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rpie-art: easy way to install art on your RetroPie

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  • H
    hansolo77
    last edited by 13 Aug 2017, 02:12

    @meleu Did you get a chance yet to read through my (unsuccessful) process above? If you have any suggestions I can try further, let me know!

    Who's Scruffy Looking?

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    • M
      meleu @hansolo77
      last edited by 15 Aug 2017, 06:43

      @hansolo77 said in rpie-art: easy way to install art on your RetroPie:

      Just for kicks, I went into the /home/pi/RetroPie/retropiemenu folder and confirmed there IS a file named rpie-art.sh file in there, but the entry just isn't showing up in ES. There is also a gamelist.xml file here, and when I checked it, it does NOT have the rpie-art entry listed... so maybe that's where it's failing, because it's not updating the gamelist?

      If it doesn't showing up in ES I suspect it can be related with the "PARSE GAMELIST ONLY" option in EmulationStation "OTHER SETTINGS". It must be turned off.

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      H 1 Reply Last reply 17 Aug 2017, 16:22 Reply Quote 0
      • H
        hansolo77
        last edited by 15 Aug 2017, 06:44

        It's not.. Because we were playing with the Mausberry Shutdown Script, I made sure both of those settings were turned on.

        Who's Scruffy Looking?

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        • N
          nasp2000
          last edited by 17 Aug 2017, 13:57

          Great script...

          But it is possible to add a generic Arcade overlays for Vertical oriented cabinets ? Overlays for the top and the bottom of the screen only.

          M U 2 Replies Last reply 17 Aug 2017, 14:10 Reply Quote 0
          • M
            meleu @nasp2000
            last edited by meleu 17 Aug 2017, 14:10

            @nasp2000 it is an overlay creation task. Once the overlay is ready, the script can install it.

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            • U
              UDb23 @nasp2000
              last edited by 17 Aug 2017, 16:19

              @nasp2000 what screen resolution would you need ? If your display is vertical why do you have top and bottom bars?

              N 1 Reply Last reply 17 Aug 2017, 17:18 Reply Quote 0
              • H
                hansolo77 @meleu
                last edited by 17 Aug 2017, 16:22

                @meleu said in rpie-art: easy way to install art on your RetroPie:

                If it doesn't showing up in ES I suspect it can be related with the "PARSE GAMELIST ONLY" option in EmulationStation "OTHER SETTINGS". It must be turned off.

                "It has to be turned off" I think mine is turned on. I will double check this. I'm not sure what this feature does. If it's OFF, that means it will scan your ROM folders when it's loading right? If that's the case, will it overwrite the existing gamelists? I think that's why I have it turned ON, so it will only use the gamelists created through the scraper. I will have to test this out and see.

                Who's Scruffy Looking?

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                • N
                  nasp2000 @UDb23
                  last edited by nasp2000 17 Aug 2017, 17:18

                  @udb23 my resolution os 600x1024 a 16/9 ratio and of course i use a ratio define by RetroArch. The image is correct but with small bars top and bottom...

                  0_1503005929155_vertical.jpg

                  U 1 Reply Last reply 18 Aug 2017, 06:52 Reply Quote 0
                  • H
                    hansolo77
                    last edited by 17 Aug 2017, 18:07

                    @meleu - I tested the turning off "PARSE GAMELIST ONLY" option, and restarted ES. RPIE-ART now shows up on the list. I installed the 16x9 RIP art (ComicBook theme) for all my systems, then restarted ES again. When I tested NES, the artwork displays 4x3, not 16x9. I also noticed my controller was no longer working inside the game. I had to force close it with a keyboard. I'm using a special onstart script before all my games to test the system and load up a custom xbox-drv` for using dedicated system controllers. I think installing the art somehow is overriding and ignoring that script. I tested with MEGADRIVE, and the artwork still displays at 4x3. I also noticed that even by mashing ridiculously fast I couldn't get the run-command dialog menu to display. The controller was working fine for MEGADRIVE, but doesn't work in NES.

                    I've decided, for the time being, to just uninstall all the art. I might look at this again in the future. I'm on vacation, but I'm sick. Nasty sinus infection. Don't really feel like doing anything. So that's where I'm at..

                    Who's Scruffy Looking?

