Carbon Theme Suggestions
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@Rookervik I like the positioning of the metadata on the left and the images on the right. Are screenshots the default image or will it be boxart?
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@Charco Gamelist will be on the left, metadata and box art on the right. I think all of the scrapers default to downloading box art. I can't really get a good sense of a game from the box, I prefer screenshots. You'll have to ask around on how to get the scrapers to pull screenshots. I, personally, downloaded/created all of them and created a DOS batch file that would write the gamelist.xml for me. Took forever.
@chavatar Got developer in. Squished it in below Genre :D Developer added image
On the centered, non-scraped view, should the game select bar go all the way across the screen like it has in the past? example image
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On the centered, non-scraped view, should the game select bar go all the way across the screen like it has in the past?
For me yes. And thank you for developer addition, but just wot i think :)
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That bar up at the top was just too bright. Decided to change it grey like the bottom help bar and put a colored border on it. I think it looks better for a lot of bright colors. Otherwise you'd have to choose a dull color for the theme so you could read the system logo in the top bar. I think it's a good trade.
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@Rookervik said in Carbon Theme Suggestions:
Hey there. I do most of the updates to the Carbon theme and was wanting to spruce the theme up for RetroPie 4.0+. No graphic updates have been asked for by the developers, but I'd like to give it a visual punch and try submitting it to the developers to see what they think.
My questions would be:
- Do you use Carbon, or do you download another theme?
- If you use Carbon, what do you like about it?
- If you don't use Carbon, what about it do you dislike or what do you wish was changed?
I've been editing the theme so you can change the overall color to any HTML color code. I've also made a few mock-ups of possible design changes. But since it's the main theme, I'd like input from as many people as possible.
Perhaps with some suggestions and ideas I could spruce up the theme to everyone's liking. Keep in mind, in the end, the theme has to be submitted and approved.
Here are a couple of mock-ups I've made. Small changes to the System Select. And some boxes for the Game Select. And the color themes can change to your taste.
mate, do you have a complete set of the above type controller icons/logos/art?
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@InsecureSpike Sorry, Spike. I don't. It took me about 30 minutes to decide which parts of the SNES controller would be clear and which would be solid. I don't think I have the patience to do 76 controllers like that. Can you believe RetroPie supports that many things?!
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@Rookervik said in Carbon Theme Suggestions:
@InsecureSpike Sorry, Spike. I don't. It took me about 30 minutes to decide which parts of the SNES controller would be clear and which would be solid. I don't think I have the patience to do 76 controllers like that. Can you believe RetroPie supports that many things?!
no props i'll see if i can do something alike with the existing line ones.... thanks mate
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Jools reminded me that I had originally added a highlight area on the System carousel, and that he liked it. But he also wanted to know what everyone else thought. So, do you like the Carbon theme with a highlight behind the carousel? This is the theme with a teal, Tron-esque, color chosen as the theme color:
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@Rookervik At first glance I didn't even notice what you meant, but I see it now. Subtle. I like it.
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I definitely like the teal. It looks good. As far as the carousel, i have no clue what i am looking for.
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the slight glow.
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@BuZz ahh now i see. With my phone its really hard to see if you dont know what you are looking for. I do like the glow.
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Thumbs up for the glow.
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Now we just have to figure out what happened to Herb.
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Is the "Arcade" folder working on all versions of Carbon now?
Thanks
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To my knowledge, Carbon has supported "Arcade" since Arcade was added. I haven't used it so I am not sure if it is set up. But I do know I've created all the art for Arcade. Same with Pixel.
I don't maintain the other two versions of Carbon... 'centered' and 'no-metadata'. So I have no idea how up-to-date those are.
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Just a quick question... if the flipper sound has been removed, how would one edit the XML to get it back? I use a custom wav file right now, which was an easy swap... but I have no clue how to write it back into the code if you've removed the sound effect altogether.
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The sound was actually just commented out and deleted from the art folder. So if you know how to remove the comments "<!-- -->" and copy your sound file to the art folder, then you're just fine. :D
Otherwise, I can put the sound back in, but make it a blank wav file. That way you can still copy your wav file over to replace it?
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That was the easiest way. I replaced the code to have the scroll.wav sound play, but put in a blank sound. Now when you overwrite the WAV like you used to, your sound will play. :D
Thank you for catching this. I'm sure there are a lot of people that use their own sounds.
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@Rookervik Did you ever make a splashscreen for Super Mario Bros 3? Or was that someone else?
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