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    New Overlay: R-Type

    Scheduled Pinned Locked Moved Projects and Themes
    overlaybezelmamelibretro
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    • AndersHPA
      AndersHP
      last edited by

      Just tried, but it's a no-show:

      Copied dkong.zip.cfg into arcade ROMS folder,
      it contains:

      input_overlay = /opt/retropie/emulators/retroarch/overlays/arcade-bezels/dkong.cfg
      input_overlay_enable = true
      input_overlay_opacity = 0.900000
      input_overlay_scale = 1.000000
      

      The overlays/arcade-bezels/dkong.cfg contains:

      overlays = 1
      overlay0_overlay = "dkong1280_udb.png"
      overlay0_rect = "0.0,0.0,1.0,1.0"
      overlay0_full_screen = true
      overlay0_descs = 0 
      

      And along it, the dkong1280_udb.png file is located also.... Hmmm... ?
      Is it because my games run off USB? Or do I have to activate something, somewhere in the menus? It wouldn't work via the RGUI, said something regarding problems with the arcade folder, and that art wasn't added...

      My "Bubble Bobble" Themed Bartop Arcade
      My Gameboy

      UDb23U 1 Reply Last reply Reply Quote 0
      • UDb23U
        UDb23 @AndersHP
        last edited by

        @andershp I never had this case... ROM on USB could be the cause but not sure. I have no experience with game running from USB; may then drive ID is required to point to the right path ?!!

        Just as a test: put both cfgs and the png in your rom folder. Remove any path from the cfg's, keeping only file name.
        In this way ES should find all required files in your ROM folder.

        1 Reply Last reply Reply Quote 0
        • AndersHPA
          AndersHP
          last edited by

          Didn't work. Even tried putting " " around the dkong.cfg .
          Tried both in Pegasus and Emulationstation... Could it be something in my emulators/all/retroarch.cfg file?

          My "Bubble Bobble" Themed Bartop Arcade
          My Gameboy

          UDb23U 2 Replies Last reply Reply Quote 0
          • UDb23U
            UDb23 @AndersHP
            last edited by

            @andershp Definitely very strange, Can you try with @meleu's script ?

            1 Reply Last reply Reply Quote 0
            • UDb23U
              UDb23 @AndersHP
              last edited by

              @andershp said in New Overlay: R-Type:

              Could it be something in my emulators/all/retroarch.cfg file?

              NO, as rom cfg should "override" retroarch's general settings.

              Can you also try with a different overlay ? It would not fit but just to see if you get it on screen (e.g. wizard of wor)

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              • AndersHPA
                AndersHP
                last edited by AndersHP

                Just tried renaming the Wizard of Wor png to dkong.png and changing the dkong.zip.cfg file to refer to this file also. Still nothing happens...

                Also tried with gyruss, renaming files and references to correspond to this game, nothing happens here either... * scratching my head * ?

                Here's some photos showing file names in the roms folder, and the contents of the CFG files. Maybe I missed something?

                alt text
                alt text

                My "Bubble Bobble" Themed Bartop Arcade
                My Gameboy

                1 Reply Last reply Reply Quote 0
                • UDb23U
                  UDb23
                  last edited by

                  Does runcommand.log show any error ?
                  ("/dev/shm/runcommand.log")

                  UDb23U 1 Reply Last reply Reply Quote 0
                  • UDb23U
                    UDb23 @UDb23
                    last edited by

                    @udb23 What core are you using ? What is the error you get when trying to load overlay from RGUI?

                    1 Reply Last reply Reply Quote 0
                    • UDb23U
                      UDb23
                      last edited by

                      @AndersHP
                      As far as I understand when ROMS are placed on USB drive, that drive is mounted so that any "call" to /home/pi/RetroPie/ and subfolders is redirected to the USB folders instead of looking for them on SD as usual.
                      One more test you could try is edit the dkong.zip.cfg so that the reference to the other cfg includes full path: /home/pi/RetroPie/roms/arcade/dkong.cfg.
                      Similarly edit dkong.cfg to include full path to the png file.

                      Unfortunately I don't have ROMS on USB so I cannot test.

                      Maybe @Buzz can help: any reason why overlays should not work the usual way when ROMS are on USB ?

                      1 Reply Last reply Reply Quote 0
                      • AndersHPA
                        AndersHP
                        last edited by AndersHP

                        alt text

                        YAAAAAY, BRO!!
                        That totally did the trick.

                        Overlay looks sooo good, so .... ahem... well... If you don't know what else to do... Keep 'em coming in 5:4 format :D :D :D

                        Also tested the Donkey Kong overlay in Gyruss, and it looks perfect there also.