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                    • U
                      UDb23 @nasp2000
                      last edited by 18 Aug 2017, 06:52

                      @nasp2000 Can you check with RGUI what is the actual game area resolution ? With that info I could create the "generic vertical" overlay.

                      N 1 Reply Last reply 18 Aug 2017, 13:25 Reply Quote 0
                      • N
                        nasp2000 @UDb23
                        last edited by nasp2000 18 Aug 2017, 13:25

                        @udb23 Many thanks... i don´t no where to find this info. But i see in RGui/Video/Custom Aspect Ratio H/W are 600x450.

                        These numeric values are automatic by RetroArch Config, and i choose Core Provided (it is the same that are 3/4 if i choose).

                        I have a 600x1024 lcd put in vertical with display rotate option in config.txt.

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                        • L
                          lilbud
                          last edited by 16 Oct 2017, 01:16

                          @meleu I added my overlay repo to the script, could you accept the PR?

                          Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                          Backlog: http://backloggery.com/lilbud

                          M 1 Reply Last reply 16 Oct 2017, 01:22 Reply Quote 0
                          • M
                            meleu @lilbud
                            last edited by 16 Oct 2017, 01:22

                            @lilbud In order to make your repo "compatible" with rpie-art, you need to use the info.txt files.

                            More info about it here: https://github.com/meleu/rpie-art/blob/master/INFO.md

                            It's pretty straight forward and simple. Look at some examples from the @UDb23 's repo. Such as this one for Mega Man.

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                            L 1 Reply Last reply 16 Oct 2017, 01:47 Reply Quote 0
                            • L
                              lilbud @meleu
                              last edited by 16 Oct 2017, 01:47

                              @meleu Thats the thing, my overlays are not meant for one system in particular. They were meant for any game on any system. How would I write the info.txt for those?

                              Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                              Backlog: http://backloggery.com/lilbud

                              M 1 Reply Last reply 16 Oct 2017, 23:27 Reply Quote 0
                              • M
                                meleu @lilbud
                                last edited by meleu 16 Oct 2017, 23:27

                                @lilbud oh... rpie-art can't deal with this situation... Maybe you can, at least, create an info.txt for the Secret of Mana overlay. I believe people only use it when playing on that game on SNES.

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                                L 1 Reply Last reply 16 Oct 2017, 23:31 Reply Quote 0
                                • L
                                  lilbud @meleu
                                  last edited by 16 Oct 2017, 23:31

                                  @meleu Like this? https://github.com/lilbud/RetroPie-Overlays/blob/master/Secret of Mana/info.txt

                                  Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                  Backlog: http://backloggery.com/lilbud

                                  M 1 Reply Last reply 16 Oct 2017, 23:51 Reply Quote 0
                                  • M
                                    meleu @lilbud
                                    last edited by 16 Oct 2017, 23:51

                                    @lilbud yeah, but you also need to provide the ROM configs. Look what @UDb23 made for Mega Man here: https://github.com/UDb23/rpie-ovl/tree/master/nes/Mega Man

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                                    L 1 Reply Last reply 17 Oct 2017, 00:16 Reply Quote 0
                                    • L
                                      lilbud @meleu
                                      last edited by 17 Oct 2017, 00:16

                                      @meleu Now it should be good: https://github.com/lilbud/RetroPie-Overlays/tree/master/Secret of Mana

                                      But in all seriousness, there has to be a way to add overlays that aren't specific for any one game.

                                      Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                      Backlog: http://backloggery.com/lilbud

                                      M 1 Reply Last reply 17 Oct 2017, 00:53 Reply Quote 0
                                      • M
                                        meleu @lilbud
                                        last edited by 17 Oct 2017, 00:53

                                        @lilbud said in rpie-art: easy way to install art on your RetroPie:

                                        there has to be a way to add overlays that aren't specific for any one game.

                                        There is such way. But it has to be specific to a system.

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                                        U 1 Reply Last reply 17 Oct 2017, 05:30 Reply Quote 0
                                        • U
                                          UDb23 @meleu
                                          last edited by 17 Oct 2017, 05:30

                                          @meleu said in rpie-art: easy way to install art on your RetroPie:

                                          There is such way. But it has to be specific to a system

                                          @lilbud: that's because actual game area is different for each system and therefore the overlays must be specific to fit correctly.

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