RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    PSX : need more informations on .cue files

    Scheduled Pinned Locked Moved Help and Support
    psxcue files
    5 Posts 3 Posters 3.6k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A12C4A
      A12C4
      last edited by A12C4

      After reading the section about .cue files in the documentation I still have questions
      https://retropie.org.uk/docs/Playstation-1/#cue-files
      (btw the link to .cue files is dead)

      This part only talk about .cue and .bin files.

      I have some games that were shipped with a .iso and .cue files, so I get 2 entry in the game list of Emulation Station, which is annoying. If I understood correctly, .iso files already includes the .cue files and those can be deleted ? Those are nearly empty anyways (only 3 lines in this case).

      I also have a game, which were shipped with 4 files : .ccd .cue .img and .sub
      Emulation Station think the .cue and .img are 2 different games, and I can't delete this .cue here because it have a lot more of informations than the others, here is its content :

      FILE "Hogs of War-PSX-PAL.img" BINARY
      TRACK 1 MODE2/2352
      INDEX 1 00:00:00
      TRACK 2 AUDIO
      INDEX 0 36:29:41
      INDEX 1 36:31:41
      TRACK 3 AUDIO
      INDEX 1 39:20:39

      How can I do to hide the .img from the game list ?

      Grid view wiki

      mituM BriganeB 2 Replies Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @A12C4
        last edited by

        @a12c4 said in PSX : need more informations on .cue files:

        How can I do to hide the .img from the game list ?

        Rename-it to .bin. And no, you can't delete the .cue file even if you have the .bin, as you see, it serves as an index to the data/audio/video tracks that are part of the .bin file.

        A12C4A 1 Reply Last reply Reply Quote 0
        • BriganeB
          Brigane @A12C4
          last edited by Brigane

          @a12c4
          I suggest that you make a backup of the es_systems.cfg file before doing this so in case you mess up the file you can always replace the file with the backup

          One way to hide the .img file from the gamelist is to quit Emulationstation and enter the following in the terminal:

           sudo nano /etc/emulationstation/es_systems.cfg
          

          Now hit enter and find the Playstation area by using the search function ctrl+w and search for Playstation. Look for the area in the file that says <extension>.cue .cbn .img etc. and erase the .img and/or other extensions you want to get rid off.
          Now save and exit by using ctrl+x and confirm with a y
          Type emulationstation and hit enter to get back to emulationstation.

          Systems: Raspberry Pi 0/2/3 Model B+
          Os: RetroPie 4.5
          Frontend: Emulationstation & Attract Mode

          1 Reply Last reply Reply Quote 0
          • A12C4A
            A12C4 @mitu
            last edited by A12C4

            @mitu I heard it's pointless to just have a "nearly empty" .cue next to a .bin for many games which have only one binary and one audio file. Also, are you sure it is safe to rename a .img to .bin ?

            @Brigane I already thought about it but I have many games which only have a .img but no .cue, so I would need to generate .cue files for all of them.

            Grid view wiki

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @A12C4
              last edited by

              @a12c4 My suggestion was for the situation you described where you have a .cue and an .img, it's clear that the .img functions as a .bin file. Give it a try and see if it works.
              For other things, you could get away without a .cue file, but I don't think it will work for the situation you described - .bin containing both data and audio data. A .bin without a .cue means - for me - that there is only a data track on the disc image file, in which case you can rename it to either .iso or .img and don't generate a .cue. If the .bin/.img/.iso contains something else besides 1 data track, then the emulator would not be able to separate or read the separate audio/video/whatever info because it would not know where to look them up.

              1 Reply Last reply Reply Quote 0
              • First post
                Last post

              Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

              Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.