RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Some games feel stuttery (FBAlpha)?

    Scheduled Pinned Locked Moved Help and Support
    performancespeedstutterfbalpha
    71 Posts 10 Posters 16.0k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B
      barbudreadmon
      last edited by

      @greenhawk84 You are using an old version, there is no sh2/psikyo speedhack core option in the latest code, cps3 have a speedhack enabled by default and psikyosh/suprnova have "Speedhack" dipswitches to turn on dedicated speedhacks.

      If you got issues with street fighter 2 (cps1), golden axe (system16), there is something wrong with your setup, those games don't consume a lot of cpu ressources. @caver01 the same applies to neogeo games.

      "TMNT: Turtles in Time" and some other games from the konami tmnt driver (https://github.com/libretro/fbalpha/blob/master/src/burn/drv/konami/d_tmnt.cpp) are known for consuming a lot of cpu ressources, and won't run smoothly on lr-fbalpha if you don't use an overclocked rpi3.

      FBNeo developer - github - forum

      GreenHawk84G 1 Reply Last reply Reply Quote 1
      • GreenHawk84G
        GreenHawk84 @barbudreadmon
        last edited by

        @barbudreadmon said in Some games feel stuttery?:

        @greenhawk84 You are using an old version, there is no sh2/psikyo speedhack core option in the latest code, cps3 have a speedhack enabled by default and psikyosh/suprnova have "Speedhack" dipswitches to turn on dedicated speedhacks.

        If you got issues with street fighter 2 (cps1), golden axe (system16), there is something wrong with your setup, those games don't consume a lot of cpu ressources. @caver01 the same applies to neogeo games.

        "TMNT: Turtles in Time" and some other games from the konami tmnt driver (https://github.com/libretro/fbalpha/blob/master/src/burn/drv/konami/d_tmnt.cpp) are known for consuming a lot of cpu ressources, and won't run smoothly on lr-fbalpha if you don't use an overclocked rpi3.

        Thanks for the reply. I just asked my Retropie yesterday (1/25/2018) setup to "update all installed" so whatever it grabbed was the latest right? As for your reference to the TMNT Konami driver, I have played Turtles in Time for a while now on my setup using FBAlpha and it has always been very smooth. As I mentioned switching to Mame2010 saw the difference in performance.

        @robotronman I'll have to check out the refresh but from what I remember threaded video is "on" by default and I remember seeing 60Hz which is my monitor refresh. I just tried Sonic the Hedgehog 2 last night on the GX emulator which has a ton of motion and it was butter smooth.

        B 1 Reply Last reply Reply Quote 0
        • B
          barbudreadmon @GreenHawk84
          last edited by

          @greenhawk84 said in Some games feel stuttery?:

          so whatever it grabbed was the latest right?

          If you have the sh2/psikyo speedhack core option, no. This option disappeared 2 months ago. Furthermore, if you have a version with this option, you are probably affected by a buffer overflow bug i fixed in late december.

          @greenhawk84 said in Some games feel stuttery?:

          TMNT Konami driver, I have played Turtles in Time for a while now on my setup using FBAlpha and it has always been very smooth.

          I never had those slowdowns myself, but i know a lot of people mentioned them on this forum, especially on "Sunset Riders".

          FBNeo developer - github - forum

          1 Reply Last reply Reply Quote 0
          • GreenHawk84G
            GreenHawk84
            last edited by

            @barbudreadmon - how would I go about grabbing the latest FBAlpha? Update from Source? I wonder why the standard "update installed packages" leaves me with an older version of FBAlpha?

            mediamogulM 1 Reply Last reply Reply Quote 0
            • mediamogulM
              mediamogul Global Moderator @GreenHawk84
              last edited by mediamogul

              @greenhawk84 said in Some games feel stuttery (FBAlpha)?:

              I wonder why the standard "update installed packages" leaves me with an older version of FBAlpha?

              Assuming the binary has been updated, it could be that your RetroPie-Setup script didn't get updated before updating the packages. You might try updating the script manually and then reinstalling/updating.

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

              1 Reply Last reply Reply Quote 0
              • GreenHawk84G
                GreenHawk84
                last edited by

                @mediamogul - I asked Retropie to fetch the script, it was very quick saying I had the latest, then I updated FBAlpha via binary, also very quick, and no changes occurred.

                1 Reply Last reply Reply Quote 0
                • GreenHawk84G
                  GreenHawk84
                  last edited by

                  OK, so I went the Source update route again for FBAlpha and it appears I have the latest build. However, the jittery movement (tried Goldenaxe) is still there.

                  B 1 Reply Last reply Reply Quote 0
                  • B
                    barbudreadmon @GreenHawk84
                    last edited by

                    @greenhawk84 What's written in the bottom left of the retroarch menu ?

