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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    USB ports no longer determine player number retroarch 1.7.1

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    • lostlessL
      lostless
      last edited by

      Just tested the latest merge with retroarch 1.7.3 with the mods, old usb port functionality is now working. Thanks

      robertvb83R 1 Reply Last reply Reply Quote 0
      • robertvb83R
        robertvb83 @lostless
        last edited by

        @lostless can you explain to a noob what are the steps to get and install this PR version?

        My full size arcade cabinet Robotron vs. Octolyzer

        lostlessL 1 Reply Last reply Reply Quote 0
        • lostlessL
          lostless @robertvb83
          last edited by

          @robertvb83 it’s been merged, so just update retroarch from source

          BuZzB 1 Reply Last reply Reply Quote 0
          • BuZzB
            BuZz administrators @lostless
            last edited by

            @lostless binaries for the rpi have been updated also.

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @BuZz
              last edited by

              @buzz For Stretch also ? I just updated - binary - and RA still says it's at 1.7.1.

              M BuZzB 2 Replies Last reply Reply Quote 0
              • M
                mat @mitu
                last edited by

                @mitu

                I am the same, i'm on 4.4.1, RBP3 and update retroach from binary and it still shows 1.7.1 as well.

                1 Reply Last reply Reply Quote 0
                • BuZzB
                  BuZz administrators @mitu
                  last edited by

                  @mitu Forgot to trigger the binary upload. Should be updated now.

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                  mituM 1 Reply Last reply Reply Quote 0
                  • mituM
                    mitu Global Moderator @BuZz
                    last edited by

                    @buzz Looks good now, thank you 👍

                    1 Reply Last reply Reply Quote 0
                    • RedBatmanR
                      RedBatman
                      last edited by

                      I was able to successfully update too, but only gripe is that it messed with my Game remap files for FBA. It changed my Strong Kick and Punch buttons. Nothing to serious but still a little annoying.

                      BuZzB 1 Reply Last reply Reply Quote 0
                      • BuZzB
                        BuZz administrators @RedBatman
                        last edited by

                        @redbatman The new version has a new format for the remap files - so any remapping will need to be redone. Nothing that we can do about that I'm afraid.

                        https://retropie.org.uk/forum/topic/17228/coming-soon-to-retroarch-new-input-mapping-system-old-remap-files-don-t-work

                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                        lostlessL ClydeC RedBatmanR ruckageR 4 Replies Last reply Reply Quote 0
                        • M
                          mat
                          last edited by

                          Updated to 1.7.3 now too, thank you BuZz

                          1 Reply Last reply Reply Quote 0
                          • lostlessL
                            lostless @BuZz
                            last edited by

                            @buzz said in USB ports no longer determine player number retroarch 1.7.1:

                            @redbatman The new version has a new format for the remap files - so any remapping will need to be redone. Nothing that we can do about that I'm afraid.

                            https://retropie.org.uk/forum/topic/17228/coming-soon-to-retroarch-new-input-mapping-system-old-remap-files-don-t-work

                            I figured out the remapping, but it’s a logical nightmare. No sign on which player you are changing. It’s also based off the auto config numbers on your controller, no longer the system button letters. I don’t see how it’s “better” but thats a complaint to the Libretro guys.

                            1 Reply Last reply Reply Quote 0
                            • ClydeC
                              Clyde @BuZz
                              last edited by

                              @buzz said in USB ports no longer determine player number retroarch 1.7.1:

                              @redbatman The new version has a new format for the remap files - so any remapping will need to be redone. Nothing that we can do about that I'm afraid.

                              All my remappings … gone!? 😮 😭

                              Well, panta rhei.

                              1 Reply Last reply Reply Quote 0
                              • RedBatmanR
                                RedBatman @BuZz
                                last edited by

                                @buzz Darn, well at least I can still copy and save them for games that are alike. Such as CPS2 games and Neo Geo

                                1 Reply Last reply Reply Quote 0
                                • ruckageR
                                  ruckage @BuZz
                                  last edited by ruckage

                                  @BuZz
                                  Sorry to drag up an old topic but I'm wondering if this is an issue again. I'm using retropie 4.6 with retroarch 1.8.5 and it seems to be completely ignoring usb port ordering. I'm using a usb hub (pc engine mini multi tap) and 2 different controllers (pokken controller and pc engine mini controller) and regardless of which ports I put them in the pokken is always set as player 1. I saw you had fixed it back in 1.7.3 but just wondered if that has been reverted again.

                                  SNES mini/Nes mini/Famicom mini theme developer.

                                  If you'd like to support my work you can donate here: Donate

                                  BuZzB 1 Reply Last reply Reply Quote 0
                                  • BuZzB
                                    BuZz administrators @ruckage
                                    last edited by BuZz

                                    @ruckage not that I'm aware of. Maybe it's different with USB hubs. Start a new topic with info if you're having issues please.

                                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                    ruckageR 2 Replies Last reply Reply Quote 1
                                    • ruckageR
                                      ruckage @BuZz
                                      last edited by

                                      @BuZz Thanks for the reply, I'll do some more tests. It's possible it's down to the hub itself so I'll open up my build and check using the built in USB ports.

                                      SNES mini/Nes mini/Famicom mini theme developer.

                                      If you'd like to support my work you can donate here: Donate

                                      1 Reply Last reply Reply Quote 0
                                      • ruckageR
                                        ruckage @BuZz
                                        last edited by

                                        @BuZz Built in ports work as expected. For anyone else with the issue it's the hub (or the way retroarch handles hubs). Not the end of the world, just would have been nice as the ports are numbered 1-5 for those to match up with the players. I may try 2 of the same controller now to see how that affects it.

                                        SNES mini/Nes mini/Famicom mini theme developer.

                                        If you'd like to support my work you can donate here: Donate

                                        1 Reply Last reply Reply Quote 0
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