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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • fluffypillowF
      fluffypillow
      last edited by

      @pompitousofseth just tested on my Pi 3, but everything seems to work fine for me. I'm using both PNG and JPG files too. Are you 100% sure the images are at the correct location with the correct name? On RetroPie, it should be ~/RetroPie/roms/[platform name]/media/, and the image names (without any suffix) should match the rom file name (also see here). The downloaded_images directory is no longer scanned directly, but ES2 gamelist files are supported (ie. if an image shows up in ES2, it should also appear in Pegasus). If it still doesn't work, feel free to open an issue so we can discuss what could be the problem.

      AndersHPA 1 Reply Last reply Reply Quote 0
      • AndersHPA
        AndersHP
        last edited by

        Ok, I just installed Pegasus package from the RetroPie Setup... And so... Err... How do I install it, so it replaces ES?

        Sorry, I know this is a noob question, since no-one asked before me.. I guess it has to do with the "Build Guide".. I just hoped it would install by itself. I'm no coder...

        My "Bubble Bobble" Themed Bartop Arcade
        My Gameboy

        1 Reply Last reply Reply Quote 0
        • fluffypillowF
          fluffypillow
          last edited by fluffypillow

          @AndersHP you can launch Pegasus manually by calling /opt/retropie/supplementary/pegasus-fe/pegasus-fe, and to make it start on boot instead of ES2, you'll need to edit the file /opt/retropie/configs/all/autostart.sh (replace its content with the path above). There's no menu option for this at the moment, unfortunately (I wonder if there's one for eg. AttractMode?). The build guide describes the building/development setup, as an end-user you won't have to deal with that :) (unless you're interested in it, of course).

          AndersHPA 1 Reply Last reply Reply Quote 0
          • AndersHPA
            AndersHP @fluffypillow
            last edited by AndersHP

            @fluffypillow Makes sense - thank you. I searched again, but couldn't find this mentioned anywhere.

            I had it up and running. Looks really good!
            But since I'm not using a controller but keyboard inputs through iPac, I couldn't really do much. Directionals work fine, and the buttons that's working like Return and Escape all work, but since all other buttons, including shoulder buttons are mapped to work as letters and numbers, these won't work.. The Controller Setup doesn't accept my inputs, so I cannot change anything. Is keyboard inputs not supported yet?

            Another peculiar thing: it seems that even though everything is scraped with UXMLS, only those games marked as favorites show up with boxart..?

            My "Bubble Bobble" Themed Bartop Arcade
            My Gameboy

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            • fluffypillowF
              fluffypillow
              last edited by

              @AndersHP Sorry, no, keyboard remapping is not yet supported. Until then you could try using some key remapping programs (Joy2Key maybe?), eg. create a custom keymap that is loaded before launching Pegasus. You can find the current default keys here.

              Another peculiar thing: it seems that even though everything is scraped with UXMLS, only those games marked as favorites show up with boxart..?

              Is there anything common in the image files of the games that have this problem? If you rename the image so that it belongs to a different game, does the image appear? Can you check if the format of the images match their extension? Ie. PNG files are actual PNG files, and not JPG files with .png extension (happened to me with UXMLS!). You can do that with file <filename>. Having box art and being a favorite aren't related inside Pegasus, so I'd guess something happened with the files before.

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              • OmnijaO
                Omnija
                last edited by

                @fluffypillow can you make a new updated video showing all the new cool stuff that's been added?

                Systems: Raspberry Pi 2
                Overclocked: 1050 | 525 | 350 | 425 | 256
                My Themes: Metro Theme | Simpler Turtlepi | Future Mini

                1 Reply Last reply Reply Quote 1
                • T
                  tronkyfran
                  last edited by

                  Well, my theme is not progressing a lot, sadly. I'm trying to get my head around QML programming but Im afraid its something to spend a lot of time. Im not being capable to understand the inner workings of the netflix theme(Im using that as a base for learning), probably because I overestimated my programming skills, and its a bit depressing.
                  Its a pity because I got to make blend modes work(separatedly) and finally got to load a 3d model textured, but damn, I wish I had more time to dive in this.
                  So, if someone with better programming skills wants to lend a hand, or team up with me on making a theme for this would be awesome.
                  The possibilities are ENDLESS, and I think this frontend deserves a lot more attention and love than its given right now.

                  herb_fargusH 1 Reply Last reply Reply Quote 1
                  • herb_fargusH
                    herb_fargus administrators @tronkyfran
                    last edited by

                    @tronkyfran said in Announcing Pegasus Frontend:

                    So, if someone with better programming skills wants to lend a hand, or team up with me on making a theme for this would be awesome.

