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    EmulationStation localization (translation)

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiolocalizationlanguageuser interface
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    • FlyingheadF
      Flyinghead @A12C4
      last edited by

      @a12c4 Needless to say, I'm interested in having official localization support in ES, and I'm willing to help.

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      • H
        HarioH @darknior
        last edited by

        @darknior said in EmulationStation localization (translation):

        You only have to replace the original ES file by the new you have compiled.
        And add this directory with french files : /tree/master/locale/lang/fr/LC_MESSAGES

        @darknior Hi, i'm stuck as @nofxman , working fine when i manually launch ES with LANG=fr_FR.UTF-8 ./emulationstation
        but when i replace emulationstation by my freshly compiled one, i got an error and it won't launch :-(

        The error :
        lvl0: Error - File type unknown! emulationstation: /src/EmulationStation/es-core/src/resources/Font.cpp:17: Font::FontFace::FontFace(ResourceData&&, int): Assertion `!err' failed. Aborted

        Any idea ?
        Can't i just script launch "LANG=fr_FR.UTF-8 ./emulationstation" ?

        And a big thank for your job @Flyinghead , i love it ;-)

        mituM FlyingheadF 2 Replies Last reply Reply Quote 0
        • mituM
          mitu Global Moderator @HarioH
          last edited by

          @harioh said in EmulationStation localization (translation):

          Can't i just script launch "LANG=fr_FR.UTF-8 ./emulationstation" ?

          You can modify the autostart.sh script and replace the default emulationstation program execution with the line above.

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          • FlyingheadF
            Flyinghead @HarioH
            last edited by

            @harioh You also need to copy the entire "resources" directory to /opt/retropie/supplementary/emulationstation

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            • H
              HarioH
              last edited by

              @mitu @Flyinghead Perfect, combining you're tips, i got it working ^^

              An other question, what if i want to change some word on the translation table ? do i need to re-compile again ?

              I tryied to manually change the .po files with no luck

              FlyingheadF 1 Reply Last reply Reply Quote 0
              • FlyingheadF
                Flyinghead @HarioH
                last edited by Flyinghead

                @harioh Excellent! If you want to change some translation, you need to recompile. The .po is compiled into a .mo that's used by the app at runtime.

                H 1 Reply Last reply Reply Quote 0
                • H
                  HarioH @Flyinghead
                  last edited by HarioH

                  @flyinghead I'll give it a try tomorrow so ! thanks

                  Edit : Recompiled the new .po file, copy/paste, working perfect ^^ GG

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                  • heloisaH
                    heloisa
                    last edited by heloisa

                    @Flyinghead @darknior Hi. I translated emulationstation2.po to Portuguese Brazil, but I didn't understand how to apply translation. Help me. Tks

                    darkniorD FlyingheadF 2 Replies Last reply Reply Quote 2
                    • darkniorD
                      darknior @heloisa
                      last edited by

                      @heloisa Woaw cool :)
                      So bad we can't pull request it or open an issue on the @Flyinghead GIT.
                      Watch on the git where is the french file and make same for your file. Think your system must be in Portugese too, because this ES use it to choose the language.

                      Life is game, just play it !

                      heloisaH 1 Reply Last reply Reply Quote 1
                      • FlyingheadF
                        Flyinghead @heloisa
                        last edited by

                        @heloisa You should be able to create a pull request on my fork. I also added the Issues list.
                        Or if you post your translation file here, I will commit it to the repository.

                        darkniorD heloisaH 3 Replies Last reply Reply Quote 2
                        • darkniorD
                          darknior @Flyinghead
                          last edited by

                          @flyinghead Cool, thanks excellent :)
                          Will you continue to update your branch ? You don't do it from the 20 may.
                          It 's to have the GRID VIEW updates, i will try to add this view to my skin ;)

                          Life is game, just play it !

                          FlyingheadF 1 Reply Last reply Reply Quote 1
                          • FlyingheadF
                            Flyinghead @darknior
                            last edited by

                            @darknior said in EmulationStation localization (translation):

                            Will you continue to update your branch ?

                            Done. I haven't been able to test the new grid mode though.

                            A12C4A 1 Reply Last reply Reply Quote 0
                            • A12C4A
                              A12C4 @Flyinghead
                              last edited by

                              @flyinghead Why don't you share your modifications with the community by sending pull requests to RetroPie's repository ? Not just talking about localization, you seems to have made other modifications to emulation station.

                              Grid view wiki

                              darkniorD FlyingheadF 2 Replies Last reply Reply Quote 1
                              • darkniorD
                                darknior @A12C4
                                last edited by

                                @a12c4 Yes other modifications are interesting, i think it is a good idea too :)
                                But for translation the community don't want to use this code :(

                                @flyinghead said in EmulationStation localization (translation):

                                I used boost::locale for this implementation, although it seems the current trend is to get rid of it.

                                I really wish some one will do it on officiel branch because it is one of the advantage of Recalbox, the localisation, but i don't like it.

                                Life is game, just play it !

                                1 Reply Last reply Reply Quote 0
                                • FlyingheadF
                                  Flyinghead @A12C4
                                  last edited by

                                  @a12c4 It doesn't look like there's much interest in my changes. See https://github.com/RetroPie/EmulationStation/issues/421

                                  darkniorD cyperghostC 2 Replies Last reply Reply Quote 1
                                  • darkniorD
                                    darknior @Flyinghead
                                    last edited by

                                    @flyinghead said in EmulationStation localization (translation):

                                    @a12c4 It doesn't look like there's much interest in my changes. See https://github.com/RetroPie/EmulationStation/issues/421

                                    So bad because your idée is really interesting ...

                                    Life is game, just play it !

                                    1 Reply Last reply Reply Quote 0
                                    • heloisaH
                                      heloisa @darknior
                                      last edited by

                                      @darknior Tks for reply. Yes, my system is in portuguese. I'll try again :)

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                                      • heloisaH
                                        heloisa @Flyinghead
                                        last edited by

                                        @flyinghead Tks!! I'm new at using these tools. I will review and send the translation to you soon.

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                                        • heloisaH
                                          heloisa @Flyinghead
                                          last edited by

                                          @flyinghead My translation file for EmulationStation in GitHub
                                          Tks :)

                                          FlyingheadF 1 Reply Last reply Reply Quote 0
                                          • cyperghostC
                                            cyperghost @Flyinghead
                                            last edited by

                                            @flyinghead said in EmulationStation localization (translation):

                                            @a12c4 It doesn't look like there's much interest in my changes. See https://github.com/RetroPie/EmulationStation/issues/421

                                            It's not about your modifiaction.... it's more about the Multi Switch script from here - this uses a new method to detect all emulators and I installed some command line parameters to perform some system actions.

                                            A signal handler from SDL framework would be the best choice of course.

                                            1 Reply Last reply Reply Quote 1
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