                    FBNeo developer - github - forum

                    GreenHawk84G 1 Reply Last reply Reply Quote 0
                    • GreenHawk84G
                      GreenHawk84 @barbudreadmon
                      last edited by

                      @barbudreadmon 1.6.9 - FB Alpha v0.2.97.42 54ee769

                      B 1 Reply Last reply Reply Quote 0
                      • B
                        barbudreadmon @GreenHawk84
                        last edited by

                        @greenhawk84 Hmm that's weird, last time i checked, my rpi1 was able to run those games at full speed with lr-fbalpha, so that can't be related to high cpu usage. I can't say those drivers had drastic changes over the last few years either. The only things that come to mind are setup related (cpu governor not set to performance, programs running in the background, sd in a bad state, bad combination of settings in retroarch, ...), and i don't think i'll be able to help you with that.

                        FBNeo developer - github - forum

                        GreenHawk84G 1 Reply Last reply Reply Quote 0
                        • GreenHawk84G
                          GreenHawk84 @barbudreadmon
                          last edited by

                          @barbudreadmon still odd that Mame2003 running Mortal Kombat 2/3 is fine, Sega Genesis/SNES emus are fine, and Mame2010 running the games I noticed issues with was fine.

                          1 Reply Last reply Reply Quote 0
                          • GreenHawk84G
                            GreenHawk84
                            last edited by

                            I uninstalled FBAlpha totally and installed from Source. The issue was still there. Loaded Goldenaxe on Mame2010 for a sanity check and it was very smooth.

                            @caver01 let me know if you find anything.

                            caver01C mediamogulM 2 Replies Last reply Reply Quote 0
                            • caver01C
                              caver01 @GreenHawk84
                              last edited by

                              @greenhawk84 well, I am in the process of a total software rebuild on my mini NESPI where I saw this. My thought was along the line of video settings to improve input lag. I know I was playing with dispmanx, and a handful of settings from here. I am not sure if you were exploring similar settings, but it might explain why one emulator is having issues and not everything else if adjustments were made to its retroarch.cfg.

                              My 4-player cocktail style cabinet built as a custom "roadcase"

                              B 1 Reply Last reply Reply Quote 1
                              • B
                                barbudreadmon @caver01
                                last edited by

                                @caver01 said in Some games feel stuttery (FBAlpha)?:

                                dispmanx

                                I wouldn't recommend using dispmanx with lr-fbalpha, from my experience it prevents screen rotation, which is a big issue with arcade emulators, i don't know if there are other side effects though.

                                FBNeo developer - github - forum

                                1 Reply Last reply Reply Quote 0
                                • coldnpaleC
                                  coldnpale
                                  last edited by

                                  Just for the record, yesterday I updated from binary. So far I tried some mslug games and street fighter third strike, they all seemed to run full speed, no issues.

                                  1 Reply Last reply Reply Quote 1
                                  • mediamogulM
                                    mediamogul Global Moderator @GreenHawk84
                                    last edited by

                                    @greenhawk84

                                    You might try running top to see exactly what is taking up the most resources. Perhaps something is running that shouldn't be.

                                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                    1 Reply Last reply Reply Quote 1
                                    • GreenHawk84G
                                      GreenHawk84
                                      last edited by

                                      @caver01, no I haven't adjusted anything, I keep everything stock except I run integer scale on some games and an overlay. I tried without those options and I saw the performance issue. I am not too savvy on how to confirm the game is running at full speed but displays some jittery movement anyway.

                                      mediamogulM 1 Reply Last reply Reply Quote 0
                                      • mediamogulM
                                        mediamogul Global Moderator @GreenHawk84
                                        last edited by

                                        @greenhawk84 said in Some games feel stuttery (FBAlpha)?:

                                        I am not too savvy on how to confirm the game is running at full speed

                                        In the RetroArch menu, under 'Video' there's a selection to turn the FPS display on/off.

                                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                        GreenHawk84G 1 Reply Last reply Reply Quote 1
                                        • GreenHawk84G
                                          GreenHawk84 @mediamogul
                                          last edited by

                                          @mediamogul after enabling frame rate display I am seeing 60fps (with a dip to 59.X) once a while but mostly 60fps. I observed the jerkiness at the same time observing solid 60fps.

                                          mediamogulM B 2 Replies Last reply Reply Quote 0
                                          • mediamogulM
                                            mediamogul Global Moderator @GreenHawk84
                                            last edited by mediamogul

                                            @greenhawk84

                                            Does lr-fbalpha have a frame skip feature? If so, it may be enabled. That, or something similar, would cause visual stuttering while technically still emulating at full speed.

                                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                            B 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.