                    If only I had better programming skills ;) perhaps one day... Might be helpful to have a mock-up/proof of concept so people have an idea of what you're going for with your theme idea

                    If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                    Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

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                    • T
                      tronkyfran
                      last edited by

                      I suppose that would be nice!!!!, I can even make an animated mockup if thats useful. I cannot program but I do can design :P jejeje. Ok, Ill go that router, lets see if I can inspire some computer wizard :D

                      1 Reply Last reply Reply Quote 0
                      • fluffypillowF
                        fluffypillow
                        last edited by

                        @omnija Sure, that's a good idea. I'm working on improving the look and feel at the moment though, so if there'd be a new video, I'd like to show that too in it when it's done :)

                        @tronkyfran I should really write that theming guide one of these days... Something that might help with the Flixnet theme is to follow the commits from the beginning in chronological order. The theme is not the most beginner-friendly (like, there's vertical axis that modifies horizontal axes and such), but I've tried to create commits that are more or less clean and implement only one thing. There's indeed some learning curve, but yeah after that you can do pretty much anything with it :)

                        T 1 Reply Last reply Reply Quote 1
                        • AndersHPA
                          AndersHP
                          last edited by AndersHP

                          Got my entire keyboard mapping arranged to work both with ES and Pegasus now, so I can begin some proper testing. 3 questions:

                          1. I tested FBA games, but had to move the images to the rom/media folder, since I guess Pegasus doesn't read the subfolders in the downloaded_images folder? (that's where UXMLS places them, in this example home/.emulationstation/downloaded_images/fba)

                          2. What about the other metadata, i.e. the games description? These doesn't show up for me.

                          3. Is it really true that every photo from UXMLS has to be renamed, in order to match the supported suffixes? That's a lot of work...

                          My "Bubble Bobble" Themed Bartop Arcade
                          My Gameboy

                          DarksaviorD 1 Reply Last reply Reply Quote 0
                          • DarksaviorD
                            Darksavior @AndersHP
                            last edited by Darksavior

                            @andershp Unfortunately, there is no scraper that's specially made for Pegasus. I just made it so:

                            For boxart/game description:
                            I scraped what I could to get box art. You can use whatever scraper, Pegasus will read it. I used UXS on my pc and made the gamelist.xml point to my usb stick since I'm storing my games there. Doing that gets me boxart/descriptions in ES and Pegasus. Some games no scraper will see so I had to look them up manually. A proper gamelist.xml is required if you want boxart/descriptions. The -image.jpg boxart it scrapes are in home/.emulationstation/downloaded_images/yoursystem

                            For logo/screenshot:
                            I'm sure you can get the gamelist.xml to show logo and screenshot and whatnot, but it's where I got tired of scraping, and would probably need to do the xml manually, which I'm not doing. I used UXS again, ignoring the xml it made, I just want the logo/screenshot art. I used a batch renamer on my pc and I renamed the -image.jpg files to -logo.jpg, scraping again to rename to -screenshot.jpg and stuck those in home/.emulationstation/downloaded_images/yoursystem and called it a day.

                            My results are:
                            ES shows boxart/descriptions
                            Pegasus shows boxart/descriptions/logo/screenshot (the one that covers half the screen).I think video previews are still broken so I'm not using them. You can also exit Pegasus to the terminal to see what gamelist.xml's it's loading.

                            0_1506760291385_20170930_012042.jpg

                            AndersHPA 1 Reply Last reply Reply Quote 0
                            • T
                              tronkyfran @fluffypillow
                              last edited by

                              @fluffypillow Yeah, I can see the potencial to do almost anything and its a Big pro. Im sure that after you make(if you find time) that tutorial people is going to make pegasus shine even more. Meanwhile Ill do as you say and take a look at those commits. Thx a lot for your work again!!

