be added to.
-
@dankcushions should still be .106 no?
Also if you aren't sure you can generate a list with
advmame -listxml
and run a diff against advmame 1.4Also I'm more keen on integrating AdvMESS at some point...
-
still same romset yeah.
-
Finally digging in a little here. . . some of you know I run AdvanceMAME 1.4 for a few things, mainly vector, but a few others that I can't run or configure for in 2003. Anyway, my image is a couple revs back and today I updated my retropie script so I could get AdvMAME 3.2. I watched it install, but I cannot select it in runcommand. What am I missing? Is there a manual setting I need to change?
<EDIT> Ok, I might have figured it out. All I did was added a row to emulators.cfg that looked just like the other advmame entries. This generated a .rc file right where I expected, then I went in and updated a bunch of lines, like the rom path and so on. Launch SARGE and for the first time, it is playing fullscreen! This is good, but it leaves me wondering if there are other items in the .rc that someone smarter than me has already gone through and corrected. For instance, adding both the arcade roms folder and the mame-advance folders, artwork (which I always redirect over to somewhere more convenient) etc. Is there a default?
I also turn of normalization of sound, set volume=0 instead of -3 which is default and so on. Next up, I will be checking out the video optimizations for vector to see if games play nicely at native resolution.
-
Last night, I was able to re-assign all of my advancemame ROMs with RUNCOMMAND to use 3.2. I looked at the retropie configuration script for the config changes that are getting applied to the other versions of ADVMAME on the Pi and made those adjustments to mine. This included things like the video to fb and sound to alsa, directory references etc. The new version now picks up my existing artwork as expected, highscores and so on. All of the control mapping is saved in the .rc, so I needed to go through my 1.4 config game by game and transcribe the settings. Not a big deal.
One thing I will say is that the video support seems to work a little better. Without making too many adjustments, I seem to have somewhat better control from the GUI. Also, no additional provisions are needed in the config for vector titles. They are rendering at the native resolution. Also, games like Sarge are now displaying in the correct aspect ratio filling my display--something I was trying to do with 1.4 and failing. It seems to be a little more responsive in games like Golden Tee variants, but that might be my imagination.
I am happy to make additions to the AdvanceMAME wiki, but I did need to create my own entry in emulators.cfg, then run MAME once to generate the default .rc file. Is that typical or a result of my install as an update?
Finally, I noticed a 3.3 is out now with "bug fixes", maybe as a result of player 5+ control mapping issues described here.
-
@caver01 https://github.com/RetroPie/RetroPie-Setup/pull/1894
This will be merged soon - note when it is and retropie-setup is updated all the advmame modules will show as installed - but will need updating to actually properly install/work.
-
@BuZz said in Install AdvMAME 3 on retropie:
@caver01 https://github.com/RetroPie/RetroPie-Setup/pull/1894
This will be merged soon - note when it is and retropie-setup is updated all the advmame modules will show as installed - but will need updating to actually properly install/work.
Ok, so do you mean it will need updating using the"Retropie Config script: update this emulator"--or do mean it will require the user to do exactly what I did by manually adding it to the emulators.cfg and editing a .rc file? I don't mind documenting it either way, but a default .rc file dropping into place would obviously make the wiki updates contain little more than a duplication of existing versions. Sorry for the extra questions, as I expect time spent describing the plan could just as easily be spent updating the setup. As always, I appreciate the open collaboration.
-
@caver01 im not sure what you are asking?
the advmame.rc config files are created by default and always have been. The only thing that has changed is it's one package per emulator and the configs are now named
- advmame-0.94.rc
- advmame-1.4.rc
- advmame.rc (for the latest version which will be v3.3)
-
Did someone say that AdvMame 3.3 uses the same romset as 1.4? I couldn't find that info on the wiki (or herb_fargus' docs)
-
@backstander It does - v0.106
Note my splitting up changes have now been merged also.
-
@caver01 said in Install AdvMAME 3 on retropie:
Finally, I noticed a 3.3 is out now with "bug fixes", maybe as a result of player 5+ control mapping issues described here.
Not quite. 3.3 fixed the crash for the xmen 6P game when using "tab" to map keys. But the author only recently patched the fix for 5+ player mappings in the .rc file into 3.4 after I submitted the bug report. It's still in beta. It will likely be out in a couple weeks if the release cadence continues as it has since 3.0 shipped.
Along those lines, I really like the change of dropping the major version number from the most recent release of advmame in RetroPie-setup. I think that's the right call given how quickly AdvMAME is being updated these days.
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.