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    Vertical screen non-shoot 'em ups.

    Scheduled Pinned Locked Moved General Discussion and Gaming
    vertical gamesplatformspinnertrackball
    52 Posts 16 Posters 10.7k Views
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    • UDb23U
      UDb23 @DougA
      last edited by

      @douga As you like the classics you I would suggest to consider also City connection, Pengo, Spiders, Burger Time, Congo Bongo, The Speed Rumbler (you actually shoot but I would not consider it a shmup).

      1 Reply Last reply Reply Quote 0
      • ClydeC
        Clyde
        last edited by

        I'll add Bagman, Circus Charlie, Crush Roller, Jump Bug, Lady Bug, Mr. Do!, Q*Bert, Rock'N Rope, and Space Panic.

        1 Reply Last reply Reply Quote 1
        • mituM
          mitu Global Moderator
          last edited by

          Any Bomberman game is easy fun.

          1 Reply Last reply Reply Quote 0
          • DougAD
            DougA
            last edited by

            Thanks guys, that lot will keep me occupied for a while :-) I had some of those, but you listed some I hadn't even heard of, so I am excited to try some new ones

            UDb23U 1 Reply Last reply Reply Quote 0
            • UDb23U
              UDb23 @DougA
              last edited by

              @douga If you want to play the classics the "right way" I would warmly suggest to use a 4-way stick (like I did here) or at least a stick that can be switched to 4-way (e.g. restrictor).
              Many of the oldies were 4-way.

              DougAD 1 Reply Last reply Reply Quote 0
              • DougAD
                DougA @UDb23
                last edited by

                @udb23 Yes, you are absolutely right. I have a 8/4 way stick set to 4 way, though it feels a bit odd. Once I get everything finished, I may replace it with a 'real' 4 way stick. That I know of, the only 8-way games I have are the 19xx series shoot 'em ups, and they play OK with 4 way.

                Its funny, I was watching Stranger Things Series 2 on Netflix, and there is a sequence in episode 1 where kids were in an arcade playing Dig Dug, and as soon as I said that would be on my cabinet, suddenly my kids were interested in retrogaming :-)

                DougAD 1 Reply Last reply Reply Quote 1
                • DougAD
                  DougA @DougA
                  last edited by

                  @UDb23 We had a conversation about 4 vs 8 way sticks on your breadbox controller thread yesterday.

                  UDb23U 1 Reply Last reply Reply Quote 1
                  • UDb23U
                    UDb23 @DougA
                    last edited by

                    @douga Oops... You're right... too much work on arcade artwork today.. getting tired.

                    ClydeC 1 Reply Last reply Reply Quote 0
                    • ClydeC
                      Clyde @UDb23
                      last edited by

                      @udb23 said in Vertical screen non-shoot 'em ups.:

                      @douga Oops... You're right... too much work on arcade artwork today.. getting tired.

                      And I made him do it, so it's partly my fault, too. O:)

                      UDb23U 1 Reply Last reply Reply Quote 0
                      • UDb23U
                        UDb23 @Clyde
                        last edited by

                        @clyde said in Vertical screen non-shoot 'em ups.:

                        And I made him do it, so it's partly my fault, too. O:)

                        lol.
                        No that's not true; at least not totally ;-)
                        I'm working (WIP) on multiple challenging bezels and marquees; today in particular for Nibbler (another nice vertical game), Crazy Ballon and Caveman ninja.
                        Challenging 'cause either no decent resolution scan / cabinet image can be found or scanned high res badly damaged (requiring patient restoration work).

                        ClydeC 1 Reply Last reply Reply Quote 0
                        • ClydeC
                          Clyde @UDb23
                          last edited by

                          @udb23 You mean that I'm not as important as I think? 😭

                          1 Reply Last reply Reply Quote 0
                          • quicksilverQ
                            quicksilver @DougA
                            last edited by

                            @douga Mappy is one that comes to my mind

                            1 Reply Last reply Reply Quote 0
                            • B
                              BennyProfane
                              last edited by

                              One under-appreciated vertical game is Gain Ground on the Sega consoles. Can take some time to get into but can be fun in multiplayer.

                              pjftP 1 Reply Last reply Reply Quote 0
                              • pjftP
                                pjft @BennyProfane
                                last edited by

                                @bennyprofane I didn't recall that one being vertical, but you may certainly be right. Runs great on AdvMame.

                                I believe Bomb Jack and Spy Hunter would also be good additions there.

                                UDb23U ClydeC 2 Replies Last reply Reply Quote 1
                                • UDb23U
                                  UDb23 @pjft
                                  last edited by

                                  @pjft said in Vertical screen non-shoot 'em ups.:

                                  Bomb Jack

                                  Yes, great game.

                                  btw: Gain ground is vertical according to progettoemma.

                                  1 Reply Last reply Reply Quote 1
                                  • ClydeC
                                    Clyde @pjft
                                    last edited by

                                    @pjft I second you on Spy Hunter, but it may require some work to make it playable. It has issues at least on vanilla Mame 2003 (it spawns a non-removable Mame menu over the game) and it was originally controlled by a steering wheel and pedals that have to be mapped to analog or digital controllers without a wheel. Did you make it work on Retropie? If so, how exactly?

                                    @DougA If you're interested in this great game, see this forum thread about its issues and some potential solutions: Spy Hunter

                                    markwkiddM 1 Reply Last reply Reply Quote 0
                                    • W
                                      wstanek
                                      last edited by

                                      Zookeeper, Rally X, Qix, Pooyan.

                                      Oops Pooyan is a shmup.

                                      Latest Build: https://retropie.org.uk/forum/topic/23649/mad-planets-cabinet-build-finished?_=1578928113680

                                      1 Reply Last reply Reply Quote 0
                                      • markwkiddM
                                        markwkidd @Clyde
                                        last edited by

                                        @clyde is there a github issue filed yet for Spy Hunter?

                                        ClydeC 1 Reply Last reply Reply Quote 0
                                        • ClydeC
                                          Clyde @markwkidd
                                          last edited by

                                          @markwkidd Alas, I don't know. I searched https://github.com/libretro/mame2003-libretro/issues and https://github.com/libretro/mame2003-plus-libretro/issues. I found the following issues, but I lack the expertise to say if they're relevant for the popping up of the mame menu.

                                          • https://github.com/libretro/mame2003-libretro/issues/121
                                          • https://github.com/libretro/mame2003-plus-libretro/issues/34
                                          markwkiddM 2 Replies Last reply Reply Quote 0
                                          • markwkiddM
                                            markwkidd @Clyde
                                            last edited by

                                            @clyde said in Vertical screen non-shoot 'em ups.:

                                            @markwkidd Alas, I don't know. I searched https://github.com/libretro/mame2003-libretro/issues and https://github.com/libretro/mame2003-plus-libretro/issues. I found the following issues, but I lack the expertise to say if they're relevant for the popping up of the mame menu.

                                            • https://github.com/libretro/mame2003-libretro/issues/121
                                            • https://github.com/libretro/mame2003-plus-libretro/issues/34

                                            Thank you for taking the time to look through those github repositories.Based on your experience, I think this is a distinct bug from those two issues. If you're willing, I'd like to suggest you create a new github issue in mame2003-plus just for your Spy Hunter problem.

                                            I would be glad to take a look at it in a few days and there are some other developers active in mame2003-plus who might also have ideas.

                                            DougAD ClydeC 2 Replies Last reply Reply Quote 0
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