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                              • fluffypillowF
                                fluffypillow
                                last edited by

                                Aand here's the weekly changelog! Continuing with the UI changes from last week, the Settings menu got a complete redesign, and changing languages and themes should be faster. There's also a new fullscreen mode setting for desktop users. The redesign is not yet done, I'll likely do some fine tuning next week. I've also copied some of the "documentations" scattered around the tread into the wiki; will turn them into proper pages eventually.
                                In addition we've reached alpha3+100, so I've reset the counter and Pegasus is now in Alpha 4.

                                1 Reply Last reply Reply Quote 1
                                • AndersHPA
                                  AndersHP @Darksavior
                                  last edited by AndersHP

                                  @darksavior Thanks for the guide. I just cannot get it working. Everything looks nice in EmulationStation, but Pegasus doesn't show descriptions and only some (very few) artworks.

                                  When exiting Pegasus, I can see the gamelists it reads, and when I compared the gamelist for games that work and doesn't and cannot find any difference. I can also see that there is descriptions in the gamelist, and I renamed the artwork to <gamename>.jpg and <gamename>-logo.jpg (both the files in downloaded-images, and in the gamelist). I can get images to work if I copy them to roms folders under media subfolder, but that still doesn't add the description.

                                  And as mentioned, everything works in ES.

                                  This is probably getting too specific and off topic, so if anyone are willing to take a look at my game lists, maybe I can mail them to you?

                                  My "Bubble Bobble" Themed Bartop Arcade
                                  My Gameboy

                                  DarksaviorD 1 Reply Last reply Reply Quote 0
                                  • DarksaviorD
                                    Darksavior @AndersHP
                                    last edited by

                                    @andershp Try the latest version. Alpha 4.

                                    1 Reply Last reply Reply Quote 0
                                    • AndersHPA
                                      AndersHP @fluffypillow
                                      last edited by AndersHP

                                      @fluffypillow said in Announcing Pegasus Frontend:

                                      If it still doesn't work, feel free to open an issue so we can discuss what could be the problem.

                                      Alpha 4 didn't work, so I opened an issue on GitHub, with photodocumentation of filenames, gamelist references, etc.

                                      My "Bubble Bobble" Themed Bartop Arcade
                                      My Gameboy

                                      DarksaviorD 1 Reply Last reply Reply Quote 0
                                      • DarksaviorD
                                        Darksavior @AndersHP
                                        last edited by Darksavior

                                        @andershp Just by taking a glance at your gamelist.xml, your boxart doesn't have -image at its end. UXS and sselph's scrapers do -image by default. Looking at your ES pic, it looks like you used that combo box art of boxart/screenshot/logo and not the "default" of just box art. Maybe that's the problem. Not sure what else you might've altered so descriptions and the rest of the art aren't showing.

                                        Try what I said in my previous post: Scrape JUST the boxart and not a combo of pics of what you've done.

                                        It might also be a pegasus problem on reading the xml too.

                                        0_1507195016620_20171005_020839.jpg
                                        0_1507195127139_20171005_020926.jpg

                                        AndersHPA 1 Reply Last reply Reply Quote 0
                                        • AndersHPA
                                          AndersHP @Darksavior
                                          last edited by

                                          @darksavior Thanks for the screenshots. I renamed the files and gamelist manually to get rid of the -image part. That's all I did. I will try again, following your example more closely, but I don't see what difference it will make, although maybe Pegasus fails because of the code in marquee and video areas in my Gamelist.

                                          BTW: is this the right place to discuss or should I open a new thread if I still cannot get it working?

                                          My "Bubble Bobble" Themed Bartop Arcade
                                          My Gameboy

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                                          • fluffypillowF
                                            fluffypillow
                                            last edited by

                                            @AndersHP thanks for the screenshots! Turns out there was a bug in handling the <path> tag in Pegasus, and so the absolute and $HOME-relative paths didn't match the actual games. Just pushed up the fix, should work fine now in the latest version (alpha4-2).

                                            AndersHPA 1 Reply Last reply Reply Quote 0
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