                        My "Bubble Bobble" Themed Bartop Arcade
                        My Gameboy

                        UDb23U 2 Replies Last reply Reply Quote 1
                        • UDb23U
                          UDb23
                          last edited by

                          @andershp said in New Overlay: R-Type:

                          That totally did the trick.

                          Really happy that it finally works !
                          So we learned something new: when ROMs are on USB full path reference is needed.
                          Will add this to the readme.
                          @meleu: your script should be "upgraded" to consider this case too.

                          meleuM 1 Reply Last reply Reply Quote 0
                          • UDb23U
                            UDb23 @AndersHP
                            last edited by

                            @andershp said in New Overlay: R-Type:

                            Also tested the Donkey Kong overlay in Gyruss, and it looks perfect there also.

                            So the Gyruss overlay should be next....
                            maybe coming soon... ;-)

                            1 Reply Last reply Reply Quote 1
                            • meleuM
                              meleu @UDb23
                              last edited by

                              @udb23 said in New Overlay: R-Type:

                              @meleu: your script should be "upgraded" to consider this case too.

                              Reading the last few posts above I wasn't able to confirm if @AndersHP tried to install using my script.

                              @AndersHP did you tried to install the overlays with rpie-art and it didn't work?

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                              AndersHPA 1 Reply Last reply Reply Quote 0
                              • AndersHPA
                                AndersHP @meleu
                                last edited by AndersHP

                                @meleu yes, the GUI gave me an error regarding using the arcade folder, and then it stated that no art was installed. Should I try again, to get the exact error messages?

                                My "Bubble Bobble" Themed Bartop Arcade
                                My Gameboy

                                meleuM 1 Reply Last reply Reply Quote 0
                                • meleuM
                                  meleu @AndersHP
                                  last edited by meleu

                                  @andershp said in New Overlay: R-Type:

                                  Should I try again, to get the exact error messages?

                                  Yes, please. But this time invoke the script like this:

                                  bash -x ./rpie-art.sh 2> debug.txt
                                  

                                  And use the script normally. Follow the steps you took to get those errors. When you are done with the script, the file debug.txt will be filled with valuable info for me to see what's going wrong. Then please post this file at ghostbin.com or something.

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                                  • AndersHPA
                                    AndersHP
                                    last edited by

                                    Ghost bin gives me an internal server error. Never used the site before, but I will keep trying.

                                    I updated the script but still got these three messages when choosing the 1280 donkey kong art:

                                    "Unable to show the image.
                                    (Note: there's no way to show an image using SSH.)"

                                    "Warning!
                                    We've had some problem with overlay art for "Donkey Kong (arcade)!
                                    Update files from remote repository and try again. If the problem persists, report it at https://github.com/udb23/rpie-ovl/issues".

                                    "No art have been installed".

                                    I used the debug function and got a TXT for my first attempt, then I reinstalled and deleted the debug.txt, and got a fresh one second time.

                                    So I have both files for you to see... Whenever ghostbin will let me. Got another suggestion?

                                    My "Bubble Bobble" Themed Bartop Arcade
                                    My Gameboy

                                    meleuM 1 Reply Last reply Reply Quote 0
                                    • AndersHPA
                                      AndersHP
                                      last edited by

                                      Just tried the 1944 overlay. It installs the launching image fine. Cannot see any overlay, but that's probably because I'm on a 5:4 screen and the game area fills the entire screen.

                                      My "Bubble Bobble" Themed Bartop Arcade
                                      My Gameboy

                                      1 Reply Last reply Reply Quote 0
                                      • UDb23U
                                        UDb23 @AndersHP
                                        last edited by

                                        @andershp said in New Overlay: R-Type:

                                        Also tested the Donkey Kong

                                        Launching Image available too.

                                        How does these 1080p launching images appear on you 1280x1024 display ? Rescaled or centered ?

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                                        • meleuM
                                          meleu @AndersHP
                                          last edited by

                                          @andershp said in New Overlay: R-Type:

                                          So I have both files for you to see... Whenever ghostbin will let me. Got another suggestion?

                                          the best suggestion I have currently is http://codepad.org/ (not blocked by the proxy where I'm jailed when at work :) )

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                                          • AndersHPA
                                            AndersHP
                                            last edited by

                                            Allright, here's the two debug.txt file contents:

                                            First: http://codepad.org/fcEKpQJb
                                            Second: http://codepad.org/Z8sLyqCy

                                            Hope you can use it..

                                            My "Bubble Bobble" Themed Bartop Arcade
                                            My Gameboy

                                            1 Reply Last reply Reply Quote 0
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