Retro game stuff talk
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@obsidianspider OMG Star Ocean 1!!! Major jealous...
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I had a pretty amazing gift sent to me by a good friend full of retro gaming goodness. I know he says he got really good deals on this stuff, but Dreamcasts and N64s around here are stupid expensive, so yeah, wow. I really can't thank him enough.
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@obsidianspider lets see that shelf all dolled up with your new systems!
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Got my Pi a nice present.
Lovely old-school style hap controllers, and gorgeous clicky micro-switched concave buttons - for that retro 80s arcade feel. This feels amazing, with a couple of strong tight springs in the controllers, octagon gates, these feel weighty but not too clicky - there is nothing worse than loud clicky micro switches.
As much as I liked my Hori Rap 4, I didn't care much for it's square-gated Hayabusa stick - too light, too loose and a bit too clicky. While the HORI Kuro buttons were nice, I prefer concave to convex buttons.
The only downside is that this stick identifies as a keyboard, not a controller. Would love to mod X-Arcade drivers to see this stick, but way out of my depth there.
Anyone have any experience of dealing with sticks as keyboards ? Because the Pi only sees a keyboard, it also only sees one keyboard. So I can't configure the second stick - I have to manually do this in every emulator that allows custom controls. -
@John_RM_70 a long time ago I gutted an X-Arcade Tankstick and replaced thier board with an I-Pac4 from Ultimarc. Used the same button layout on my arcade CP just used the I-Pac to reconfigure everything outside of what X-Arcade had originally. Worked great. Of course I ended up replacing everything anyway later on down the road.
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@celly Cheers, I will look into this. Perhaps I have a board in the Scorpion that I can replace.
Just a thought, doesn't the I-Pac identify as a keyboard ? What I like about the X-Arcade Pi driver is that it identifies the X-Arcade as 2 joysticks. -
@John_RM_70 yes it does. However, with the WinIPac program you can change the buttons to use whatever keys you want from the keyboard. Making it easier to map buttons that normally you wouldn’t use. I know the Tankstick used the Shift key and that possed some issues with some emulators (and even Windows).
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@celly Cheers for that.
One last question. What about non-retroarch emulators that look for a joystick axis ? These are the problematic emulators that I'm finding hard to deal with, they simply don't see my Scorpion Joystick. -
@John_RM_70 that I honestly don’t know about. Maybe someone else who is using an IPac with Retroarch can chime in.
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@John_RM_70 Which emulators do you have trouble with in particular?
It may be better if you open a thread about it in the help section for that. But be sure to provide the information that is asked for in https://retropie.org.uk/forum/topic/3/read-this-first.
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@Clyde Vice, the non-retroarch emulator. Daphne. These are 2 examples where the emulator most probably look for a axis, while my joystick is seen as a keyboard. You're right, I should probably start a new thread.
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@John_RM_70 Uh, Daphne is a tough one. I have had much trouble with it myself. Yes, a dedicated thread would be advisable for those two.
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@celly said in Retro game stuff talk:
@obsidianspider lets see that shelf all dolled up with your new systems!
I shared a photo back in October, but ok. :-P
Connected to the flatscreen
- Pi 3 in a Super Famicom
- Nintendo Switch
Connected to the CRT
- NES
- Famicom AV
- SNES
- Nintendo 64
- GameCube
- Wii
- Sega Genesis Model 2
- Dreamcast
- PlayStation 2
Rose Colored Gaming didn't/doesn't make stands for Genesis or PlayStation 2 controllers, so I'm working with a friend to design and laser cut some for those systems out of acrylic to match the other controller stands. Many people have said to add lights to the boxes to show off the consoles, but when I'm actually playing a game I don't want to have some glowing orb underneath the TV. I may change my mind in the future, but for now I'm good with how it is. Of course, I'm already running out of room. Thankfully I should have enough room for a Sega CD, Saturn, and PlayStation, if/when I find them for a decent price.
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@obsidianspider Nice. I love seeing real hardware on shelves. I bet the dusting is a nightmare ?
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@John_RM_70 It's not been too bad. In hindsight I wish I had sanded the plywood more when i built the shelf so it had less "texture" but I dust once every few weeks and I haven't had an issue.
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Looks great. What model cabinet/shelves is that ? I have something similar, but it's not squares - more rectangles.
Here is my little retro corner.
We have a C64C, Tapuino - digital tape player. Commodore 1701 CRT, Vic 20 16k underneath the CRT. ZX Spectrum +3, ZX Spectrum 48k - underneath the Sony CRT, NES Advantage, Quickjoy Superstar.
On the bottom, we have a NES, SNES, Megadrive, PC Engine Core Grafx, Mini 6" Colour CRT - looking at making a CRT-based Bartop. Wireless Joysticks for Atari 2600, Amstrad GX4000. -
@John_RM_70 said in Retro game stuff talk:
What model cabinet/shelves is that ?
3/4" plywood from Home Depot
@John_RM_70 said in Retro game stuff talk:
PC Engine Core Grafx,
How do you like that? I really want a SuperGrafx, but admittely, it's only for Makaimura
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@obsidianspider I would rate the PC Engine in my all-time top 10 best consoles ever.
I got mine in 1992, in a London Expo. Went there to upgrade my Amiga 1200, but ended up getting the PC Engine + 4 games. Got home, and found out I left the PSU in London. Thankfully, it takes a bog-standard 9v PSU - NES/SNES/Megadrive PSU. It's only recently I got back into it via a Kritz Everdrive 1.2, and RGB modded via the Tennokoe 2 RGB mod. I had Bomberman, Devil's Crush, R-Type 1 and 2, Outrun, and Bari Bari Densetsu. The games were amazing, the arcade conversions were also amazing. Hard to believe it had a 8-bit CPU. -
@John_RM_70 It had an 8-bit CPU, but a 16-bit video color encoder, and a 16-bit video display controller. So it was kind of a 8/16-bit hybrid. (Fun fact: The japanese version also was the smallest home game console ever made. Source: Wikipedia)
I never had a console before the Playstation 1, as I was more of a home computery guy. But in retrospect, if I had to have a console back then, it surely would have been the PC Engine. From my today's collection of console games, the PC Engine is the one I play on mostly.
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@John_RM_70, @Clyde I also want to add another fact. Only 1 year after its debut, a successful cd addon (widely accepted) was released. Together with the 16 bit graphics processor the system was far ahead of its time, a remarkable and lovely console. Edit - Checkout this posting: https://retropie.org.uk/forum/topic/17047/share-your-hidden-gems-and-insider-tips/38
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