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    What games are you playing this week? 2017-02-20

    Scheduled Pinned Locked Moved General Discussion and Gaming
    gaming
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    • dankcushionsD
      dankcushions Global Moderator @pjft
      last edited by

      @pjft not sure if it's related but i noticed that the 0-100.png (didn't check the other one) had some slight colour variances between the grid pixels. shouldn't it all be the same RGB number?

      retroarch has the ability to set the alpha of the overlay but if i remember right it looks like you have it set to 1.0 (fully opaque) in the .cfg, so i dunno why there would be a bleed. weird!

      pjftP 1 Reply Last reply Reply Quote 0
      • pjftP
        pjft @dankcushions
        last edited by pjft

        @dankcushions Those artifacts might definitely be there, and that may be what's causing the bleed. I do agree it's likely to be on the image side of things, until proven otherwise.

        Sadly, on my Mac I only have Gimp, and God knows I am useless with it.

        I have fixed those color variances now and uploaded a new zip.

        It might just be an artifact from my TV as well, so would love to hear others' experiences.

        EDIT: updated the zip and URL, adding two more overlays for testing: gb-overlay-0-50 and gb-overlay-0-30 . These are intended to be set to 100% opacity in RetroArch, as I've applied the transparency on the actual png file, seeing if it helps. Let me know your experiences with them. I'll test them out maybe later today or tomorrow.

        EDIT 2: created a grid at a slightly higher resolution, in case it's caused by some stretching and aliasing on the rendering front. The new ones have 960x864 resolution, which should match a 1080p screen with Integer Scaling ON. I included 1px grids and 2px grids, as well as 30%, 50% and 100% opacity variants so hopefully one of all of these images should produce reasonable results that would allow us to then start fine-tuning things.

        CapemanC 1 Reply Last reply Reply Quote 0
        • CapemanC
          Capeman @pjft
          last edited by

          @pjft said in What games are you playing this week? 2017-02-20:

          Sadly, on my Mac I only have Gimp, and God knows I am useless with it.

          If you need a good design program for Mac, but don't want to pay out the butt for Photoshop, i recommend Pixelmator or Affinity Photo. Much easier to use than GIMP

          Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

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          • pjftP
            pjft
            last edited by

            Thanks @Capeman for the tips. These seem to be quite professional-looking tools - I'll certainly keep them on my shortlist for the future.

            At the moment, though, anything you'd recommend for pixel-based tasks like Paint.Net, but on a Mac? A Mac is not my long-term platform of choice (the only laptop I have at the moment is my work laptop, hence the Mac requests), so I'm not at the moment looking to invest in paid software for a platform that is quite transient for me, in nature.

            Thanks!

            CapemanC 1 Reply Last reply Reply Quote 0
            • CapemanC
              Capeman @pjft
              last edited by

              @pjft Not sure on that one, I'm a professional designer by day so I rarely need to dabble in free/opensource graphics software. But pixelmator's entry cost of $30 for a lifetime license is a pretty sweet deal. Affinity is definitely more power packed at $50 lifetime, neither break the bank to much and both compete with photoshop on almost every level.

              OR you could always just get one month of Adobe photoshop photographers edition for $10 and cancel it before it renews. (adobe suite is monthly).

              Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

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              • pjftP
                pjft
                last edited by

                Of course - I wasn't looking for cheating the system! Just looking for any software that may be best suited for simple pixel work, including layers, but nothing overly complex :)

                I'll look into pixelmator - it looks amazing, but being Mac only means I am tied to my work laptop, as I doubt I'll buy a Mac for personal use, so I'm hesitant.

                Thanks for the tips, though - it's always good to know what professionals actually use to get their work done, so that I can consider looking into the same or similar tools :)

                pjftP 1 Reply Last reply Reply Quote 1
                • pjftP
                  pjft @pjft
                  last edited by

                  Ok, so final derailing. Using the 0-100-960-2x overlay seems to work quite well on a 1080p screen as there's no scaling. I suspect that's what was causing the color bleeding artifacts but I have no evidence other than it seems gone.

                  I couldn't get the emulator to store the custom color palette preferences, need to check if it was a one off.

                  Hope this helps. It's not as elegant as the shader, but as it is I'd probably rate it a 7/10. With some more fine tuning maybe I can get it to be an 8/10. :)

                  I saw a slightly different screenshot with slightly different colors somewhere else. Will see if using that palette changes things for the better.

                  Let me know your thoughts and how it goes for you.

                  Answer to the topic subject: most of last week and this week I've been tinkering. Unfortunately haven't played much.

                  pjftP 1 Reply Last reply Reply Quote 0
                  • pjftP
                    pjft @pjft
                    last edited by

                    @dankcushions Ok, so it still doesn't solve my artifacts, so I'm kind of stumped.

                    This is how it looks like.

                    You'll see, it doesn't look quite bad on darker pixels, but on the same colored pixels it's quite ugly.

                    Maybe the solution is to do it at a different color altogether? Any ideas?

                    dankcushionsD 1 Reply Last reply Reply Quote 0
                    • dankcushionsD
                      dankcushions Global Moderator @pjft
                      last edited by

                      @pjft said in What games are you playing this week? 2017-02-20:

                      @dankcushions Ok, so it still doesn't solve my artifacts, so I'm kind of stumped.

                      This is how it looks like.

                      You'll see, it doesn't look quite bad on darker pixels, but on the same colored pixels it's quite ugly.

                      Maybe the solution is to do it at a different color altogether? Any ideas?

                      not sure :( might be worth asking on the libretro forums as they talk about this sort of thing a lot. i think it might be some sort of problem with alpha but who knows.

                      1 Reply Last reply Reply Quote 0
                      • pjftP
                        pjft
                        last edited by

                        Not a bother - just checking. It might be my TV.

                        I'll try a different color.

                        Enough derailing on what we're playing this week, though. :) Thanks!

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                        • I
                          iamjenny
                          last edited by

                          I wish that Doki Doki Panic game can run on Retorn as well.

                          1 Reply Last reply Reply Quote 0
                          • hooperreH
                            hooperre @Capeman
                            last edited by

                            @capeman Question, do you run this with lr-Stella or the stand alone core? I can only run it from the stand alone core.

                            4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

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